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Paper-Old/Spigot-Server-Patches/0430-Fix-items-vanishing-through-end-portal.patch
Aikar e4d10a6d67
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
122289ff Add FaceAttachable interface to handle Grindstone facing in common with Switches
a6db750e SPIGOT-5647: ZombieVillager entity should have getVillagerType()

CraftBukkit Changes:
bbe3d58e SPIGOT-5650: Lectern.setPage(int) causes a NullPointerException
3075579f Add FaceAttachable interface to handle Grindstone facing in common with Switches
95bd4238 SPIGOT-5647: ZombieVillager entity should have getVillagerType()
4d975ac3 SPIGOT-5617: setBlockData does not work when NotPlayEvent is called by redstone current
2020-04-02 17:09:17 -04:00

34 Zeilen
1.7 KiB
Diff

From dc179d975ef48acea548ee3a424345f87051255f Mon Sep 17 00:00:00 2001
From: AJMFactsheets <AJMFactsheets@gmail.com>
Date: Wed, 22 Jan 2020 19:52:28 -0600
Subject: [PATCH] Fix items vanishing through end portal
If the Paper configuration option "keep-spawn-loaded" is set to false,
items entering the overworld from the end will spawn at Y = 0.
This is due to logic in the getHighestBlockYAt method in World.java
only searching the heightmap if the chunk is loaded.
Quickly loading the exact world spawn chunk before searching the
heightmap resolves the issue without having to load all spawn chunks.
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index 3a248dbe37..d81ae00fb4 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -2610,6 +2610,11 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
if (blockposition == null) { // CraftBukkit
if (dimensionmanager1.getType() == DimensionManager.THE_END && dimensionmanager == DimensionManager.OVERWORLD) { // CraftBukkit
+ // Paper start - Ensure spawn chunk is always loaded before calculating Y coordinate
+ if (!worldserver1.isLoaded(worldserver1.getSpawn())) {
+ worldserver1.getChunkAtWorldCoords(worldserver1.getSpawn());
+ }
+ // Paper end
// CraftBukkit start
EntityPortalEvent event = CraftEventFactory.callEntityPortalEvent(this, worldserver1, worldserver1.getHighestBlockYAt(HeightMap.Type.MOTION_BLOCKING_NO_LEAVES, worldserver1.getSpawn()), 0);
if (event == null) {
--
2.25.1