216 Zeilen
6.1 KiB
Java
216 Zeilen
6.1 KiB
Java
package net.minecraft.server;
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import java.util.Random;
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import org.bukkit.event.block.BlockRedstoneEvent; // CraftBukkit
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public class BlockDoor extends Block {
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protected BlockDoor(int i, Material material) {
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super(i, material);
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this.textureId = 97;
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if (material == Material.ORE) {
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++this.textureId;
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}
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float f = 0.5F;
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float f1 = 1.0F;
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this.a(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, f1, 0.5F + f);
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}
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public int a(int i, int j) {
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if (i != 0 && i != 1) {
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int k = this.e(j);
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if ((k == 0 || k == 2) ^ i <= 3) {
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return this.textureId;
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} else {
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int l = k / 2 + (i & 1 ^ k);
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l += (j & 4) / 4;
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int i1 = this.textureId - (j & 8) * 2;
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if ((l & 1) != 0) {
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i1 = -i1;
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}
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return i1;
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}
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} else {
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return this.textureId;
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}
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}
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public boolean a() {
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return false;
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}
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public boolean b() {
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return false;
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}
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public int c() {
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return 7;
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}
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public AxisAlignedBB e(World world, int i, int j, int k) {
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this.updateShape(world, i, j, k);
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return super.e(world, i, j, k);
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}
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public void updateShape(IBlockAccess iblockaccess, int i, int j, int k) {
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this.d(this.e(iblockaccess.getData(i, j, k)));
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}
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public void d(int i) {
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float f = 0.1875F;
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this.a(0.0F, 0.0F, 0.0F, 1.0F, 2.0F, 1.0F);
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if (i == 0) {
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this.a(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, f);
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}
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if (i == 1) {
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this.a(1.0F - f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
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}
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if (i == 2) {
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this.a(0.0F, 0.0F, 1.0F - f, 1.0F, 1.0F, 1.0F);
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}
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if (i == 3) {
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this.a(0.0F, 0.0F, 0.0F, f, 1.0F, 1.0F);
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}
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}
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public void b(World world, int i, int j, int k, EntityHuman entityhuman) {
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this.interact(world, i, j, k, entityhuman);
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}
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public boolean interact(World world, int i, int j, int k, EntityHuman entityhuman) {
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if (this.material == Material.ORE) {
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return true;
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} else {
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int l = world.getData(i, j, k);
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if ((l & 8) != 0) {
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if (world.getTypeId(i, j - 1, k) == this.id) {
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this.interact(world, i, j - 1, k, entityhuman);
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}
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return true;
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} else {
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if (world.getTypeId(i, j + 1, k) == this.id) {
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world.setData(i, j + 1, k, (l ^ 4) + 8);
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}
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world.setData(i, j, k, l ^ 4);
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world.b(i, j - 1, k, i, j, k);
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world.a(entityhuman, 1003, i, j, k, 0);
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return true;
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}
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}
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}
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public void setDoor(World world, int i, int j, int k, boolean flag) {
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int l = world.getData(i, j, k);
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if ((l & 8) != 0) {
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if (world.getTypeId(i, j - 1, k) == this.id) {
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this.setDoor(world, i, j - 1, k, flag);
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}
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} else {
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boolean flag1 = (world.getData(i, j, k) & 4) > 0;
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if (flag1 != flag) {
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if (world.getTypeId(i, j + 1, k) == this.id) {
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world.setData(i, j + 1, k, (l ^ 4) + 8);
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}
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world.setData(i, j, k, l ^ 4);
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world.b(i, j - 1, k, i, j, k);
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world.a((EntityHuman) null, 1003, i, j, k, 0);
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}
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}
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}
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public void doPhysics(World world, int i, int j, int k, int l) {
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int i1 = world.getData(i, j, k);
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if ((i1 & 8) != 0) {
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if (world.getTypeId(i, j - 1, k) != this.id) {
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world.setTypeId(i, j, k, 0);
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}
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if (l > 0 && l != this.id) {
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this.doPhysics(world, i, j - 1, k, l);
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}
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} else {
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boolean flag = false;
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if (world.getTypeId(i, j + 1, k) != this.id) {
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world.setTypeId(i, j, k, 0);
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flag = true;
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}
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if (!world.e(i, j - 1, k)) {
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world.setTypeId(i, j, k, 0);
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flag = true;
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if (world.getTypeId(i, j + 1, k) == this.id) {
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world.setTypeId(i, j + 1, k, 0);
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}
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}
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if (flag) {
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if (!world.isStatic) {
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this.b(world, i, j, k, i1, 0);
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}
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} else if (l > 0 && l != this.id) {
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// CraftBukkit start
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org.bukkit.World bworld = world.getWorld();
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org.bukkit.block.Block block = bworld.getBlockAt(i, j, k);
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org.bukkit.block.Block blockTop = bworld.getBlockAt(i, j + 1, k);
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int power = block.getBlockPower();
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int powerTop = blockTop.getBlockPower();
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if (powerTop > power) power = powerTop;
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int oldPower = (world.getData(i, j, k) & 4) > 0 ? 15 : 0;
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if (oldPower == 0 ^ power == 0) {
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BlockRedstoneEvent eventRedstone = new BlockRedstoneEvent(block, oldPower, power);
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world.getServer().getPluginManager().callEvent(eventRedstone);
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this.setDoor(world, i, j, k, eventRedstone.getNewCurrent() > 0);
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}
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// CraftBukkit end
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}
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}
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}
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public int getDropType(int i, Random random, int j) {
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return (i & 8) != 0 ? 0 : (this.material == Material.ORE ? Item.IRON_DOOR.id : Item.WOOD_DOOR.id);
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}
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public MovingObjectPosition a(World world, int i, int j, int k, Vec3D vec3d, Vec3D vec3d1) {
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this.updateShape(world, i, j, k);
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return super.a(world, i, j, k, vec3d, vec3d1);
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}
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public int e(int i) {
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return (i & 4) == 0 ? i - 1 & 3 : i & 3;
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}
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public boolean canPlace(World world, int i, int j, int k) {
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return j >= world.height - 1 ? false : world.e(i, j - 1, k) && super.canPlace(world, i, j, k) && super.canPlace(world, i, j + 1, k);
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}
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public static boolean f(int i) {
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return (i & 4) != 0;
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}
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public int g() {
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return 1;
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}
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}
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