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Paper-Old/Spigot-Server-Patches/0093-Implement-PlayerLocaleChangeEvent.patch
Spottedleaf dd8b8df0ca Ensure portal search radius is used when teleporting players (#2877)
Also add the create search radius mojang recently introduced
to config
2020-01-18 17:28:32 +00:00

70 Zeilen
3.3 KiB
Diff

From f0e4524e92aa546ee5c57aba4c1940a84faf0ddb Mon Sep 17 00:00:00 2001
From: Isaac Moore <rmsy@me.com>
Date: Tue, 19 Apr 2016 14:09:31 -0500
Subject: [PATCH] Implement PlayerLocaleChangeEvent
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
index 586c9c8ce..de4634486 100644
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
@@ -37,7 +37,7 @@ import org.bukkit.inventory.MainHand;
public class EntityPlayer extends EntityHuman implements ICrafting {
private static final Logger LOGGER = LogManager.getLogger();
- public String locale = "en_us"; // CraftBukkit - lowercase
+ public String locale = null; // CraftBukkit - lowercase // Paper - default to null
public PlayerConnection playerConnection;
public final MinecraftServer server;
public final PlayerInteractManager playerInteractManager;
@@ -1461,13 +1461,20 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
PlayerChangedMainHandEvent event = new PlayerChangedMainHandEvent(getBukkitEntity(), getMainHand() == EnumMainHand.LEFT ? MainHand.LEFT : MainHand.RIGHT);
this.server.server.getPluginManager().callEvent(event);
}
- if (!this.locale.equals(packetplayinsettings.b())) {
+ if (this.locale == null || !this.locale.equals(packetplayinsettings.b())) { // Paper - check for null
PlayerLocaleChangeEvent event = new PlayerLocaleChangeEvent(getBukkitEntity(), packetplayinsettings.b());
this.server.server.getPluginManager().callEvent(event);
}
this.clientViewDistance = packetplayinsettings.viewDistance;
// CraftBukkit end
+ // Paper start - add PlayerLocaleChangeEvent
+ // Since the field is initialized to null, this event should always fire the first time the packet is received
+ String oldLocale = this.locale;
this.locale = packetplayinsettings.b();
+ if (!this.locale.equals(oldLocale)) {
+ new com.destroystokyo.paper.event.player.PlayerLocaleChangeEvent(this.getBukkitEntity(), oldLocale, this.locale).callEvent();
+ }
+ // Paper end
this.ch = packetplayinsettings.d();
this.ci = packetplayinsettings.e();
this.getDataWatcher().set(EntityPlayer.bq, (byte) packetplayinsettings.f());
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 74a0ceba6..fe26ce3af 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -1747,8 +1747,10 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
@Override
public String getLocale() {
- return getHandle().locale;
-
+ // Paper start - Locale change event
+ final String locale = getHandle().locale;
+ return locale != null ? locale : "en_us";
+ // Paper end
}
// Paper start
@@ -1835,7 +1837,6 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
}
}
- @Override
public Set<Player> getHiddenPlayers()
{
Set<Player> ret = new HashSet<Player>();
--
2.25.0.windows.1