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Paper-Old/patches/server/0339-Lag-compensate-eating.patch
2023-06-12 19:03:51 +02:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Tue, 14 Jan 2020 15:28:28 -0800
Subject: [PATCH] Lag compensate eating
When the server is lagging, players will wait longer when eating.
Change to also use a time check instead if it passes.
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 901ac163042322de70d008634cb2a99227bbf6e3..d322efe93e056f6272221b00b737fd9b6d290404 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -3604,6 +3604,11 @@ public abstract class LivingEntity extends Entity implements Attackable {
return ((Byte) this.entityData.get(LivingEntity.DATA_LIVING_ENTITY_FLAGS) & 2) > 0 ? InteractionHand.OFF_HAND : InteractionHand.MAIN_HAND;
}
+ // Paper start - lag compensate eating
+ protected long eatStartTime;
+ protected int totalEatTimeTicks;
+ // Paper end
+
private void updatingUsingItem() {
if (this.isUsingItem()) {
if (ItemStack.isSameItem(this.getItemInHand(this.getUsedItemHand()), this.useItem)) {
@@ -3622,7 +3627,12 @@ public abstract class LivingEntity extends Entity implements Attackable {
this.triggerItemUseEffects(stack, 5);
}
- if (--this.useItemRemaining == 0 && !this.level().isClientSide && !stack.useOnRelease()) {
+ // Paper start - lag compensate eating
+ // we add 1 to the expected time to avoid lag compensating when we should not
+ boolean shouldLagCompensate = this.useItem.getItem().isEdible() && this.eatStartTime != -1 && (System.nanoTime() - this.eatStartTime) > ((1 + this.totalEatTimeTicks) * 50 * (1000 * 1000));
+ if ((--this.useItemRemaining == 0 || shouldLagCompensate) && !this.level().isClientSide && !stack.useOnRelease()) {
+ this.useItemRemaining = 0;
+ // Paper end
this.completeUsingItem();
}
@@ -3670,7 +3680,10 @@ public abstract class LivingEntity extends Entity implements Attackable {
if (!itemstack.isEmpty() && !this.isUsingItem() || forceUpdate) { // Paper use override flag
this.useItem = itemstack;
- this.useItemRemaining = itemstack.getUseDuration();
+ // Paper start - lag compensate eating
+ this.useItemRemaining = this.totalEatTimeTicks = itemstack.getUseDuration();
+ this.eatStartTime = System.nanoTime();
+ // Paper end
if (!this.level().isClientSide) {
this.setLivingEntityFlag(1, true);
this.setLivingEntityFlag(2, hand == InteractionHand.OFF_HAND);
@@ -3695,7 +3708,10 @@ public abstract class LivingEntity extends Entity implements Attackable {
}
} else if (!this.isUsingItem() && !this.useItem.isEmpty()) {
this.useItem = ItemStack.EMPTY;
- this.useItemRemaining = 0;
+ // Paper start - lag compensate eating
+ this.useItemRemaining = this.totalEatTimeTicks = 0;
+ this.eatStartTime = -1L;
+ // Paper end
}
}
@@ -3828,7 +3844,10 @@ public abstract class LivingEntity extends Entity implements Attackable {
}
this.useItem = ItemStack.EMPTY;
- this.useItemRemaining = 0;
+ // Paper start - lag compensate eating
+ this.useItemRemaining = this.totalEatTimeTicks = 0;
+ this.eatStartTime = -1L;
+ // Paper end
}
public boolean isBlocking() {