26734e83b0
* Updated Upstream (Bukkit/CraftBukkit/Spigot) Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 8085edde SPIGOT-6918: Add SpawnCategory API and configurations for Axolotls 04c7e13c PR-719: Add Player Profile API 71564210 SPIGOT-6910: Add BlockDamageAbortEvent CraftBukkit Changes: febaa1c6 SPIGOT-6918: Add SpawnCategory API and configurations for Axolotls 9dafd109 Don't send updates over large distances bdac46b0 SPIGOT-6782: EntityPortalEvent should not destroy entity when setTo() uses same world as getFrom() 8f361ece PR-1002: Add Player Profile API 911875d4 Increase outdated build delay e5f8a767 SPIGOT-6917: Use main scoreboard for /trigger a672a531 Clean up callBlockDamageEvent 8e1bdeef SPIGOT-6910: Add BlockDamageAbortEvent Spigot Changes: 6edb62f3 Rebuild patches 7fbc6a1e Rebuild patches * Updated Upstream (CraftBukkit) Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: de951355 SPIGOT-6927: Fix default value of spawn-limits in Worlds
22 Zeilen
1.1 KiB
Diff
22 Zeilen
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Nassim Jahnke <jahnke.nassim@gmail.com>
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Date: Sat, 5 Feb 2022 20:25:28 +0100
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Subject: [PATCH] Implement regenerateChunk
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diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
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index 6e150341dbb4439a186f55d6bb537b46bee74e89..959ee46cd440af5a4e5db3f6ee8b163db8e40d86 100644
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--- a/src/main/java/org/bukkit/World.java
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+++ b/src/main/java/org/bukkit/World.java
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@@ -506,8 +506,8 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
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* @return Whether the chunk was actually regenerated
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*
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* @deprecated regenerating a single chunk is not likely to produce the same
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- * chunk as before as terrain decoration may be spread across chunks. Use of
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- * this method should be avoided as it is known to produce buggy results.
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+ * chunk as before as terrain decoration may be spread across chunks. It may
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+ * or may not change blocks in the adjacent chunks as well.
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*/
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@Deprecated
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public boolean regenerateChunk(int x, int z);
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