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Paper-Old/patches/server/0191-Expand-World.spawnParticle-API-and-add-Builder.patch
2024-01-21 19:59:34 +01:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 15 Aug 2017 22:29:12 -0400
Subject: [PATCH] Expand World.spawnParticle API and add Builder
Adds ability to control who receives it and who is the source/sender (vanish API)
the standard API is to send the packet to everyone in the world, which is ineffecient.
Adds an option to control the force mode of the particle.
This adds a new Builder API which is much friendlier to use.
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index c6fd543d03813d6edc12aa919e77bb9a7c7315e7..d5ff2037fd2756da1aac9660e65453913be172cd 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -1742,12 +1742,17 @@ public class ServerLevel extends Level implements WorldGenLevel {
}
public <T extends ParticleOptions> int sendParticles(ServerPlayer sender, T t0, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6, boolean force) {
+ // Paper start - Particle API
+ return sendParticles(players, sender, t0, d0, d1, d2, i, d3, d4, d5, d6, force);
+ }
+ public <T extends ParticleOptions> int sendParticles(List<ServerPlayer> receivers, @Nullable ServerPlayer sender, T t0, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6, boolean force) {
+ // Paper end - Particle API
ClientboundLevelParticlesPacket packetplayoutworldparticles = new ClientboundLevelParticlesPacket(t0, force, d0, d1, d2, (float) d3, (float) d4, (float) d5, (float) d6, i);
// CraftBukkit end
int j = 0;
- for (int k = 0; k < this.players.size(); ++k) {
- ServerPlayer entityplayer = (ServerPlayer) this.players.get(k);
+ for (Player entityhuman : receivers) { // Paper - Particle API
+ ServerPlayer entityplayer = (ServerPlayer) entityhuman; // Paper - Particle API
if (sender != null && !entityplayer.getBukkitEntity().canSee(sender.getBukkitEntity())) continue; // CraftBukkit
if (this.sendParticles(entityplayer, force, d0, d1, d2, packetplayoutworldparticles)) { // CraftBukkit
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 35ac3878b4391da29e248d26a6c76bf1582ea09d..c8e13ea3bc256b112fa5fd916c0fb583322c081b 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -1948,13 +1948,20 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public <T> void spawnParticle(Particle particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, T data, boolean force) {
+ // Paper start - Particle API
+ spawnParticle(particle, null, null, x, y, z, count, offsetX, offsetY, offsetZ, extra, data, force);
+ }
+ @Override
+ public <T> void spawnParticle(Particle particle, List<Player> receivers, Player sender, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, T data, boolean force) {
+ // Paper end - Particle API
particle = CraftParticle.convertLegacy(particle);
data = CraftParticle.convertLegacy(data);
if (data != null) {
Preconditions.checkArgument(particle.getDataType().isInstance(data), "data (%s) should be %s", data.getClass(), particle.getDataType());
}
this.getHandle().sendParticles(
- null, // Sender
+ receivers == null ? getHandle().players() : receivers.stream().map(player -> ((CraftPlayer) player).getHandle()).collect(java.util.stream.Collectors.toList()), // Paper - Particle API
+ sender != null ? ((CraftPlayer) sender).getHandle() : null, // Sender // Paper - Particle API
CraftParticle.createParticleParam(particle, data), // Particle
x, y, z, // Position
count, // Count