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Paper-Old/patches/server/0826-Use-username-instead-of-display-name-in-PlayerList-g.patch
Nassim Jahnke 058d7c1aa3
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
13eb4146 SPIGOT-5217, SPIGOT-6183: Add RespawnReason to PlayerRespawnEvent

CraftBukkit Changes:
5ee3419b7 SPIGOT-5217, SPIGOT-6183: Add RespawnReason to PlayerRespawnEvent

Spigot Changes:
514cf03a Rebuild patches and add RespawnReason.PLUGIN to Player#respawn
2023-04-10 10:03:36 +02:00

21 Zeilen
1.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Doc <nachito94@msn.com>
Date: Fri, 15 Apr 2022 17:40:30 -0400
Subject: [PATCH] Use username instead of display name in
PlayerList#getPlayerStats
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 1cdf4d8794e982ff24c50a0267fbb024bbaba668..aa67dd615a06d5f109a8f57dd3e6413e159cad2b 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -1421,7 +1421,7 @@ public abstract class PlayerList {
// CraftBukkit start
public ServerStatsCounter getPlayerStats(ServerPlayer entityhuman) {
ServerStatsCounter serverstatisticmanager = entityhuman.getStats();
- return serverstatisticmanager == null ? this.getPlayerStats(entityhuman.getUUID(), entityhuman.getDisplayName().getString()) : serverstatisticmanager;
+ return serverstatisticmanager == null ? this.getPlayerStats(entityhuman.getUUID(), entityhuman.getGameProfile().getName()) : serverstatisticmanager; // Paper - use username and not display name
}
public ServerStatsCounter getPlayerStats(UUID uuid, String displayName) {