38b3182a90
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: befcf86d SPIGOT-7740: Fix using new map cursor types 09229095 Add EntityDamageEvent.DamageCause#CAMPFIRE CraftBukkit Changes: a1d2cd152 SPIGOT-7747: Mob head is not dropped when mob was blown up by a charged creeper 8078294bc SPIGOT-7746: Server Crashing when Players Getting into End Portals 8d842e250 SPIGOT-7744: Fix exception for shooting projectiles with flame enchantment 64e0ad129 SPIGOT-7744: Fix crash when shooting arrows in creative mode 819f7a10a Fix player items not dropping on death 0a0229bb5 Implement DamageCause#CAMPFIRE and minor improvement in exception for Unhandled block damage
21 Zeilen
1.5 KiB
Diff
21 Zeilen
1.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Fri, 18 Mar 2016 15:12:22 -0400
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Subject: [PATCH] Configurable Non Player Arrow Despawn Rate
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Can set a much shorter despawn rate for arrows that players can not pick up.
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diff --git a/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java b/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
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index 5c906d7e611e6148cb68413421490f71ac1fafd8..2783c60dee6ddb3fddfd86b72bdb57552c7a3e45 100644
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--- a/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
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+++ b/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
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@@ -356,7 +356,7 @@ public abstract class AbstractArrow extends Projectile {
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protected void tickDespawn() {
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++this.life;
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- if (this.life >= ((this instanceof ThrownTrident) ? this.level().spigotConfig.tridentDespawnRate : this.level().spigotConfig.arrowDespawnRate)) { // Spigot
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+ if (this.life >= (pickup == Pickup.CREATIVE_ONLY ? this.level().paperConfig().entities.spawning.creativeArrowDespawnRate.value() : (pickup == Pickup.DISALLOWED ? this.level().paperConfig().entities.spawning.nonPlayerArrowDespawnRate.value() : ((this instanceof ThrownTrident) ? this.level().spigotConfig.tridentDespawnRate : this.level().spigotConfig.arrowDespawnRate)))) { // Spigot // Paper - Configurable non-player arrow despawn rate; TODO: Extract this to init?
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this.discard(EntityRemoveEvent.Cause.DESPAWN); // CraftBukkit - add Bukkit remove cause
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}
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