3496f2d7e4
Developers!: You will need to clean up your work/Minecraft/1.13.2 folder for this Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: b850a822 SPIGOT-4526: Add conversion time API for Zombie & subclasses CraftBukkit Changes:38cf676e
SPIGOT-4534: CreatureSpawnEvent not being called for CHUNK_GENb446cb5d
SPIGOT-4527: Fix sponges with waterlogged blocks6ec8ea5c
SPIGOT-4526: Add conversion time API for Zombie & subclassesc64fe508
Mappings Updatea3c2ec03
Fix missing ServerListPingEvent call for legacy pings Spigot Changes: 1dc156ce Rebuild patches 140f654d Mappings Update
172 Zeilen
6.0 KiB
Diff
172 Zeilen
6.0 KiB
Diff
From 70c73da3afa8adfbe7458fea7e5e4e41554f7d8c Mon Sep 17 00:00:00 2001
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From: Minecrell <minecrell@minecrell.net>
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Date: Wed, 11 Oct 2017 18:22:50 +0200
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Subject: [PATCH] Make legacy ping handler more reliable
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The Minecraft server often fails to respond to old ("legacy") pings
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from old Minecraft versions using the protocol used before the switch
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to Netty in Minecraft 1.7.
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Due to packet fragmentation[1], we might not have all needed bytes
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available when the LegacyPingHandler is called. In this case, it will
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run into an error, remove the handler and continue using the modern
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protocol.
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This is unlikely to happen for the first two revisions of the legacy
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ping protocol (used in Minecraft 1.5.x and older) since the request
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consists of only one or two bytes, but happens frequently for the
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last/third revision introduced in Minecraft 1.6.
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It has much larger, variable packet sizes due to the inclusion of
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the virtual host (the hostname/port used to connect to the server).
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The solution[2] is simple: If we find more than two matching bytes,
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we buffer the remaining bytes until we have enough to fully read and
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respond to the request.
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[1]: https://netty.io/wiki/user-guide-for-4.x.html#wiki-h3-11
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[2]: https://netty.io/wiki/user-guide-for-4.x.html#wiki-h4-13
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diff --git a/src/main/java/net/minecraft/server/LegacyPingHandler.java b/src/main/java/net/minecraft/server/LegacyPingHandler.java
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index cb2b9c368..976888b66 100644
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--- a/src/main/java/net/minecraft/server/LegacyPingHandler.java
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+++ b/src/main/java/net/minecraft/server/LegacyPingHandler.java
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@@ -14,6 +14,7 @@ public class LegacyPingHandler extends ChannelInboundHandlerAdapter {
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private static final Logger a = LogManager.getLogger();
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private final ServerConnection b;
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+ private ByteBuf buf; // Paper
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public LegacyPingHandler(ServerConnection serverconnection) {
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this.b = serverconnection;
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@@ -22,6 +23,16 @@ public class LegacyPingHandler extends ChannelInboundHandlerAdapter {
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public void channelRead(ChannelHandlerContext channelhandlercontext, Object object) throws Exception {
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ByteBuf bytebuf = (ByteBuf) object;
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+ // Paper start - Make legacy ping handler more reliable
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+ if (this.buf != null) {
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+ try {
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+ readLegacy1_6(channelhandlercontext, bytebuf);
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+ } finally {
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+ bytebuf.release();
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+ }
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+ return;
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+ }
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+ // Paper end
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bytebuf.markReaderIndex();
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boolean flag = true;
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@@ -52,6 +63,10 @@ public class LegacyPingHandler extends ChannelInboundHandlerAdapter {
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this.a(channelhandlercontext, this.a(s));
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break;
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default:
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+ // Paper start - Replace with improved version below
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+ if (bytebuf.readUnsignedByte() != 0x01 || bytebuf.readUnsignedByte() != 0xFA) return;
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+ readLegacy1_6(channelhandlercontext, bytebuf);
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+ /*
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boolean flag1 = bytebuf.readUnsignedByte() == 1;
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flag1 &= bytebuf.readUnsignedByte() == 250;
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@@ -75,6 +90,7 @@ public class LegacyPingHandler extends ChannelInboundHandlerAdapter {
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} finally {
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bytebuf1.release();
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}
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+ */ // Paper end - Replace with improved version below
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}
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bytebuf.release();
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@@ -92,6 +108,90 @@ public class LegacyPingHandler extends ChannelInboundHandlerAdapter {
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}
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+ // Paper start
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+ private static String readLegacyString(ByteBuf buf) {
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+ int size = buf.readShort() * Character.BYTES;
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+ if (!buf.isReadable(size)) {
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+ return null;
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+ }
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+
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+ String result = buf.toString(buf.readerIndex(), size, StandardCharsets.UTF_16BE);
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+ buf.skipBytes(size); // toString doesn't increase readerIndex automatically
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+ return result;
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+ }
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+
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+ private void readLegacy1_6(ChannelHandlerContext ctx, ByteBuf part) {
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+ ByteBuf buf = this.buf;
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+
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+ if (buf == null) {
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+ this.buf = buf = ctx.alloc().buffer();
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+ buf.markReaderIndex();
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+ } else {
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+ buf.resetReaderIndex();
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+ }
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+
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+ buf.writeBytes(part);
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+
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+ if (!buf.isReadable(Short.BYTES + Short.BYTES + Byte.BYTES + Short.BYTES + Integer.BYTES)) {
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+ return;
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+ }
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+
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+ String s = readLegacyString(buf);
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+ if (s == null) {
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+ return;
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+ }
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+
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+ if (!s.equals("MC|PingHost")) {
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+ removeHandler(ctx);
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+ return;
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+ }
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+
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+ if (!buf.isReadable(Short.BYTES) || !buf.isReadable(buf.readShort())) {
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+ return;
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+ }
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+
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+ MinecraftServer server = this.b.d();
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+ int protocolVersion = buf.readByte();
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+ String host = readLegacyString(buf);
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+ if (host == null) {
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+ removeHandler(ctx);
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+ return;
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+ }
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+ int port = buf.readInt();
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+
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+ if (buf.isReadable()) {
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+ removeHandler(ctx);
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+ return;
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+ }
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+
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+ buf.release();
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+ this.buf = null;
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+
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+ a.debug("Ping: (1.6) from {}", ctx.channel().remoteAddress());
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+
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+ String response = String.format("\u00a71\u0000%d\u0000%s\u0000%s\u0000%d\u0000%d",
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+ Byte.MAX_VALUE, server.getVersion(), server.getMotd(), server.getPlayerCount(), server.getMaxPlayers());
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+ this.a(ctx, this.a(response));
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+ }
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+
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+ private void removeHandler(ChannelHandlerContext ctx) {
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+ ByteBuf buf = this.buf;
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+ this.buf = null;
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+
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+ buf.resetReaderIndex();
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+ ctx.pipeline().remove(this);
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+ ctx.fireChannelRead(buf);
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+ }
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+
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+ @Override
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+ public void handlerRemoved(ChannelHandlerContext ctx) {
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+ if (this.buf != null) {
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+ this.buf.release();
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+ this.buf = null;
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+ }
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+ }
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+ // Paper end
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+
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private void a(ChannelHandlerContext channelhandlercontext, ByteBuf bytebuf) {
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channelhandlercontext.pipeline().firstContext().writeAndFlush(bytebuf).addListener(ChannelFutureListener.CLOSE);
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}
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--
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2.20.0
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