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Paper-Old/patches/server/0467-Optimize-WorldBorder-collision-checks-and-air.patch
2021-06-17 21:37:37 +02:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Sun, 10 May 2020 22:49:05 -0400
Subject: [PATCH] Optimize WorldBorder collision checks and air
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 8aeb00440e90f3f72d5c6fde35b4067ebc452f2f..7bfd4d85f5af889f6d6e13087331af12ea141238 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -1044,7 +1044,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n
AABB axisalignedbb = this.getBoundingBox();
CollisionContext voxelshapecollision = CollisionContext.of(this);
VoxelShape voxelshape = this.level.getWorldBorder().getCollisionShape();
- Stream<VoxelShape> stream = Shapes.joinIsNotEmpty(voxelshape, Shapes.create(axisalignedbb.deflate(1.0E-7D)), BooleanOp.AND) ? Stream.empty() : Stream.of(voxelshape);
+ Stream<VoxelShape> stream = !this.level.getWorldBorder().isWithinBounds(axisalignedbb) ? Stream.empty() : Stream.of(voxelshape); // Paper
Stream<VoxelShape> stream1 = this.level.getEntityCollisions(this, axisalignedbb.expandTowards(movement), (entity) -> {
return true;
});
diff --git a/src/main/java/net/minecraft/world/level/CollisionSpliterator.java b/src/main/java/net/minecraft/world/level/CollisionSpliterator.java
index 7f8a914085e3d89668e8f41fd099e3b77867f03e..b7ba467d0a0c59e64cd5c1d562414b1dcc3e7df8 100644
--- a/src/main/java/net/minecraft/world/level/CollisionSpliterator.java
+++ b/src/main/java/net/minecraft/world/level/CollisionSpliterator.java
@@ -133,9 +133,10 @@ public class CollisionSpliterator extends AbstractSpliterator<VoxelShape> {
WorldBorder worldBorder = this.collisionGetter.getWorldBorder();
AABB aABB = this.source.getBoundingBox();
if (!isBoxFullyWithinWorldBorder(worldBorder, aABB)) {
- VoxelShape voxelShape = worldBorder.getCollisionShape();
- if (!isOutsideBorder(voxelShape, aABB) && isCloseToBorder(voxelShape, aABB)) {
- action.accept(voxelShape);
+ // Paper start
+ if (worldBorder.isWithinBounds(aABB.deflate(1.0E-7D)) && !worldBorder.isWithinBounds(aABB.inflate(1.0E-7D))) {
+ action.accept(worldBorder.getCollisionShape());
+ // Paper end
return true;
}
}
diff --git a/src/main/java/net/minecraft/world/phys/shapes/Shapes.java b/src/main/java/net/minecraft/world/phys/shapes/Shapes.java
index 94f58332bb1408971fe65e5fd0401457ab986441..ceeec68fba8dacdc5b023c8817a6863b28c0e132 100644
--- a/src/main/java/net/minecraft/world/phys/shapes/Shapes.java
+++ b/src/main/java/net/minecraft/world/phys/shapes/Shapes.java
@@ -240,7 +240,7 @@ public final class Shapes {
mutableBlockPos.set(axisCycle, q, r, p);
BlockState blockState = world.getTypeIfLoaded(mutableBlockPos); // Paper
if (blockState == null) return 0.0D; // Paper
- if ((s != 1 || blockState.hasLargeCollisionShape()) && (s != 2 || blockState.is(Blocks.MOVING_PISTON))) {
+ if (!blockState.isAir() && (s != 1 || blockState.hasLargeCollisionShape()) && (s != 2 || blockState.is(Blocks.MOVING_PISTON))) { // Paper
initial = blockState.getCollisionShape(world, mutableBlockPos, context).collide(axis3, box.move((double)(-mutableBlockPos.getX()), (double)(-mutableBlockPos.getY()), (double)(-mutableBlockPos.getZ())), initial);
if (Math.abs(initial) < 1.0E-7D) {
return 0.0D;