Archiviert
13
0
Dieses Repository wurde am 2024-12-25 archiviert. Du kannst Dateien ansehen und es klonen, aber nicht pushen oder Issues/Pull-Requests öffnen.
Paper-Old/patches/server/0132-Don-t-allow-entities-to-ride-themselves-572.patch
Nassim Jahnke ef0e5a642d
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
9ae3f10f SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API
48c0c547 PR-786: Add methods to get sounds from entities

CraftBukkit Changes:
5cc9c022a SPIGOT-7152: Handle hand item changing during air interact event
4ffa1acf6 SPIGOT-7154: Players get kicked when interacting with a conversation
4daa21123 SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API
e5d6a9bbf PR-1100: Add methods to get sounds from entities
b7e9f1c8b SPIGOT-7146: Reduce use of Material switch in ItemMeta

Spigot Changes:
4c157bb4 Rebuild patches
2022-09-12 13:31:45 +02:00

19 Zeilen
1018 B
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Alfie Cleveland <alfeh@me.com>
Date: Sun, 8 Jan 2017 04:31:36 +0000
Subject: [PATCH] Don't allow entities to ride themselves - #572
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index ac2b7e86afc21607564ddea62e39ec484e91bbf2..2d6d393ccdb6ed3aadc1e00a7a1a8dcb78277771 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -2333,6 +2333,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
}
protected boolean addPassenger(Entity entity) { // CraftBukkit
+ if (entity == this) throw new IllegalArgumentException("Entities cannot become a passenger of themselves"); // Paper - issue 572
if (entity.getVehicle() != this) {
throw new IllegalStateException("Use x.startRiding(y), not y.addPassenger(x)");
} else {