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Paper-Old/patches/api/0395-Add-a-consumer-parameter-to-ProjectileSource-launchP.patch
Nassim Jahnke 928bcc8d3a
Updated Upstream (Bukkit/CraftBukkit) (#8430)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
09943450 Update SnakeYAML version
5515734f SPIGOT-7162: Incorrect description for Entity#getVehicle javadoc
6f82b381 PR-788: Add getHand() to all relevant events

CraftBukkit Changes:
aaf484f6f SPIGOT-7163: CraftMerchantRecipe doesn't copy demand and specialPrice from BukkitMerchantRecipe
5329dd6fd PR-1107: Add getHand() to all relevant events
93061706e SPIGOT-7045: Ocelots never spawn with babies with spawn reason OCELOT_BABY
2022-10-02 09:56:36 +02:00

36 Zeilen
1.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MelnCat <melncatuwu@gmail.com>
Date: Mon, 19 Sep 2022 14:04:13 -0700
Subject: [PATCH] Add a consumer parameter to ProjectileSource#launchProjectile
diff --git a/src/main/java/org/bukkit/projectiles/ProjectileSource.java b/src/main/java/org/bukkit/projectiles/ProjectileSource.java
index eabd8b926ec1c934cd7e77b7cc6adfae16771021..6cb28e65b82198b19f159f8e8334208f7f62d394 100644
--- a/src/main/java/org/bukkit/projectiles/ProjectileSource.java
+++ b/src/main/java/org/bukkit/projectiles/ProjectileSource.java
@@ -31,4 +31,24 @@ public interface ProjectileSource {
*/
@NotNull
public <T extends Projectile> T launchProjectile(@NotNull Class<? extends T> projectile, @Nullable Vector velocity);
+
+ // Paper start
+ /**
+ * Launches a {@link Projectile} from the ProjectileSource with an
+ * initial velocity, with the supplied function run before the
+ * entity is added to the world.
+ * <br>
+ * Note that when the function is run, the entity will not be actually in
+ * the world. Any operation involving such as teleporting the entity is undefined
+ * until after this function returns.
+ *
+ * @param <T> a projectile subclass
+ * @param projectile class of the projectile to launch
+ * @param velocity the velocity with which to launch
+ * @param function the function to be run before the entity is spawned
+ * @return the launched projectile
+ */
+ @NotNull
+ public <T extends Projectile> T launchProjectile(@NotNull Class<? extends T> projectile, @Nullable Vector velocity, @Nullable org.bukkit.util.Consumer<T> function);
+ // Paper end
}