b8edb0e130
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 6b34da8f SPIGOT-7467: Add getAddress to RemoteConsoleCommandSender CraftBukkit Changes: db4ba2897 SPIGOT-7467: Add getAddress to RemoteConsoleCommandSender 4f7ff4dec PR-1246: Add missing AbstractTestingBase to tests which need them f70a7b68d SPIGOT-7465, MC-264979: Fresh installations print NoSuchFileException for server.properties 8ef7afef6 PR-1240: Call BlockGrowEvent for vines that are growing on additional sides of an existing vine block Spigot Changes: d2eba2c8 Rebuild patches
25 Zeilen
1.5 KiB
Diff
25 Zeilen
1.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Wed, 13 Apr 2022 08:25:42 +0100
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Subject: [PATCH] Prevent tile entity copies loading chunks
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 21c7cf0af2cc65f1f0275f4089326cdcfd94ec90..82154172b5d1452512587c9c7c6c897cfd6c2d40 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -3345,7 +3345,12 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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BlockPos blockposition = BlockEntity.getPosFromTag(nbttagcompound);
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if (this.player.level().isLoaded(blockposition)) {
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- BlockEntity tileentity = this.player.level().getBlockEntity(blockposition);
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+ // Paper start
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+ BlockEntity tileentity = null;
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+ if (this.player.distanceToSqr(blockposition.getX(), blockposition.getY(), blockposition.getZ()) < 32 * 32 && this.player.serverLevel().isLoadedAndInBounds(blockposition)) {
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+ tileentity = this.player.level().getBlockEntity(blockposition);
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+ }
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+ // Paper end
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if (tileentity != null) {
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tileentity.saveToItem(itemstack);
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