41e6f20420
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: fdff0cd4 PR-869: Add Enderman#teleport and Enderman#teleportTowards dfd86ee7 Improve sendSignChange and related documentation beced2b2 PR-867: Add Player#sendBlockUpdate to send tile entity updates CraftBukkit Changes: ad6d0cffb SPIGOT-7394: Fix another issue with sendSignChange 66c5ce4c7 SPIGOT-7391: Preserve vanilla sign json where not modified by event ae3824f94 PR-1204: Add Enderman#teleport and Enderman#teleportTowards 5863a2eae Fix sendSignChange not working 4a7eadc97 PR-1201: Add Player#sendBlockUpdate to send tile entity updates 789324e30 Work around issue placing decorated pots
34 Zeilen
1.5 KiB
Diff
34 Zeilen
1.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Sat, 15 Jun 2019 10:28:25 -0700
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Subject: [PATCH] Show blockstate location if we failed to read it
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diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
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index 84550b6e4eaf62806a8ad83656d4051b09c9c97d..fbf2c487d7ea0e6530ab664ba706cbcf81fc60a3 100644
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--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
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+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
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@@ -25,6 +25,7 @@ public class CraftBlockEntityState<T extends BlockEntity> extends CraftBlockStat
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this.tileEntity = tileEntity;
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+ try { // Paper - show location on failure
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// Paper start
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this.snapshotDisabled = DISABLE_SNAPSHOT;
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if (DISABLE_SNAPSHOT) {
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@@ -37,6 +38,14 @@ public class CraftBlockEntityState<T extends BlockEntity> extends CraftBlockStat
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this.load(this.snapshot);
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}
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// Paper end
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+ // Paper start - show location on failure
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+ } catch (Throwable thr) {
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+ if (thr instanceof ThreadDeath) {
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+ throw (ThreadDeath)thr;
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+ }
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+ throw new RuntimeException("Failed to read BlockState at: world: " + this.getWorld().getName() + " location: (" + this.getX() + ", " + this.getY() + ", " + this.getZ() + ")", thr);
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+ }
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+ // Paper end
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}
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public void refreshSnapshot() {
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