3496f2d7e4
Developers!: You will need to clean up your work/Minecraft/1.13.2 folder for this Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: b850a822 SPIGOT-4526: Add conversion time API for Zombie & subclasses CraftBukkit Changes:38cf676e
SPIGOT-4534: CreatureSpawnEvent not being called for CHUNK_GENb446cb5d
SPIGOT-4527: Fix sponges with waterlogged blocks6ec8ea5c
SPIGOT-4526: Add conversion time API for Zombie & subclassesc64fe508
Mappings Updatea3c2ec03
Fix missing ServerListPingEvent call for legacy pings Spigot Changes: 1dc156ce Rebuild patches 140f654d Mappings Update
90 Zeilen
4.1 KiB
Diff
90 Zeilen
4.1 KiB
Diff
From 4e1aa38e484da825d02fb5435097c2516e3ea234 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 4 Jul 2018 03:39:51 -0400
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Subject: [PATCH] Avoid Chunk Lookups for Entity/TileEntity Current Chunk
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In many places where we simply want the current chunk the entity
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is in, instead of doing a hashmap lookup for it, we now have access
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to the object directly on the Entity/TileEntity object we can directly grab.
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Use that local value instead to reduce lookups in many hot places.
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index 9b88a4190..6c9d7df20 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -724,6 +724,7 @@ public class Chunk implements IChunkAccess {
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((HeightMap) this.heightMap.get(heightmap_type)).a(along);
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}
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+ public void removeEntity(Entity entity) { b(entity); } // Paper - OBFHELPER
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public void b(Entity entity) {
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this.a(entity, entity.chunkY);
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}
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 0ca1816cb..7711b2eff 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -1192,12 +1192,15 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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int j;
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// Paper start - Set based removal lists
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for (Entity e : this.g) {
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+ /*
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j = e.getChunkZ();
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int k = e.getChunkX();
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if (e.inChunk && this.isChunkLoaded(k, j, true)) {
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this.getChunkAt(k, j).b(e);
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- }
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+ }*/
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+ Chunk chunk = e.inChunk ? e.getCurrentChunk() : null;
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+ if (chunk != null) chunk.removeEntity(e);
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}
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for (Entity e : this.g) {
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@@ -1258,12 +1261,17 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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this.methodProfiler.exit();
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this.methodProfiler.enter("remove");
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if (entity.dead) {
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+ // Paper start
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+ /*
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j = entity.chunkX;
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int l = entity.chunkZ;
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if (entity.inChunk && this.isChunkLoaded(j, l, true)) {
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this.getChunkAt(j, l).b(entity);
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- }
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+ }*/
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+ Chunk chunk = entity.inChunk ? entity.getCurrentChunk() : null;
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+ if (chunk != null) chunk.removeEntity(entity);
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+ // Paper end
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guardEntityList = false; // Spigot
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this.entityList.remove(this.tickPosition--); // CraftBukkit - Use field for loop variable
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@@ -1308,7 +1316,7 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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BlockPosition blockposition = tileentity.getPosition();
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// Paper start - Skip ticking in chunks scheduled for unload
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- net.minecraft.server.Chunk chunk = this.getChunkIfLoaded(blockposition);
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+ net.minecraft.server.Chunk chunk = tileentity.getCurrentChunk();
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boolean shouldTick = chunk != null;
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if(this.paperConfig.skipEntityTickingInChunksScheduledForUnload)
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shouldTick = shouldTick && chunk.scheduledForUnload == null;
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@@ -1344,8 +1352,11 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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tilesThisCycle--;
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this.tileEntityListTick.remove(tileTickPosition--);
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//this.tileEntityList.remove(tileentity); // Paper - remove unused list
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- if (this.isLoaded(tileentity.getPosition())) {
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- this.getChunkAtWorldCoords(tileentity.getPosition()).d(tileentity.getPosition());
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+ // Paper start
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+ net.minecraft.server.Chunk chunk = tileentity.getCurrentChunk();
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+ if (chunk != null) {
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+ chunk.removeTileEntity(tileentity.getPosition());
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+ // Paper end
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}
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}
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}
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--
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2.20.0
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