385f313a8b
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: d41796de SPIGOT-7071: Add Player#stopSound(SoundCategory category) 61dae5b2 SPIGOT-7011, SPIGOT-7065: Overhaul of structures CraftBukkit Changes: 991aeda12 SPIGOT-1729, SPIGOT-7090: Keep precision in teleportation between worlds 5c9a5f628 SPIGOT-7071: Add Player#stopSound(SoundCategory category) 68f888ded SPIGOT-7011, SPIGOT-7065: Overhaul of structures 0231a3746 Remove outdated build delay. Spigot Changes: 475f6008 Rebuild patches 8ce1761f Rebuild patches
66 Zeilen
2.0 KiB
Diff
66 Zeilen
2.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: u9g <git@u9g.dev>
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Date: Tue, 3 May 2022 20:41:30 -0400
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Subject: [PATCH] Add PlayerStopUsingItemEvent
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diff --git a/src/main/java/io/papermc/paper/event/player/PlayerStopUsingItemEvent.java b/src/main/java/io/papermc/paper/event/player/PlayerStopUsingItemEvent.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..3689551baf2c9880f3e2a70435f8b4ad05cba49a
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--- /dev/null
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+++ b/src/main/java/io/papermc/paper/event/player/PlayerStopUsingItemEvent.java
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@@ -0,0 +1,53 @@
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+package io.papermc.paper.event.player;
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+
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+import org.bukkit.entity.Player;
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.player.PlayerEvent;
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+import org.bukkit.inventory.ItemStack;
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+import org.jetbrains.annotations.NotNull;
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+
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+/**
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+ * Called when the server detects a player stopping using an item.
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+ * Examples of this are letting go of the interact button when holding a bow, an edible item, or a spyglass.
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+ */
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+public class PlayerStopUsingItemEvent extends PlayerEvent {
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+ private static final HandlerList handlers = new HandlerList();
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+ @NotNull private final ItemStack item;
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+ private final int ticksHeldFor;
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+
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+ public PlayerStopUsingItemEvent(@NotNull final Player player, @NotNull final ItemStack item, final int ticksHeldFor) {
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+ super(player);
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+ this.item = item;
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+ this.ticksHeldFor = ticksHeldFor;
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+ }
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+
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+ /**
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+ * Gets the exact item the player is releasing
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+ *
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+ * @return ItemStack the exact item the player released
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+ */
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+ @NotNull
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+ public ItemStack getItem() {
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+ return item;
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+ }
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+
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+ /**
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+ * Gets the number of ticks the item was held for
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+ *
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+ * @return int the number of ticks the item was held for
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+ */
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+ public int getTicksHeldFor() {
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+ return ticksHeldFor;
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+ }
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+
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+ @NotNull
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+ @Override
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+ public HandlerList getHandlers() {
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+ return handlers;
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+ }
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+
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+ @NotNull
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+ public static HandlerList getHandlerList() {
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+ return handlers;
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+ }
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+}
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