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Paper-Old/Spigot-API-Patches/0166-Add-more-Zombie-API.patch
Spottedleaf 19de9af63c 1.15.2 update (#2887)
Functional GUI fix added by billygalbreath
2020-01-21 20:02:07 -06:00

70 Zeilen
1.8 KiB
Diff

From 390a6e71ac79020d4819cbcab004af43f7689d02 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Sun, 7 Oct 2018 04:29:51 -0500
Subject: [PATCH] Add more Zombie API
diff --git a/src/main/java/org/bukkit/entity/Zombie.java b/src/main/java/org/bukkit/entity/Zombie.java
index 6dcac979..fa7a43c3 100644
--- a/src/main/java/org/bukkit/entity/Zombie.java
+++ b/src/main/java/org/bukkit/entity/Zombie.java
@@ -86,4 +86,55 @@ public interface Zombie extends Monster {
* @param time new conversion time
*/
void setConversionTime(int time);
+ // Paper start
+ /**
+ * Check if zombie is drowning
+ *
+ * @return True if zombie conversion process has begun
+ */
+ boolean isDrowning();
+
+ /**
+ * Make zombie start drowning
+ *
+ * @param drownedConversionTime Amount of time until zombie converts from drowning
+ *
+ * @deprecated See {@link #setConversionTime(int)}
+ */
+ @Deprecated
+ void startDrowning(int drownedConversionTime);
+
+ /**
+ * Stop a zombie from starting the drowning conversion process
+ */
+ void stopDrowning();
+
+ /**
+ * Set if zombie has its arms raised
+ *
+ * @param raised True to raise arms
+ */
+ void setArmsRaised(boolean raised);
+
+ /**
+ * Check if zombie has arms raised
+ *
+ * @return True if arms are raised
+ */
+ boolean isArmsRaised();
+
+ /**
+ * Check if this zombie will burn in the sunlight
+ *
+ * @return True if zombie will burn in sunlight
+ */
+ boolean shouldBurnInDay();
+
+ /**
+ * Set if this zombie should burn in the sunlight
+ *
+ * @param shouldBurnInDay True to burn in sunlight
+ */
+ void setShouldBurnInDay(boolean shouldBurnInDay);
+ // Paper end
}
--
2.25.0.windows.1