Archiviert
13
0
Dieses Repository wurde am 2024-12-25 archiviert. Du kannst Dateien ansehen und es klonen, aber nicht pushen oder Issues/Pull-Requests öffnen.
Paper-Old/patches/server/0322-Prevent-consuming-the-wrong-itemstack.patch
2023-06-12 19:03:51 +02:00

46 Zeilen
2.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: kickash32 <kickash32@gmail.com>
Date: Mon, 19 Aug 2019 19:42:35 +0500
Subject: [PATCH] Prevent consuming the wrong itemstack
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 232e50c36e4c6dc719cc0e07cbe8ec0fd54fee6d..901ac163042322de70d008634cb2a99227bbf6e3 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -3661,9 +3661,14 @@ public abstract class LivingEntity extends Entity implements Attackable {
}
public void startUsingItem(InteractionHand hand) {
+ // Paper start - forwarder to method with forceUpdate parameter
+ this.startUsingItem(hand, false);
+ }
+ public void startUsingItem(InteractionHand hand, boolean forceUpdate) {
+ // Paper end
ItemStack itemstack = this.getItemInHand(hand);
- if (!itemstack.isEmpty() && !this.isUsingItem()) {
+ if (!itemstack.isEmpty() && !this.isUsingItem() || forceUpdate) { // Paper use override flag
this.useItem = itemstack;
this.useItemRemaining = itemstack.getUseDuration();
if (!this.level().isClientSide) {
@@ -3743,6 +3748,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
this.releaseUsingItem();
} else {
if (!this.useItem.isEmpty() && this.isUsingItem()) {
+ this.startUsingItem(this.getUsedItemHand(), true); // Paper
this.triggerItemUseEffects(this.useItem, 16);
// CraftBukkit start - fire PlayerItemConsumeEvent
ItemStack itemstack;
@@ -3777,8 +3783,8 @@ public abstract class LivingEntity extends Entity implements Attackable {
}
this.stopUsingItem();
- // Paper start - if the replacement is anything but the default, update the client inventory
- if (this instanceof ServerPlayer && !com.google.common.base.Objects.equal(defaultReplacement, itemstack)) {
+ // Paper start
+ if (this instanceof ServerPlayer) {
((ServerPlayer) this).getBukkitEntity().updateInventory();
}
// Paper end