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Paper-Old/Spigot-Server-Patches/0210-Fix-Dragon-Server-Crashes.patch
2019-07-19 23:01:24 -05:00

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From 36ee48b6a551302d65c329ee8790f1d3c58e531b Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 21 Mar 2018 20:52:07 -0400
Subject: [PATCH] Fix Dragon Server Crashes
If the dragon tries to find "ground" and hits a hole, or off edge,
it will infinitely keep looking for non air and eventually crash.
diff --git a/src/main/java/net/minecraft/server/DragonControllerLandedFlame.java b/src/main/java/net/minecraft/server/DragonControllerLandedFlame.java
index a75128f966..98e15834ab 100644
--- a/src/main/java/net/minecraft/server/DragonControllerLandedFlame.java
+++ b/src/main/java/net/minecraft/server/DragonControllerLandedFlame.java
@@ -53,7 +53,7 @@ public class DragonControllerLandedFlame extends AbstractDragonControllerLanded
double d2 = this.a.bA.locY + (double) (this.a.bA.getHeight() / 2.0F);
BlockPosition.MutableBlockPosition blockposition_mutableblockposition = new BlockPosition.MutableBlockPosition(d0, d2, d1);
- while (this.a.world.isEmpty(blockposition_mutableblockposition)) {
+ while (this.a.world.isEmpty(blockposition_mutableblockposition ) && d2 > 0) { // Paper
--d2;
blockposition_mutableblockposition.c(d0, d2, d1);
}
--
2.22.0