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Paper-Old/patches/server/0802-Use-updatingChunks-for-saving.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
Date: Tue, 31 Aug 2021 17:12:01 -0700
Subject: [PATCH] Use updatingChunks for saving
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index d9f1601c49e7e7fc06a6f9bf0cb13aacd66f190c..730d569bd657049c8165d931ac62bf21c65a3b29 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -950,9 +950,18 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
}
// Paper end
+ // Paper start
+ public Long2ObjectLinkedOpenHashMap<ChunkHolder> getVisibleChunks() {
+ synchronized (this.updatingChunks) {
+ return this.updatingChunks.getVisibleMap().clone();
+ }
+ }
+ // Paper end
+
protected void saveAllChunks(boolean flush) {
+ final Long2ObjectLinkedOpenHashMap<ChunkHolder> visibleChunks = this.getVisibleChunks(); // Paper
if (flush) {
- List<ChunkHolder> list = (List) this.visibleChunkMap.values().stream().filter(ChunkHolder::wasAccessibleSinceLastSave).peek(ChunkHolder::refreshAccessibility).collect(Collectors.toList());
+ List<ChunkHolder> list = visibleChunks.values().stream().filter(ChunkHolder::wasAccessibleSinceLastSave).peek(ChunkHolder::refreshAccessibility).collect(Collectors.toList()); // Paper
MutableBoolean mutableboolean = new MutableBoolean();
do {
@@ -983,7 +992,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
this.level.asyncChunkTaskManager.flush(); // Paper - flush to preserve behavior compat with pre-async behaviour
// this.i(); // Paper - nuke IOWorker
} else {
- this.visibleChunkMap.values().stream().filter(ChunkHolder::wasAccessibleSinceLastSave).forEach((playerchunk) -> {
+ visibleChunks.values().stream().filter(ChunkHolder::wasAccessibleSinceLastSave).forEach((playerchunk) -> { // Paper
ChunkAccess ichunkaccess = (ChunkAccess) playerchunk.getChunkToSave().getNow(null); // CraftBukkit - decompile error
if (ichunkaccess instanceof ImposterProtoChunk || ichunkaccess instanceof LevelChunk) {