3496f2d7e4
Developers!: You will need to clean up your work/Minecraft/1.13.2 folder for this Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: b850a822 SPIGOT-4526: Add conversion time API for Zombie & subclasses CraftBukkit Changes:38cf676e
SPIGOT-4534: CreatureSpawnEvent not being called for CHUNK_GENb446cb5d
SPIGOT-4527: Fix sponges with waterlogged blocks6ec8ea5c
SPIGOT-4526: Add conversion time API for Zombie & subclassesc64fe508
Mappings Updatea3c2ec03
Fix missing ServerListPingEvent call for legacy pings Spigot Changes: 1dc156ce Rebuild patches 140f654d Mappings Update
34 Zeilen
1.8 KiB
Diff
34 Zeilen
1.8 KiB
Diff
From e9e073169b601fb69b07c4f7bd67bfb8c9227c43 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Wed, 10 Oct 2018 21:22:44 -0500
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Subject: [PATCH] Check Drowned for Villager Aggression Config
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diff --git a/src/main/java/net/minecraft/server/EntityDrowned.java b/src/main/java/net/minecraft/server/EntityDrowned.java
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index 852b9e184..e34b54dc0 100644
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--- a/src/main/java/net/minecraft/server/EntityDrowned.java
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+++ b/src/main/java/net/minecraft/server/EntityDrowned.java
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@@ -27,7 +27,7 @@ public class EntityDrowned extends EntityZombie implements IRangedEntity {
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this.goalSelector.a(7, new PathfinderGoalRandomStroll(this, 1.0D));
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this.targetSelector.a(1, new PathfinderGoalHurtByTarget(this, true, new Class[]{EntityDrowned.class}));
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this.targetSelector.a(2, new PathfinderGoalNearestAttackableTarget(this, EntityHuman.class, 10, true, false, new EntityDrowned.b(this)));
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- this.targetSelector.a(3, new PathfinderGoalNearestAttackableTarget(this, EntityVillager.class, false));
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+ if ( world.spigotConfig.zombieAggressiveTowardsVillager ) this.targetSelector.a(3, new PathfinderGoalNearestAttackableTarget(this, EntityVillager.class, false)); // Paper
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this.targetSelector.a(3, new PathfinderGoalNearestAttackableTarget(this, EntityIronGolem.class, true));
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this.targetSelector.a(5, new PathfinderGoalNearestAttackableTarget(this, EntityTurtle.class, 10, true, false, EntityTurtle.bC));
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}
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@@ -231,10 +231,6 @@ public class EntityDrowned extends EntityZombie implements IRangedEntity {
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return this.a.f(entityhuman);
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}
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- // $FF: synthetic method
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- public boolean test(@Nullable Object object) {
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- return this.test((EntityHuman)object);
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- }
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}
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static class c extends PathfinderGoalGotoTarget {
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--
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2.20.0
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