dc684c60d1
The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
20 Zeilen
1.4 KiB
Diff
20 Zeilen
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Nassim Jahnke <nassim@njahnke.dev>
|
|
Date: Thu, 2 Jun 2022 20:35:58 +0200
|
|
Subject: [PATCH] Disable component selector resolving in books by default
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/item/WrittenBookItem.java b/src/main/java/net/minecraft/world/item/WrittenBookItem.java
|
|
index 46383a9f8bd1075ea56847f5fd8437df0a5d4941..0a5182c52fe2fef05dabbeb5ed13487f9175efbe 100644
|
|
--- a/src/main/java/net/minecraft/world/item/WrittenBookItem.java
|
|
+++ b/src/main/java/net/minecraft/world/item/WrittenBookItem.java
|
|
@@ -54,7 +54,7 @@ public class WrittenBookItem extends Item {
|
|
|
|
public static boolean resolveBookComponents(ItemStack book, CommandSourceStack commandSource, @Nullable Player player) {
|
|
WrittenBookContent writtenBookContent = book.get(DataComponents.WRITTEN_BOOK_CONTENT);
|
|
- if (writtenBookContent != null && !writtenBookContent.resolved()) {
|
|
+ if (io.papermc.paper.configuration.GlobalConfiguration.get().itemValidation.resolveSelectorsInBooks && writtenBookContent != null && !writtenBookContent.resolved()) { // Paper - Disable component selector resolving in books by default
|
|
WrittenBookContent writtenBookContent2 = writtenBookContent.resolve(commandSource, player);
|
|
if (writtenBookContent2 != null) {
|
|
book.set(DataComponents.WRITTEN_BOOK_CONTENT, writtenBookContent2);
|