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Paper-Old/patches/api/0353-More-Projectile-API.patch
Jake Potrebic 2fa8efce9b
Updated Upstream (Bukkit/CraftBukkit) (#9485)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
82af5dc6 SPIGOT-7396: Add PlayerSignOpenEvent
3f0281ca SPIGOT-7063, PR-763: Add DragonBattle#initiateRespawn with custom EnderCrystals
f83c8df4 PR-873: Add PlayerRecipeBookClickEvent
14560d39 SPIGOT-7435: Add TeleportCause#EXIT_BED
2cc6db92 SPIGOT-7422, PR-887: Add API to set sherds on decorated pots
36022f02 PR-883: Add ItemFactory#getSpawnEgg
12eb5c46 PR-881: Update Scoreboard Javadocs, remove explicit exception throwing
f6d8d44a PR-882: Add modern time API methods to ban API
21a7b710 Upgrade some Maven plugins to reduce warnings
11fd1225 PR-886: Deprecate the SmithingRecipe constructor as it now does nothing
dbd1761d SPIGOT-7406: Improve documentation for getDragonBattle

CraftBukkit Changes:
d548daac2 SPIGOT-7446: BlockState#update not updating a spawner's type to null
70e0bc050 SPIGOT-7447: Fix --forceUpgrade
6752f1d63 SPIGOT-7396: Add PlayerSignOpenEvent
847b4cad5 SPIGOT-7063, PR-1071: Add DragonBattle#initiateRespawn with custom EnderCrystals
c335a555f PR-1212: Add PlayerRecipeBookClickEvent
4be756ecb SPIGOT-7445: Fix opening smithing inventory
db70bd6ed SPIGOT-7441: Fix issue placing certain items in creative/op
f7fa6d993 SPIGOT-7435: Add TeleportCause#EXIT_BED
b435e8e8d SPIGOT-7349: Player#setDisplayName not working when message/format unmodified
a2fafdd1d PR-1232: Re-add fix for player rotation
7cf863de1 PR-1233: Remove some old MC bug fixes now fixed in vanilla
08ec344ad Fix ChunkGenerator#generateCaves never being called
5daeb502a SPIGOT-7422, PR-1228: Add API to set sherds on decorated pots
52faa6b32 PR-1224: Add ItemFactory#getSpawnEgg
01cae71b7 SPIGOT-7429: Fix LEFT_CLICK_AIR not working for passable entities and spectators
a94277a18 PR-1223: Remove non-existent scoreboard display name/prefix/suffix limits
36b107660 PR-1225: Add modern time API methods to ban API
59ead25bc Upgrade some Maven plugins to reduce warnings
202fc5c4e Increase outdated build delay
ce545de57 SPIGOT-7398: TextDisplay#setInterpolationDuration incorrectly updates the line width

Spigot Changes:
b41c46db Rebuild patches
3374045a SPIGOT-7431: Fix EntityMountEvent returning opposite entities
0ca4eb66 Rebuild patches
2023-08-05 17:21:59 -07:00

420 Zeilen
14 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Date: Wed, 26 May 2021 19:34:43 -0400
Subject: [PATCH] More Projectile API
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev>
diff --git a/src/main/java/org/bukkit/entity/AbstractArrow.java b/src/main/java/org/bukkit/entity/AbstractArrow.java
index 225a24898acd25038ea2a8448f9f3b57643d3026..d173010d51d05928c35bb4bf5fbc08ce221ec474 100644
--- a/src/main/java/org/bukkit/entity/AbstractArrow.java
+++ b/src/main/java/org/bukkit/entity/AbstractArrow.java
@@ -151,6 +151,36 @@ public interface AbstractArrow extends Projectile {
@NotNull
org.bukkit.inventory.ItemStack getItemStack();
+ /**
+ * Sets the amount of ticks this arrow has been alive in the world
+ * This is used to determine when the arrow should be automatically despawned.
+ *
+ * @param ticks lifetime ticks
+ */
+ void setLifetimeTicks(int ticks);
+
+ /**
+ * Gets how many ticks this arrow has been in the world for.
+ *
+ * @return ticks this arrow has been in the world
+ */
+ int getLifetimeTicks();
+
+ /**
+ * Gets the sound that is played when this arrow hits an entity.
+ *
+ * @return sound that plays
+ */
+ @NotNull
+ org.bukkit.Sound getHitSound();
+
+ /**
+ * Sets the sound that is played when this arrow hits an entity.
+ *
+ * @param sound sound that is played
+ */
+ void setHitSound(@NotNull org.bukkit.Sound sound);
+
/**
* Sets this arrow to "noclip" status.
*
diff --git a/src/main/java/org/bukkit/entity/Firework.java b/src/main/java/org/bukkit/entity/Firework.java
index 0d31aa0b22cf1e849572294e2cfe38b48c9210af..217d348ad0bbef720b25d3b507a55ca8105b7731 100644
--- a/src/main/java/org/bukkit/entity/Firework.java
+++ b/src/main/java/org/bukkit/entity/Firework.java
@@ -16,6 +16,8 @@ public interface Firework extends Projectile {
/**
* Apply the provided meta to the fireworks
+ * <p>
+ * Adjusts detonation ticks automatically.
*
* @param meta The FireworkMeta to apply
*/
@@ -54,31 +56,39 @@ public interface Firework extends Projectile {
* {@link #getMaxLife()}, the firework will detonate.
*
* @param ticks the ticks to set. Must be greater than or equal to 0
+ * @deprecated use {@link #setTicksFlown(int)}
* @return true if the life was set, false if this firework has already detonated
*/
+ @Deprecated(forRemoval = true) // Paper
boolean setLife(int ticks);
/**
* Get the ticks that this firework has been alive. When this value reaches
* {@link #getMaxLife()}, the firework will detonate.
*
+ * @deprecated use {@link #getTicksFlown()}
* @return the life ticks
*/
+ @Deprecated(forRemoval = true) // Paper
int getLife();
/**
* Set the time in ticks this firework will exist until it is detonated.
*
* @param ticks the ticks to set. Must be greater than 0
+ * @deprecated use {@link #setTicksToDetonate(int)}
* @return true if the time was set, false if this firework has already detonated
*/
+ @Deprecated(forRemoval = true) // Paper
boolean setMaxLife(int ticks);
/**
* Get the time in ticks this firework will exist until it is detonated.
*
+ * @deprecated use {@link #getTicksToDetonate()}
* @return the maximum life in ticks
*/
+ @Deprecated(forRemoval = true) // Paper
int getMaxLife();
/**
@@ -127,4 +137,52 @@ public interface Firework extends Projectile {
return getAttachedTo();
}
// Paper end
+
+ // Paper start - Firework API
+ /**
+ * Gets the item used in the firework.
+ *
+ * @return firework item
+ */
+ @NotNull
+ public org.bukkit.inventory.ItemStack getItem();
+
+ /**
+ * Sets the item used in the firework.
+ * <p>
+ * Firework explosion effects are used from this item.
+ *
+ * @param itemStack item to set
+ */
+ void setItem(@org.jetbrains.annotations.Nullable org.bukkit.inventory.ItemStack itemStack);
+
+ /**
+ * Gets the number of ticks the firework has flown.
+ *
+ * @return ticks flown
+ */
+ int getTicksFlown();
+
+ /**
+ * Sets the number of ticks the firework has flown.
+ * Setting this greater than detonation ticks will cause the firework to explode.
+ *
+ * @param ticks ticks flown
+ */
+ void setTicksFlown(int ticks);
+
+ /**
+ * Gets the number of ticks the firework will detonate on.
+ *
+ * @return the tick to detonate on
+ */
+ int getTicksToDetonate();
+
+ /**
+ * Set the amount of ticks the firework will detonate on.
+ *
+ * @param ticks ticks to detonate on
+ */
+ void setTicksToDetonate(int ticks);
+ // Paper end
}
diff --git a/src/main/java/org/bukkit/entity/FishHook.java b/src/main/java/org/bukkit/entity/FishHook.java
index 94e1a30ea1bc26821065a6d89c1f5669bd1d08ae..6ed83d3e4d23e0dc0e1b156a1ee221aaba5c7210 100644
--- a/src/main/java/org/bukkit/entity/FishHook.java
+++ b/src/main/java/org/bukkit/entity/FishHook.java
@@ -322,4 +322,20 @@ public interface FishHook extends Projectile {
*/
BOBBING;
}
+
+ // Paper start - More FishHook API
+ /**
+ * Get the number of ticks the hook needs to wait for a fish to bite.
+ *
+ * @return Number of ticks
+ */
+ int getWaitTime();
+
+ /**
+ * Sets the number of ticks the hook needs to wait for a fish to bite.
+ *
+ * @param ticks Number of ticks
+ */
+ void setWaitTime(int ticks);
+ // Paper end
}
diff --git a/src/main/java/org/bukkit/entity/Projectile.java b/src/main/java/org/bukkit/entity/Projectile.java
index a523fca4baab447181ef91df67fa69b24e010149..81ff7003e15e209358e8434a6875af79a4eb57f2 100644
--- a/src/main/java/org/bukkit/entity/Projectile.java
+++ b/src/main/java/org/bukkit/entity/Projectile.java
@@ -12,6 +12,7 @@ public interface Projectile extends Entity {
* Retrieve the shooter of this projectile.
*
* @return the {@link ProjectileSource} that shot this projectile
+ * @see #getOwnerUniqueId()
*/
@Nullable
public ProjectileSource getShooter();
@@ -43,4 +44,89 @@ public interface Projectile extends Entity {
*/
@Deprecated(forRemoval = true) // Paper
public void setBounce(boolean doesBounce);
+ // Paper start
+
+ /**
+ * Gets whether the projectile has left the
+ * hitbox of their shooter and can now hit entities.
+ *
+ * @return has left shooter's hitbox
+ */
+ boolean hasLeftShooter();
+
+ /**
+ * Sets whether the projectile has left the
+ * hitbox of their shooter and can now hit entities.
+ *
+ * This is recalculated each tick if the projectile has a shooter.
+ *
+ * @param leftShooter has left shooter's hitbox
+ */
+ void setHasLeftShooter(boolean leftShooter);
+
+ /**
+ * Gets whether the projectile has been
+ * shot into the world and has sent a projectile
+ * shot game event.
+ *
+ * @return has been shot into the world
+ */
+ boolean hasBeenShot();
+
+ /**
+ * Sets whether the projectile has been
+ * shot into the world and has sent a projectile
+ * shot game event in the next tick.
+ *
+ * Setting this to false will cause a game event
+ * to fire and the value to be set back to true.
+ *
+ * @param beenShot has been in shot into the world
+ */
+ void setHasBeenShot(boolean beenShot);
+
+ /**
+ * Gets whether this projectile can hit an entity.
+ * <p>
+ * This method returns true under the following conditions:
+ * <p>
+ * - The shooter can see the entity ({@link Player#canSee(Entity)}) <p>
+ * - The entity is alive and not a spectator <p>
+ * - The projectile has left the hitbox of the shooter ({@link #hasLeftShooter()})<p>
+ * - If this is an arrow with piercing, it has not pierced the entity already
+ *
+ * @param entity the entity to check if this projectile can hit
+ * @return true if this projectile can damage the entity, false otherwise
+ */
+ boolean canHitEntity(@org.jetbrains.annotations.NotNull Entity entity);
+
+ /**
+ * Makes this projectile hit a specific entity.
+ * This uses the current position of the projectile for the hit point.
+ * Using this method will result in {@link org.bukkit.event.entity.ProjectileHitEvent} being called.
+ * @param entity the entity to hit
+ * @see #hitEntity(Entity, org.bukkit.util.Vector)
+ * @see #canHitEntity(Entity)
+ */
+ void hitEntity(@org.jetbrains.annotations.NotNull Entity entity);
+
+ /**
+ * Makes this projectile hit a specific entity from a specific point.
+ * Using this method will result in {@link org.bukkit.event.entity.ProjectileHitEvent} being called.
+ * @param entity the entity to hit
+ * @param vector the direction to hit from
+ * @see #hitEntity(Entity)
+ * @see #canHitEntity(Entity)
+ */
+ void hitEntity(@org.jetbrains.annotations.NotNull Entity entity, @org.jetbrains.annotations.NotNull org.bukkit.util.Vector vector);
+
+ /**
+ * Gets the owner's UUID
+ *
+ * @return the owner's UUID, or null if not owned
+ * @see #getShooter()
+ */
+ @Nullable
+ java.util.UUID getOwnerUniqueId();
+ // Paper end
}
diff --git a/src/main/java/org/bukkit/entity/ShulkerBullet.java b/src/main/java/org/bukkit/entity/ShulkerBullet.java
index 4623e0d767b343cbdc6fcf20b3b2ff7ff14863cf..dd69a68d1f005c25329bb0366d161ae9b061e108 100644
--- a/src/main/java/org/bukkit/entity/ShulkerBullet.java
+++ b/src/main/java/org/bukkit/entity/ShulkerBullet.java
@@ -18,4 +18,61 @@ public interface ShulkerBullet extends Projectile {
* @param target the entity to target
*/
void setTarget(@Nullable Entity target);
+ // Paper start
+ /**
+ * Gets the relative offset that this shulker bullet should move towards,
+ * note that this will change each tick as the skulker bullet approaches the target.
+ *
+ * @return target delta offset
+ */
+ @org.jetbrains.annotations.NotNull
+ org.bukkit.util.Vector getTargetDelta();
+
+
+ /**
+ * Sets the relative offset that this shulker bullet should move towards,
+ * note that this will change each tick as the skulker bullet approaches the target.
+ * This is usually relative towards their target.
+ *
+ * @param vector target
+ */
+ void setTargetDelta(@org.jetbrains.annotations.NotNull org.bukkit.util.Vector vector);
+
+ /**
+ * Gets the current movement direction.
+ * This is used to determine the next movement direction to ensure
+ * that the bullet does not move in the same direction.
+ *
+ * @return null or their current direction
+ */
+ @Nullable
+ org.bukkit.block.BlockFace getCurrentMovementDirection();
+
+ /**
+ * Set the current movement direction.
+ * This is used to determine the next movement direction to ensure
+ * that the bullet does not move in the same direction.
+ *
+ * Set to null to simply pick a random direction.
+ *
+ * @param movementDirection null or a direction
+ */
+ void setCurrentMovementDirection(@Nullable org.bukkit.block.BlockFace movementDirection);
+
+ /**
+ * Gets how many ticks this shulker bullet
+ * will attempt to move in its current direction.
+ *
+ * @return number of steps
+ */
+ int getFlightSteps();
+
+ /**
+ * Sets how many ticks this shulker bullet
+ * will attempt to move in its current direction.
+ *
+ * @param steps number of steps
+ */
+ void setFlightSteps(int steps);
+ // Paper end
}
diff --git a/src/main/java/org/bukkit/entity/ThrownPotion.java b/src/main/java/org/bukkit/entity/ThrownPotion.java
index 7051e07b4e456aae0ec9e37808b59e5fa62a4027..225ac312613b9e8f3cf680819f2ebe350d1bf48a 100644
--- a/src/main/java/org/bukkit/entity/ThrownPotion.java
+++ b/src/main/java/org/bukkit/entity/ThrownPotion.java
@@ -32,12 +32,34 @@ public interface ThrownPotion extends ThrowableProjectile {
/**
* Set the ItemStack for this thrown potion.
- * <p>
- * The ItemStack must be of type {@link org.bukkit.Material#SPLASH_POTION}
- * or {@link org.bukkit.Material#LINGERING_POTION}, otherwise an exception
- * is thrown.
*
* @param item New ItemStack
*/
public void setItem(@NotNull ItemStack item);
+
+ // Paper start - Projectile API
+ /**
+ * Gets a copy of the PotionMeta for this thrown potion.
+ * This includes what effects will be applied by this potion.
+ *
+ * @return potion meta
+ */
+ @NotNull
+ org.bukkit.inventory.meta.PotionMeta getPotionMeta();
+
+ /**
+ * Sets the PotionMeta of this thrown potion.
+ * This will modify the effects applied by this potion.
+ * <p>
+ * Note that the type of {@link #getItem()} is irrelevant
+ *
+ * @param meta potion meta
+ */
+ void setPotionMeta(@NotNull org.bukkit.inventory.meta.PotionMeta meta);
+
+ /**
+ * Splashes the potion at its current location.
+ */
+ void splash();
+ // Paper end
}
diff --git a/src/main/java/org/bukkit/entity/Trident.java b/src/main/java/org/bukkit/entity/Trident.java
index c8015ff610e3c1222cb368ea1d8a0c2f3785d9c7..02584eced96944a551140f8150c65a7c0f4bb55e 100644
--- a/src/main/java/org/bukkit/entity/Trident.java
+++ b/src/main/java/org/bukkit/entity/Trident.java
@@ -38,5 +38,24 @@ public interface Trident extends AbstractArrow, ThrowableProjectile {
* @throws IllegalArgumentException if the loyalty level is lower than 0 or greater than 127
*/
void setLoyaltyLevel(int loyaltyLevel);
+
+ /**
+ * Gets if this trident has dealt damage to an
+ * entity yet or has hit the floor.
+ *
+ * If neither of these events have occurred yet, this will
+ * return false.
+ *
+ * @return has dealt damage
+ */
+ boolean hasDealtDamage();
+
+ /**
+ * Sets if this trident has dealt damage to an entity
+ * yet or has hit the floor.
+ *
+ * @param hasDealtDamage has dealt damage or hit the floor
+ */
+ void setHasDealtDamage(boolean hasDealtDamage);
}
// Paper end