d1a72eac31
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 1fc1020a PR-1049: Add MenuType API 8ae2e3be PR-1055: Expand riptiding API cac68bfb SPIGOT-7890: AttributeModifier#getUniqueId() doesn't match the UUID passed to its constructor 7004fcf2 SPIGOT-7886: Fix mistake in AttributeModifier UUID shim 1ac7f950 PR-1054: Add FireworkMeta#hasPower 4cfb565f SPIGOT-7873: Add powered state for skulls CraftBukkit Changes: bbb30e7a8 SPIGOT-7894: NPE when sending tile entity update ba21e9472 SPIGOT-7895: PlayerItemBreakEvent not firing 0fb24bbe0 SPIGOT-7875: Fix PlayerItemConsumeEvent cancellation causing client-side desync 815066449 SPIGOT-7891: Can't remove second ingredient of MerchantRecipe 45c206f2c PR-1458: Add MenuType API 19c8ef9ae SPIGOT-7867: Merchant instanceof AbstractVillager always returns false 4e006d28f PR-1468: Expand riptiding API bd8aded7d Ignore checks in CraftPlayerProfile for ResolvableProfile used in profile components 8679620b5 SPIGOT-7889: Fix tool component deserialisation without speed and/or correct-for-drops 8d5222691 SPIGOT-7882, PR-1467: Fix conversion of name in Profile Component to empty if it is missing 63f91669a SPIGOT-7887: Remove duplicate ProjectileHitEvent for fireballs 7070de8c8 SPIGOT-7878: Server#getLootTable does not return null on invalid loot table 060ee6cae SPIGOT-7876: Can't kick player or disconnect player in PlayerLoginEvent when checking for cookies 7ccb86cc0 PR-1465: Add FireworkMeta#hasPower 804ad6491 SPIGOT-7873: Add powered state for skulls f9610cdcb Improve minecart movement Spigot Changes: a759b629 Rebuild patches Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
46 Zeilen
2.9 KiB
Diff
46 Zeilen
2.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Thu, 30 Dec 2021 14:02:13 -0800
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Subject: [PATCH] fix powder snow cauldrons not turning to water
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Powder snow cauldrons should turn to water when
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extinguishing an entity
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diff --git a/src/main/java/net/minecraft/world/level/block/LayeredCauldronBlock.java b/src/main/java/net/minecraft/world/level/block/LayeredCauldronBlock.java
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index b222ac8e5b966c515be2aca86083f5640853cd29..fa5366961861370c2366e6f0ff026a6d65128316 100644
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--- a/src/main/java/net/minecraft/world/level/block/LayeredCauldronBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/LayeredCauldronBlock.java
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@@ -70,7 +70,7 @@ public class LayeredCauldronBlock extends AbstractCauldronBlock {
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if (!world.isClientSide && entity.isOnFire() && this.isEntityInsideContent(state, pos, entity)) {
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// CraftBukkit start
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if (entity.mayInteract(world, pos)) {
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- if (!LayeredCauldronBlock.lowerFillLevel(state, world, pos, entity, CauldronLevelChangeEvent.ChangeReason.EXTINGUISH)) {
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+ if (!this.handleEntityOnFireInsideWithEvent(state, world, pos, entity)) { // Paper - fix powdered snow cauldron extinguishing entities
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return;
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}
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}
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@@ -80,6 +80,7 @@ public class LayeredCauldronBlock extends AbstractCauldronBlock {
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}
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+ @io.papermc.paper.annotation.DoNotUse @Deprecated // Paper - fix powdered snow cauldron extinguishing entities; use #handleEntityOnFireInsideWithEvent
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private void handleEntityOnFireInside(BlockState state, Level world, BlockPos pos) {
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if (this.precipitationType == Biome.Precipitation.SNOW) {
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LayeredCauldronBlock.lowerFillLevel((BlockState) Blocks.WATER_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, (Integer) state.getValue(LayeredCauldronBlock.LEVEL)), world, pos);
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@@ -88,6 +89,15 @@ public class LayeredCauldronBlock extends AbstractCauldronBlock {
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}
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}
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+ // Paper start - fix powdered snow cauldron extinguishing entities
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+ protected boolean handleEntityOnFireInsideWithEvent(BlockState state, Level world, BlockPos pos, Entity entity) {
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+ if (this.precipitationType == Biome.Precipitation.SNOW) {
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+ return LayeredCauldronBlock.lowerFillLevel((BlockState) Blocks.WATER_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, (Integer) state.getValue(LayeredCauldronBlock.LEVEL)), world, pos, entity, CauldronLevelChangeEvent.ChangeReason.EXTINGUISH);
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+ } else {
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+ return LayeredCauldronBlock.lowerFillLevel(state, world, pos, entity, CauldronLevelChangeEvent.ChangeReason.EXTINGUISH);
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+ }
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+ }
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+ // Paper end - fix powdered snow cauldron extinguishing entities
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public static void lowerFillLevel(BlockState state, Level world, BlockPos pos) {
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// CraftBukkit start
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