0d3b35c339
This option does not set the absolute speed of the entity as the name implies. It sets a modifier. The default (vanilla) value of `0.5` sets the baby zombie to move at 50% faster than the base speed. A negative value like `-0.4` would set them to move at 40% slower. There should be no functional changes as a result of this change, it's just clarifying the config name.
42 Zeilen
2.1 KiB
Diff
42 Zeilen
2.1 KiB
Diff
From 63dc2abcfda17e4a21a4c439763da839d46fbf5d Mon Sep 17 00:00:00 2001
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From: Joseph Hirschfeld <joe@ibj.io>
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Date: Thu, 3 Mar 2016 02:46:17 -0600
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Subject: [PATCH] Add configurable portal search radius
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 95245a981..1d4ba4703 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -191,4 +191,9 @@ public class PaperWorldConfig {
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private void allChunksAreSlimeChunks() {
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allChunksAreSlimeChunks = getBoolean("all-chunks-are-slime-chunks", false);
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}
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+
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+ public int portalSearchRadius;
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+ private void portalSearchRadius() {
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+ portalSearchRadius = getInt("portal-search-radius", 128);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/PortalTravelAgent.java b/src/main/java/net/minecraft/server/PortalTravelAgent.java
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index 6552f9e25..2f0a8e4bb 100644
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--- a/src/main/java/net/minecraft/server/PortalTravelAgent.java
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+++ b/src/main/java/net/minecraft/server/PortalTravelAgent.java
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@@ -70,10 +70,11 @@ public class PortalTravelAgent {
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} else {
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double d2 = Double.MAX_VALUE;
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- for (int i = -128; i <= 128; ++i) {
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+ int portalSearchRadius = world.paperConfig.portalSearchRadius; // Paper
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+ for (int i = -portalSearchRadius; i <= portalSearchRadius; ++i) { // Paper
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BlockPosition blockposition2;
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- for (int j = -128; j <= 128; ++j) {
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+ for (int j = -world.paperConfig.portalSearchRadius; j <= world.paperConfig.portalSearchRadius; ++j) { // Paper
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for (BlockPosition blockposition3 = blockposition.b(i, this.world.getHeight() - 1 - blockposition.getY(), j); blockposition3.getY() >= 0; blockposition3 = blockposition2) {
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blockposition2 = blockposition3.down();
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if (this.world.getType(blockposition3).getBlock() == PortalTravelAgent.b) {
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--
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2.23.0
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