b8edb0e130
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 6b34da8f SPIGOT-7467: Add getAddress to RemoteConsoleCommandSender CraftBukkit Changes: db4ba2897 SPIGOT-7467: Add getAddress to RemoteConsoleCommandSender 4f7ff4dec PR-1246: Add missing AbstractTestingBase to tests which need them f70a7b68d SPIGOT-7465, MC-264979: Fresh installations print NoSuchFileException for server.properties 8ef7afef6 PR-1240: Call BlockGrowEvent for vines that are growing on additional sides of an existing vine block Spigot Changes: d2eba2c8 Rebuild patches
37 Zeilen
2.0 KiB
Diff
37 Zeilen
2.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: VytskaLT <VytskaLT@protonmail.com>
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Date: Wed, 22 Jun 2022 14:34:28 +0300
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Subject: [PATCH] Add fire-tick-delay option
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diff --git a/src/main/java/net/minecraft/world/level/block/FireBlock.java b/src/main/java/net/minecraft/world/level/block/FireBlock.java
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index 7f88b910dfd0303f69b4fd1c7918a401c1f369f2..4002e0fffb60556e7af1aeff71b4be244f02b0f5 100644
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--- a/src/main/java/net/minecraft/world/level/block/FireBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/FireBlock.java
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@@ -165,7 +165,7 @@ public class FireBlock extends BaseFireBlock {
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@Override
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public void tick(BlockState state, ServerLevel world, BlockPos pos, RandomSource random) {
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- world.scheduleTick(pos, (Block) this, FireBlock.getFireTickDelay(world.random));
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+ world.scheduleTick(pos, (Block) this, FireBlock.getFireTickDelay(world)); // Paper
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if (world.getGameRules().getBoolean(GameRules.RULE_DOFIRETICK)) {
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if (!state.canSurvive(world, pos)) {
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fireExtinguished(world, pos); // CraftBukkit - invalid place location
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@@ -366,11 +366,13 @@ public class FireBlock extends BaseFireBlock {
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public void onPlace(BlockState iblockdata, Level world, BlockPos blockposition, BlockState iblockdata1, boolean flag, UseOnContext itemActionContext) {
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super.onPlace(iblockdata, world, blockposition, iblockdata1, flag, itemActionContext);
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// Paper end
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- world.scheduleTick(blockposition, this, getFireTickDelay(world.random));
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+ world.scheduleTick(blockposition, this, getFireTickDelay(world)); // Paper
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}
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- private static int getFireTickDelay(RandomSource random) {
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- return 30 + random.nextInt(10);
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+ // Paper start - customisable fire tick delay
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+ private static int getFireTickDelay(Level world) {
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+ return world.paperConfig().environment.fireTickDelay + world.random.nextInt(10);
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+ // Paper end
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}
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@Override
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