e4d10a6d67
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 122289ff Add FaceAttachable interface to handle Grindstone facing in common with Switches a6db750e SPIGOT-5647: ZombieVillager entity should have getVillagerType() CraftBukkit Changes:bbe3d58e
SPIGOT-5650: Lectern.setPage(int) causes a NullPointerException3075579f
Add FaceAttachable interface to handle Grindstone facing in common with Switches95bd4238
SPIGOT-5647: ZombieVillager entity should have getVillagerType()4d975ac3
SPIGOT-5617: setBlockData does not work when NotPlayEvent is called by redstone current
33 Zeilen
1.5 KiB
Diff
33 Zeilen
1.5 KiB
Diff
From 4491e720453f87bffe6259822f7e23b07d708cb4 Mon Sep 17 00:00:00 2001
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From: Trigary <trigary0@gmail.com>
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Date: Sun, 1 Mar 2020 22:43:34 +0100
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Subject: [PATCH] add hand to BlockMultiPlaceEvent
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diff --git a/src/main/java/org/bukkit/event/block/BlockMultiPlaceEvent.java b/src/main/java/org/bukkit/event/block/BlockMultiPlaceEvent.java
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index fe2ec79dd..8460aa4f5 100644
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--- a/src/main/java/org/bukkit/event/block/BlockMultiPlaceEvent.java
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+++ b/src/main/java/org/bukkit/event/block/BlockMultiPlaceEvent.java
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@@ -18,9 +18,17 @@ import org.jetbrains.annotations.NotNull;
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public class BlockMultiPlaceEvent extends BlockPlaceEvent {
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private final List<BlockState> states;
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+ @Deprecated // Paper
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public BlockMultiPlaceEvent(@NotNull List<BlockState> states, @NotNull Block clicked, @NotNull ItemStack itemInHand, @NotNull Player thePlayer, boolean canBuild) {
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- super(states.get(0).getBlock(), states.get(0), clicked, itemInHand, thePlayer, canBuild);
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+ //Paper start - add hand to BlockMultiPlaceEvent
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+ this(states, clicked, itemInHand, thePlayer, canBuild, org.bukkit.inventory.EquipmentSlot.HAND);
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+ }
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+
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+
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+ public BlockMultiPlaceEvent(@NotNull List<BlockState> states, @NotNull Block clicked, @NotNull ItemStack itemInHand, @NotNull Player thePlayer, boolean canBuild, @NotNull org.bukkit.inventory.EquipmentSlot hand) {
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+ super(states.get(0).getBlock(), states.get(0), clicked, itemInHand, thePlayer, canBuild, hand);
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this.states = ImmutableList.copyOf(states);
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+ //Paper end
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}
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/**
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--
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2.25.1
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