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Paper-Old/Spigot-Server-Patches/0201-Fix-Dragon-Server-Crashes.patch
jmp 1718f61bf8 Updated Upstream (CraftBukkit/Spigot)
Doesn't compile yet.

CraftBukkit Changes:
90d6905b Repackage NMS
69cf961d Repackage patches

Spigot Changes:
79d53c28 Repackage NMS
2021-03-18 18:03:22 +01:00

22 Zeilen
1.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 21 Mar 2018 20:52:07 -0400
Subject: [PATCH] Fix Dragon Server Crashes
If the dragon tries to find "ground" and hits a hole, or off edge,
it will infinitely keep looking for non air and eventually crash.
diff --git a/src/main/java/net/minecraft/world/entity/boss/enderdragon/phases/DragonControllerLandedFlame.java b/src/main/java/net/minecraft/world/entity/boss/enderdragon/phases/DragonControllerLandedFlame.java
index fbecb61b8c511fc7daa21690b2a653254be74246..5adbd9fe858aad9c775a10254eb53b34719a9bd6 100644
--- a/src/main/java/net/minecraft/world/entity/boss/enderdragon/phases/DragonControllerLandedFlame.java
+++ b/src/main/java/net/minecraft/world/entity/boss/enderdragon/phases/DragonControllerLandedFlame.java
@@ -63,7 +63,7 @@ public class DragonControllerLandedFlame extends AbstractDragonControllerLanded
double d3 = d2;
BlockPosition.MutableBlockPosition blockposition_mutableblockposition = new BlockPosition.MutableBlockPosition(d0, d2, d1);
- while (this.a.world.isEmpty(blockposition_mutableblockposition)) {
+ while (this.a.world.isEmpty(blockposition_mutableblockposition ) && d2 > 0) { // Paper
--d3;
if (d3 < 0.0D) {
d3 = d2;