b8edb0e130
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 6b34da8f SPIGOT-7467: Add getAddress to RemoteConsoleCommandSender CraftBukkit Changes: db4ba2897 SPIGOT-7467: Add getAddress to RemoteConsoleCommandSender 4f7ff4dec PR-1246: Add missing AbstractTestingBase to tests which need them f70a7b68d SPIGOT-7465, MC-264979: Fresh installations print NoSuchFileException for server.properties 8ef7afef6 PR-1240: Call BlockGrowEvent for vines that are growing on additional sides of an existing vine block Spigot Changes: d2eba2c8 Rebuild patches
24 Zeilen
1.4 KiB
Diff
24 Zeilen
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
|
|
Date: Thu, 23 Dec 2021 23:59:12 -0500
|
|
Subject: [PATCH] Fix Entity Position Desync
|
|
|
|
If entities were teleported in the first tick it would not be send to the client.
|
|
|
|
This excludes hanging entities, as this fix caused problematic behavior due to them having their own
|
|
position field.
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/level/ServerEntity.java b/src/main/java/net/minecraft/server/level/ServerEntity.java
|
|
index 31fa0f4fbf195d0db7a89a060b1cc4fd30dc5ab0..fe7aff356a9e7b4f41c3d5cb3bd5afbb0646c16a 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ServerEntity.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ServerEntity.java
|
|
@@ -174,7 +174,7 @@ public class ServerEntity {
|
|
boolean flag4 = false;
|
|
boolean flag5 = false;
|
|
|
|
- if (this.tickCount > 0 || this.entity instanceof AbstractArrow) {
|
|
+ if (!(this.entity instanceof net.minecraft.world.entity.decoration.HangingEntity) || this.tickCount > 0 || this.entity instanceof AbstractArrow) { // Paper - Always update position
|
|
long k = this.positionCodec.encodeX(vec3d);
|
|
long l = this.positionCodec.encodeY(vec3d);
|
|
long i1 = this.positionCodec.encodeZ(vec3d);
|