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Paper-Old/patches/server/0324-Fix-CraftServer-isPrimaryThread-and-MinecraftServer-.patch
Nassim Jahnke 26734e83b0
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#7454)
* Updated Upstream (Bukkit/CraftBukkit/Spigot)

Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
8085edde SPIGOT-6918: Add SpawnCategory API and configurations for Axolotls
04c7e13c PR-719: Add Player Profile API
71564210 SPIGOT-6910: Add BlockDamageAbortEvent

CraftBukkit Changes:
febaa1c6 SPIGOT-6918: Add SpawnCategory API and configurations for Axolotls
9dafd109 Don't send updates over large distances
bdac46b0 SPIGOT-6782: EntityPortalEvent should not destroy entity when setTo() uses same world as getFrom()
8f361ece PR-1002: Add Player Profile API
911875d4 Increase outdated build delay
e5f8a767 SPIGOT-6917: Use main scoreboard for /trigger
a672a531 Clean up callBlockDamageEvent
8e1bdeef SPIGOT-6910: Add BlockDamageAbortEvent

Spigot Changes:
6edb62f3 Rebuild patches
7fbc6a1e Rebuild patches

* Updated Upstream (CraftBukkit)

Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
de951355 SPIGOT-6927: Fix default value of spawn-limits in Worlds
2022-02-12 14:20:33 +01:00

44 Zeilen
2.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Mon, 13 May 2019 21:10:59 -0700
Subject: [PATCH] Fix CraftServer#isPrimaryThread and MinecraftServer
isMainThread
md_5 changed it so he could shut down the server asynchronously
from watchdog, although we have patches that prevent that type
of behavior for this exact reason.
md_5 also placed code in PlayerConnectionUtils that would have
solved https://bugs.mojang.com/browse/MC-142590, making the change
to MinecraftServer#isMainThread irrelevant.
By reverting his change to MinecraftServer#isMainThread packet
handling that should have been handled synchronously will be handled
synchronously when the server gets shut down.
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index d7048f7f05e67581ed3be28d452fbe52f4c980cf..b3c4687c6538adf851379f73cceffb114820507b 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -2287,7 +2287,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
// CraftBukkit start
@Override
public boolean isSameThread() {
- return super.isSameThread() || this.isStopped(); // CraftBukkit - MC-142590
+ return super.isSameThread() /*|| this.isStopped()*/; // CraftBukkit - MC-142590 // Paper - causes issues elsewhere
}
public boolean isDebugging() {
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index 17aa8e654b5676e4401131e1b8196625618d2ee6..e707208d4cfd39e6f984c62b78521799b1e35173 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -2068,7 +2068,7 @@ public final class CraftServer implements Server {
@Override
public boolean isPrimaryThread() {
- return Thread.currentThread().equals(console.serverThread) || this.console.hasStopped() || !org.spigotmc.AsyncCatcher.enabled; // All bets are off if we have shut down (e.g. due to watchdog)
+ return Thread.currentThread().equals(console.serverThread); // Paper - Fix issues with detecting main thread properly
}
// Paper start