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Paper-Old/patches/api/0328-Add-methods-to-find-targets-for-lightning-strikes.patch
Nassim Jahnke 928bcc8d3a
Updated Upstream (Bukkit/CraftBukkit) (#8430)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
09943450 Update SnakeYAML version
5515734f SPIGOT-7162: Incorrect description for Entity#getVehicle javadoc
6f82b381 PR-788: Add getHand() to all relevant events

CraftBukkit Changes:
aaf484f6f SPIGOT-7163: CraftMerchantRecipe doesn't copy demand and specialPrice from BukkitMerchantRecipe
5329dd6fd PR-1107: Add getHand() to all relevant events
93061706e SPIGOT-7045: Ocelots never spawn with babies with spawn reason OCELOT_BABY
2022-10-02 09:56:36 +02:00

49 Zeilen
2.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jakub Zacek <dawon@dawon.eu>
Date: Mon, 4 Oct 2021 08:29:36 +0200
Subject: [PATCH] Add methods to find targets for lightning strikes
diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
index 82eb04abe67e05f1bb6fd2a0350d5b2574a01d4b..43d12399e807abd4c95ffec8c025373b6d344a36 100644
--- a/src/main/java/org/bukkit/World.java
+++ b/src/main/java/org/bukkit/World.java
@@ -749,6 +749,37 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
@NotNull
public LightningStrike strikeLightningEffect(@NotNull Location loc);
+ // Paper start
+ /**
+ * Finds the location of the nearest unobstructed Lightning Rod in a 128-block
+ * radius around the given location. Returns {@code null} if no Lightning Rod is found.
+ *
+ * <p>Note: To activate a Lightning Rod, the position one block above it must be struck by lightning.</p>
+ *
+ * @param location {@link Location} to search for Lightning Rod around
+ * @return {@link Location} of Lightning Rod or {@code null}
+ */
+ @Nullable
+ public Location findLightningRod(@NotNull Location location);
+
+ /**
+ * Finds a target {@link Location} for lightning to strike.
+ * <p>It selects from (in the following order):</p>
+ * <ol>
+ * <li>the block above the nearest Lightning Rod, found using {@link World#findLightningRod(Location)}</li>
+ * <li>a random {@link LivingEntity} that can see the sky in a 6x6 cuboid
+ * around input X/Z coordinates. Y ranges from <i>the highest motion-blocking
+ * block at the input X/Z - 3</i> to <i>the height limit + 3</i></li>
+ * </ol>
+ * <p>Returns {@code null} if no target is found.</p>
+ *
+ * @param location {@link Location} to search for target around
+ * @return lightning target or {@code null}
+ */
+ @Nullable
+ public Location findLightningTarget(@NotNull Location location);
+ // Paper end
+
/**
* Get a list of all entities in this World
*