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Paper-Old/patches/api/0220-Add-LivingEntity-clearActiveItem.patch
Riley Park f17519338b
Expose server build information (#10729)
* Expose server build information

* squash patches

* final tweaks

---------

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: masmc05 <masmc05@gmail.com>
2024-05-15 17:06:59 -07:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Anrza <andrzejrzeczycki314@gmail.com>
Date: Wed, 15 Jul 2020 12:07:58 +0200
Subject: [PATCH] Add LivingEntity#clearActiveItem
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index c71bc11f7a0a72d4e5d609e333ab99031ea813d2..ac8d9e3238a4d47170ba8e79bc5f259cbfd3fa33 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -1061,6 +1061,11 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
*/
org.bukkit.inventory.@NotNull ItemStack getActiveItem();
+ /**
+ * Interrupts any ongoing active "usage" or consumption or an item.
+ */
+ void clearActiveItem();
+
/**
* Gets the remaining number of ticks for {@link #getActiveItem()}'s usage.
*