243 Zeilen
8.6 KiB
Java
243 Zeilen
8.6 KiB
Java
package net.minecraft.server;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.Iterator;
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import java.util.List;
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import java.util.Map;
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import java.util.Random;
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public class EnchantmentManager {
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private static final Random random = new Random();
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private static final EnchantmentModifierProtection b = new EnchantmentModifierProtection((EmptyClass3) null);
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private static final EnchantmentModifierDamage c = new EnchantmentModifierDamage((EmptyClass3) null);
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public EnchantmentManager() {}
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public static int getEnchantmentLevel(int i, ItemStack itemstack) { // CraftBukkit - priv to pub
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if (itemstack == null) {
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return 0;
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} else {
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NBTTagList nbttaglist = itemstack.getEnchantments();
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if (nbttaglist == null) {
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return 0;
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} else {
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for (int j = 0; j < nbttaglist.size(); ++j) {
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short short1 = ((NBTTagCompound) nbttaglist.get(j)).getShort("id");
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short short2 = ((NBTTagCompound) nbttaglist.get(j)).getShort("lvl");
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if (short1 == i) {
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return short2;
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}
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}
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return 0;
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}
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}
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}
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private static int getEnchantmentLevel(int i, ItemStack[] aitemstack) {
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int j = 0;
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ItemStack[] aitemstack1 = aitemstack;
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int k = aitemstack.length;
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for (int l = 0; l < k; ++l) {
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ItemStack itemstack = aitemstack1[l];
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int i1 = getEnchantmentLevel(i, itemstack);
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if (i1 > j) {
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j = i1;
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}
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}
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return j;
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}
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private static void a(EnchantmentModifier enchantmentmodifier, ItemStack itemstack) {
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if (itemstack != null) {
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NBTTagList nbttaglist = itemstack.getEnchantments();
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if (nbttaglist != null) {
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for (int i = 0; i < nbttaglist.size(); ++i) {
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short short1 = ((NBTTagCompound) nbttaglist.get(i)).getShort("id");
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short short2 = ((NBTTagCompound) nbttaglist.get(i)).getShort("lvl");
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if (Enchantment.byId[short1] != null) {
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enchantmentmodifier.a(Enchantment.byId[short1], short2);
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}
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}
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}
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}
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}
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private static void a(EnchantmentModifier enchantmentmodifier, ItemStack[] aitemstack) {
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ItemStack[] aitemstack1 = aitemstack;
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int i = aitemstack.length;
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for (int j = 0; j < i; ++j) {
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ItemStack itemstack = aitemstack1[j];
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a(enchantmentmodifier, itemstack);
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}
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}
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public static int a(PlayerInventory playerinventory, DamageSource damagesource) {
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b.a = 0;
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b.b = damagesource;
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a((EnchantmentModifier) b, playerinventory.armor);
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if (b.a > 25) {
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b.a = 25;
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}
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return (b.a + 1 >> 1) + random.nextInt((b.a >> 1) + 1);
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}
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public static int a(PlayerInventory playerinventory, EntityLiving entityliving) {
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c.a = 0;
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c.b = entityliving;
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a((EnchantmentModifier) c, playerinventory.getItemInHand());
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return c.a > 0 ? 1 + random.nextInt(c.a) : 0;
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}
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public static int getKnockbackEnchantmentLevel(PlayerInventory playerinventory, EntityLiving entityliving) {
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return getEnchantmentLevel(Enchantment.KNOCKBACK.id, playerinventory.getItemInHand());
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}
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public static int getFireAspectEnchantmentLevel(PlayerInventory playerinventory, EntityLiving entityliving) {
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return getEnchantmentLevel(Enchantment.FIRE_ASPECT.id, playerinventory.getItemInHand());
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}
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public static int getOxygenEnchantmentLevel(PlayerInventory playerinventory) {
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return getEnchantmentLevel(Enchantment.OXYGEN.id, playerinventory.armor);
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}
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public static int getDigSpeedEnchantmentLevel(PlayerInventory playerinventory) {
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return getEnchantmentLevel(Enchantment.DIG_SPEED.id, playerinventory.getItemInHand());
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}
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public static int getDurabilityEnchantmentLevel(PlayerInventory playerinventory) {
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return getEnchantmentLevel(Enchantment.DURABILITY.id, playerinventory.getItemInHand());
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}
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public static boolean hasSilkTouchEnchantment(PlayerInventory playerinventory) {
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return getEnchantmentLevel(Enchantment.SILK_TOUCH.id, playerinventory.getItemInHand()) > 0;
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}
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public static int getBonusBlockLootEnchantmentLevel(PlayerInventory playerinventory) {
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return getEnchantmentLevel(Enchantment.LOOT_BONUS_BLOCKS.id, playerinventory.getItemInHand());
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}
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public static int getBonusMonsterLootEnchantmentLevel(PlayerInventory playerinventory) {
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return getEnchantmentLevel(Enchantment.LOOT_BONUS_MOBS.id, playerinventory.getItemInHand());
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}
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public static boolean hasWaterWorkerEnchantment(PlayerInventory playerinventory) {
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return getEnchantmentLevel(Enchantment.WATER_WORKER.id, playerinventory.armor) > 0;
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}
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public static int a(Random random, int i, int j, ItemStack itemstack) {
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Item item = itemstack.getItem();
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int k = item.c();
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if (k <= 0) {
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return 0;
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} else {
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if (j > 30) {
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j = 30;
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}
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j = 1 + random.nextInt((j >> 1) + 1) + random.nextInt(j + 1);
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int l = random.nextInt(5) + j;
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return i == 0 ? (l >> 1) + 1 : (i == 1 ? l * 2 / 3 + 1 : l);
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}
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}
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public static List a(Random random, ItemStack itemstack, int i) {
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Item item = itemstack.getItem();
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int j = item.c();
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if (j <= 0) {
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return null;
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} else {
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j = 1 + random.nextInt((j >> 1) + 1) + random.nextInt((j >> 1) + 1);
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int k = j + i;
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float f = (random.nextFloat() + random.nextFloat() - 1.0F) * 0.25F;
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int l = (int) ((float) k * (1.0F + f) + 0.5F);
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ArrayList arraylist = null;
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Map map = a(l, itemstack);
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if (map != null && !map.isEmpty()) {
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EnchantmentInstance enchantmentinstance = (EnchantmentInstance) WeightedRandom.a(random, map.values());
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if (enchantmentinstance != null) {
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arraylist = new ArrayList();
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arraylist.add(enchantmentinstance);
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for (int i1 = l >> 1; random.nextInt(50) <= i1; i1 >>= 1) {
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Iterator iterator = map.keySet().iterator();
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while (iterator.hasNext()) {
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Integer integer = (Integer) iterator.next();
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boolean flag = true;
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Iterator iterator1 = arraylist.iterator();
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while (true) {
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if (iterator1.hasNext()) {
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EnchantmentInstance enchantmentinstance1 = (EnchantmentInstance) iterator1.next();
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if (enchantmentinstance1.a.a(Enchantment.byId[integer.intValue()])) {
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continue;
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}
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flag = false;
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}
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if (!flag) {
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iterator.remove();
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}
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break;
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}
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}
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if (!map.isEmpty()) {
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EnchantmentInstance enchantmentinstance2 = (EnchantmentInstance) WeightedRandom.a(random, map.values());
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arraylist.add(enchantmentinstance2);
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}
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}
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}
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}
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return arraylist;
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}
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}
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public static Map a(int i, ItemStack itemstack) {
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Item item = itemstack.getItem();
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HashMap hashmap = null;
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Enchantment[] aenchantment = Enchantment.byId;
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int j = aenchantment.length;
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for (int k = 0; k < j; ++k) {
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Enchantment enchantment = aenchantment[k];
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if (enchantment != null && enchantment.slot.canEnchant(item)) {
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for (int l = enchantment.getStartLevel(); l <= enchantment.getMaxLevel(); ++l) {
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if (i >= enchantment.a(l) && i <= enchantment.b(l)) {
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if (hashmap == null) {
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hashmap = new HashMap();
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}
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hashmap.put(Integer.valueOf(enchantment.id), new EnchantmentInstance(enchantment, l));
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}
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}
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}
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}
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return hashmap;
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}
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}
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