c0d07c1b67
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: f009c3dd SPIGOT-5810, SPIGOT-5835: 'Better' handling of Player.isOnGround e677c370 Update ECJ version 5058a35d SPIGOT-5860: Item.setItemStack should be NotNull CraftBukkit Changes:d77f4d9b
SPIGOT-5810, SPIGOT-5835: 'Better' handling of Player.isOnGround53c95627
SPIGOT-5865: Piglin does not trigger EntityPickupItemEvent2ab04d24
Update ECJ version7884e079
SPIGOT-5868: Blocks do not tick in custom nether / end2a848286
SPIGOT-5863: Don't check colour in scoreboard length validationf2cbce30
SPIGOT-5866: Beehive unknown TargetReason Spigot Changes: ad703da0 SPIGOT-5870: /plugins "website" field shows "version" 1a27cfd8 #98: Improve output of /plugins command using text components 732d5bab Disable checkstyle in Spigot blocks 0199a9a6 #97: Add Memory Usage to Ticks Per Second Command. 33ea98fc SPIGOT-5858: NPE: Joining the server with an invalid dimension
24 Zeilen
1.2 KiB
Diff
24 Zeilen
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: AvrooVulcan <avrovulcan.programming@gmail.com>
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Date: Fri, 17 Apr 2020 00:15:23 +0100
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Subject: [PATCH] Broadcast join message to console
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index 62dc7d7cebc4b7e4a64eda6130c988251a55a6fa..c79572a38acba2413a1288c40a317dd102da6520 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -213,9 +213,9 @@ public abstract class PlayerList {
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joinMessage = playerJoinEvent.getJoinMessage();
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if (joinMessage != null && joinMessage.length() > 0) {
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- for (IChatBaseComponent line : org.bukkit.craftbukkit.util.CraftChatMessage.fromString(joinMessage)) {
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- server.getPlayerList().sendAll(new PacketPlayOutChat(line, ChatMessageType.SYSTEM, SystemUtils.b));
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- }
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+ // Paper start - Removed sendAll for loop and broadcasted to console also
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+ server.getPlayerList().sendMessage(CraftChatMessage.fromString(joinMessage));
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+ // Paper end
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}
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// CraftBukkit end
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