b8edb0e130
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 6b34da8f SPIGOT-7467: Add getAddress to RemoteConsoleCommandSender CraftBukkit Changes: db4ba2897 SPIGOT-7467: Add getAddress to RemoteConsoleCommandSender 4f7ff4dec PR-1246: Add missing AbstractTestingBase to tests which need them f70a7b68d SPIGOT-7465, MC-264979: Fresh installations print NoSuchFileException for server.properties 8ef7afef6 PR-1240: Call BlockGrowEvent for vines that are growing on additional sides of an existing vine block Spigot Changes: d2eba2c8 Rebuild patches
20 Zeilen
1.5 KiB
Diff
20 Zeilen
1.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Noah van der Aa <ndvdaa@gmail.com>
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Date: Sat, 24 Jul 2021 16:54:11 +0200
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Subject: [PATCH] Prevent AFK kick while watching end credits.
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 3c6e4819065786c89773476edf89b5d88db8559d..75ea5d01a515dcc604a1414d7261887ca71b243e 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -433,7 +433,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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--this.dropSpamTickCount;
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}
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- if (this.player.getLastActionTime() > 0L && this.server.getPlayerIdleTimeout() > 0 && Util.getMillis() - this.player.getLastActionTime() > (long) this.server.getPlayerIdleTimeout() * 1000L * 60L) {
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+ if (this.player.getLastActionTime() > 0L && this.server.getPlayerIdleTimeout() > 0 && Util.getMillis() - this.player.getLastActionTime() > (long) this.server.getPlayerIdleTimeout() * 1000L * 60L && !this.player.wonGame) { // Paper - Prevent AFK kick while watching end credits.
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this.player.resetLastActionTime(); // CraftBukkit - SPIGOT-854
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this.disconnect(Component.translatable("multiplayer.disconnect.idling"), org.bukkit.event.player.PlayerKickEvent.Cause.IDLING); // Paper - kick event cause
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}
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