38dc3b25d8
When per-player mob spawning is enabled we do not need to randomly shuffle the chunk list. Additionally, we can use the NearbyPlayers class to quickly retrieve nearby players instead of possible searching all players on the server.
132 Zeilen
9.1 KiB
Diff
132 Zeilen
9.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 28 Jun 2020 03:59:10 -0400
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Subject: [PATCH] Fix Per World Difficulty / Remembering Difficulty
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Fixes per world difficulty with /difficulty command and also
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makes it so that the server keeps the last difficulty used instead
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of restoring the server.properties every single load.
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index e2b4e7fb68aeaa2a95f3d1dfdd04521746d18a8d..a106f5f573c9eec1f56fa88f7398ac28d231b5e5 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -782,7 +782,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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if (worldserver.getWorld().getKeepSpawnInMemory()) worldloadlistener.stop(); // Paper
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// CraftBukkit start
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// this.updateMobSpawningFlags();
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- worldserver.setSpawnSettings(this.isSpawningMonsters(), this.isSpawningAnimals());
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+ worldserver.setSpawnSettings(worldserver.serverLevelData.getDifficulty() != Difficulty.PEACEFUL && ((DedicatedServer) this).settings.getProperties().spawnMonsters, this.isSpawningAnimals()); // Paper - per level difficulty (from setDifficulty(ServerLevel, Difficulty, boolean))
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this.forceTicks = false;
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// CraftBukkit end
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@@ -1726,11 +1726,14 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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}
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}
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- public void setDifficulty(Difficulty difficulty, boolean forceUpdate) {
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- if (forceUpdate || !this.worldData.isDifficultyLocked()) {
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- this.worldData.setDifficulty(this.worldData.isHardcore() ? Difficulty.HARD : difficulty);
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- this.updateMobSpawningFlags();
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- this.getPlayerList().getPlayers().forEach(this::sendDifficultyUpdate);
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+ // Paper start - remember per level difficulty
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+ public void setDifficulty(ServerLevel level, Difficulty difficulty, boolean forceUpdate) {
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+ PrimaryLevelData worldData = level.serverLevelData;
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+ if (forceUpdate || !worldData.isDifficultyLocked()) {
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+ worldData.setDifficulty(worldData.isHardcore() ? Difficulty.HARD : difficulty);
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+ level.setSpawnSettings(worldData.getDifficulty() != Difficulty.PEACEFUL && ((DedicatedServer) this).settings.getProperties().spawnMonsters, this.isSpawningAnimals());
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+ // this.getPlayerList().getPlayers().forEach(this::sendDifficultyUpdate);
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+ // Paper end
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}
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}
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@@ -1744,7 +1747,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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while (iterator.hasNext()) {
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ServerLevel worldserver = (ServerLevel) iterator.next();
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- worldserver.setSpawnSettings(this.isSpawningMonsters(), this.isSpawningAnimals());
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+ worldserver.setSpawnSettings(worldserver.serverLevelData.getDifficulty() != Difficulty.PEACEFUL && ((DedicatedServer) this).settings.getProperties().spawnMonsters, this.isSpawningAnimals()); // Paper - per level difficulty (from setDifficulty(ServerLevel, Difficulty, boolean))
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}
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}
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diff --git a/src/main/java/net/minecraft/server/commands/DifficultyCommand.java b/src/main/java/net/minecraft/server/commands/DifficultyCommand.java
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index 89be3991ef4fb2deb7276c5409cb571a7fb1f821..9c272f7cf8cbd2bbe147e57f7fabe135b6ff5c0b 100644
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--- a/src/main/java/net/minecraft/server/commands/DifficultyCommand.java
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+++ b/src/main/java/net/minecraft/server/commands/DifficultyCommand.java
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@@ -49,7 +49,7 @@ public class DifficultyCommand {
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if (worldServer.getDifficulty() == difficulty) { // CraftBukkit
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throw DifficultyCommand.ERROR_ALREADY_DIFFICULT.create(difficulty.getKey());
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} else {
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- worldServer.serverLevelData.setDifficulty(difficulty); // CraftBukkit
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+ minecraftserver.setDifficulty(worldServer, difficulty, true); // Paper - don't skip other difficulty-changing logic (fix upstream's fix)
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source.sendSuccess(() -> {
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return Component.translatable("commands.difficulty.success", difficulty.getDisplayName());
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}, true);
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diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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index 1f8dcc331505890ba72777b5d0cda2427e0ccfd1..a661f8a83d4e57ca48bbf28dc668f8ff5fd29c91 100644
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--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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+++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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@@ -325,7 +325,7 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
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@Override
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public void forceDifficulty() {
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- this.setDifficulty(this.getProperties().difficulty, true);
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+ // this.setDifficulty(this.getProperties().difficulty, true); // Paper - Don't overwrite level.dat's difficulty, keep current
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}
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@Override
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index d31670aecc2ebe67bf6071c67126ce4142b93053..6de4e9f379fe0cb44f14fe68ae1dee55a73d2d99 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -1204,7 +1204,7 @@ public class ServerPlayer extends Player {
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this.isChangingDimension = true; // CraftBukkit - Set teleport invulnerability only if player changing worlds
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this.connection.send(new ClientboundRespawnPacket(this.createCommonSpawnInfo(worldserver), (byte) 3));
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- this.connection.send(new ClientboundChangeDifficultyPacket(this.level().getDifficulty(), this.level().getLevelData().isDifficultyLocked()));
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+ this.connection.send(new ClientboundChangeDifficultyPacket(worldserver.getDifficulty(), this.level().getLevelData().isDifficultyLocked())); // Paper - fix difficulty sync issue
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PlayerList playerlist = this.server.getPlayerList();
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playerlist.sendPlayerPermissionLevel(this);
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index b664a4ae7b10ce3ea83186a6112c0db0cbd6112a..c3844274b185decd92d021e7c7343adb56052cc6 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -3161,7 +3161,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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public void handleChangeDifficulty(ServerboundChangeDifficultyPacket packet) {
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PacketUtils.ensureRunningOnSameThread(packet, this, this.player.serverLevel());
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if (this.player.hasPermissions(2) || this.isSingleplayerOwner()) {
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- this.server.setDifficulty(packet.getDifficulty(), false);
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+ // this.server.setDifficulty(packet.getDifficulty(), false); // Paper - don't allow clients to change this
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}
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index ab4dc88090107b713051eb31d7dd425dd96cdc8e..500f903b6ef6fa352b51696bd5be0a650ae6d2f1 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -957,8 +957,8 @@ public final class CraftServer implements Server {
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org.spigotmc.SpigotConfig.init((File) console.options.valueOf("spigot-settings")); // Spigot
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this.console.paperConfigurations.reloadConfigs(this.console);
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for (ServerLevel world : this.console.getAllLevels()) {
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- world.serverLevelData.setDifficulty(config.difficulty);
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- world.setSpawnSettings(config.spawnMonsters, config.spawnAnimals);
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+ // world.serverLevelData.setDifficulty(config.difficulty); // Paper - per level difficulty
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+ world.setSpawnSettings(world.serverLevelData.getDifficulty() != Difficulty.PEACEFUL && config.spawnMonsters, config.spawnAnimals); // Paper - per level difficulty (from MinecraftServer#setDifficulty(ServerLevel, Difficulty, boolean))
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for (SpawnCategory spawnCategory : SpawnCategory.values()) {
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if (CraftSpawnCategory.isValidForLimits(spawnCategory)) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index 83df374d5f471a9a40c670a7496a8a03970d10a3..047f2e4ff74089ae6e99db4d622f4c109869717a 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -1150,7 +1150,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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@Override
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public void setDifficulty(Difficulty difficulty) {
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- this.getHandle().serverLevelData.setDifficulty(net.minecraft.world.Difficulty.byId(difficulty.getValue()));
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+ this.getHandle().getServer().setDifficulty(this.getHandle(), net.minecraft.world.Difficulty.byId(difficulty.getValue()), true); // Paper - don't skip other difficulty-changing logic
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}
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@Override
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