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Paper-Old/patches/server/0851-Elder-Guardian-appearance-API.patch
Alex 88d28d6bdd
Fix long loading screen when refreshing skins (#10026)
Send `ClientboundGameEventPacket.LEVEL_CHUNKS_LOAD_START` when refreshing players after
player profile changes.
2023-12-28 00:22:44 +01:00

25 Zeilen
1.0 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: SoSeDiK <mrsosedik@gmail.com>
Date: Tue, 11 Oct 2022 20:38:47 +0300
Subject: [PATCH] Elder Guardian appearance API
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index a31c1f1bcd54f070d3dd7f33c38e992999c2f383..10db4c791ce72563d6c84c39a68ce69b15b5aef6 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -3183,6 +3183,13 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
}
// Paper end
+ // Paper start
+ @Override
+ public void showElderGuardian(boolean silent) {
+ if (getHandle().connection != null) getHandle().connection.send(new ClientboundGameEventPacket(ClientboundGameEventPacket.GUARDIAN_ELDER_EFFECT, silent ? 0F : 1F));
+ }
+ // Paper end
+
public Player.Spigot spigot()
{
return this.spigot;