2079 Zeilen
63 KiB
Java
2079 Zeilen
63 KiB
Java
package net.minecraft.server;
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import java.util.ArrayList;
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import java.util.HashSet;
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import java.util.Iterator;
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import java.util.List;
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import java.util.Random;
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import java.util.Set;
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import java.util.TreeSet;
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// CraftBukkit start
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import org.bukkit.craftbukkit.CraftWorld;
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import org.bukkit.craftbukkit.event.CraftEventFactory;
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import org.bukkit.event.block.BlockCanBuildEvent;
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import org.bukkit.event.block.BlockPhysicsEvent;
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import org.bukkit.event.entity.CreatureSpawnEvent;
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// CraftBukkit end
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public class World implements IBlockAccess {
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public boolean a = false;
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private List w = new ArrayList();
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public List entityList = new ArrayList();
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private List x = new ArrayList();
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private TreeSet y = new TreeSet();
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private Set z = new HashSet();
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public List c = new ArrayList();
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public List players = new ArrayList();
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public List e = new ArrayList();
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private long A = 16777215L;
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public int f = 0;
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protected int g = (new Random()).nextInt();
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protected int h = 1013904223;
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private float B;
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private float C;
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private float D;
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private float E;
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private int F = 0;
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public int i = 0;
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public boolean j = false;
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private long G = System.currentTimeMillis();
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protected int k = 40;
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public int spawnMonsters;
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public Random random = new Random();
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public boolean n = false;
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public final WorldProvider worldProvider;
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protected List p = new ArrayList();
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public IChunkProvider chunkProvider; // CraftBukkit protected->public
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protected final IDataManager r;
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public WorldData worldData; // CraftBukkit protected->public
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public boolean isLoading;
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private boolean H;
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private ArrayList I = new ArrayList();
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private int J = 0;
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public boolean allowMonsters = true; // CraftBukkit private->public
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public boolean allowAnimals = true; // CraftBukkit private->public
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static int u = 0;
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private Set M = new HashSet();
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private int N;
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private List O;
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public boolean isStatic;
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public WorldChunkManager getWorldChunkManager() {
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return this.worldProvider.b;
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}
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public World(IDataManager idatamanager, String s, long i, WorldProvider worldprovider) {
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this.N = this.random.nextInt(12000);
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this.O = new ArrayList();
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this.isStatic = false;
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this.r = idatamanager;
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this.worldData = idatamanager.c();
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this.n = this.worldData == null;
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if (worldprovider != null) {
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this.worldProvider = worldprovider;
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} else if (this.worldData != null && this.worldData.h() == -1) {
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this.worldProvider = new WorldProviderHell();
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} else {
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this.worldProvider = new WorldProvider();
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}
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boolean flag = false;
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if (this.worldData == null) {
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this.worldData = new WorldData(i, s);
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flag = true;
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} else {
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this.worldData.a(s);
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}
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this.worldProvider.a(this);
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this.chunkProvider = this.b();
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if (flag) {
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this.c();
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}
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this.g();
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this.x();
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}
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protected IChunkProvider b() {
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IChunkLoader ichunkloader = this.r.a(this.worldProvider);
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return new ChunkProviderLoadOrGenerate(this, ichunkloader, this.worldProvider.c());
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}
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protected void c() {
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this.isLoading = true;
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int i = 0;
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byte b0 = 64;
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int j;
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for (j = 0; !this.worldProvider.a(i, j); j += this.random.nextInt(64) - this.random.nextInt(64)) {
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i += this.random.nextInt(64) - this.random.nextInt(64);
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}
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this.worldData.setSpawn(i, b0, j);
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this.isLoading = false;
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}
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public int a(int i, int j) {
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int k;
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for (k = 63; !this.isEmpty(i, k + 1, j); ++k) {
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;
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}
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return this.getTypeId(i, k, j);
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}
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public void save(boolean flag, IProgressUpdate iprogressupdate) {
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if (this.chunkProvider.b()) {
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if (iprogressupdate != null) {
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iprogressupdate.a("Saving level");
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}
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this.w();
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if (iprogressupdate != null) {
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iprogressupdate.b("Saving chunks");
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}
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this.chunkProvider.saveChunks(flag, iprogressupdate);
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}
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}
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private void w() {
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this.k();
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this.r.a(this.worldData, this.players);
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}
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public int getTypeId(int i, int j, int k) {
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return i >= -32000000 && k >= -32000000 && i < 32000000 && k <= 32000000 ? (j < 0 ? 0 : (j >= 128 ? 0 : this.getChunkAt(i >> 4, k >> 4).getTypeId(i & 15, j, k & 15))) : 0;
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}
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public boolean isEmpty(int i, int j, int k) {
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return this.getTypeId(i, j, k) == 0;
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}
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public boolean isLoaded(int i, int j, int k) {
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return j >= 0 && j < 128 ? this.isChunkLoaded(i >> 4, k >> 4) : false;
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}
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public boolean a(int i, int j, int k, int l) {
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return this.a(i - l, j - l, k - l, i + l, j + l, k + l);
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}
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public boolean a(int i, int j, int k, int l, int i1, int j1) {
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if (i1 >= 0 && j < 128) {
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i >>= 4;
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j >>= 4;
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k >>= 4;
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l >>= 4;
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i1 >>= 4;
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j1 >>= 4;
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for (int k1 = i; k1 <= l; ++k1) {
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for (int l1 = k; l1 <= j1; ++l1) {
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if (!this.isChunkLoaded(k1, l1)) {
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return false;
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}
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}
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}
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return true;
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} else {
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return false;
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}
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}
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private boolean isChunkLoaded(int i, int j) {
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return this.chunkProvider.isChunkLoaded(i, j);
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}
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public Chunk b(int i, int j) {
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return this.getChunkAt(i >> 4, j >> 4);
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}
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// CraftBukkit start
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Chunk lastChunkAccessed;
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int lastXAccessed = Integer.MIN_VALUE;
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int lastZAccessed = Integer.MIN_VALUE;
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final Object chunkLock = new Object();
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public Chunk getChunkAt(int i, int j) {
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Chunk result = null;
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synchronized (chunkLock) {
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if (lastChunkAccessed == null || lastXAccessed != i || lastZAccessed != j) {
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lastXAccessed = i;
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lastZAccessed = j;
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lastChunkAccessed = this.chunkProvider.getOrCreateChunk(i, j);
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}
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result = lastChunkAccessed;
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}
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return result;
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}
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// CraftBukkit end
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public boolean setRawTypeIdAndData(int i, int j, int k, int l, int i1) {
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if (i >= -32000000 && k >= -32000000 && i < 32000000 && k <= 32000000) {
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if (j < 0) {
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return false;
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} else if (j >= 128) {
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return false;
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} else {
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Chunk chunk = this.getChunkAt(i >> 4, k >> 4);
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return chunk.a(i & 15, j, k & 15, l, i1);
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}
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} else {
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return false;
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}
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}
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public boolean setRawTypeId(int i, int j, int k, int l) {
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if (i >= -32000000 && k >= -32000000 && i < 32000000 && k <= 32000000) {
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if (j < 0) {
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return false;
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} else if (j >= 128) {
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return false;
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} else {
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Chunk chunk = this.getChunkAt(i >> 4, k >> 4);
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return chunk.a(i & 15, j, k & 15, l);
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}
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} else {
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return false;
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}
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}
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public Material getMaterial(int i, int j, int k) {
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int l = this.getTypeId(i, j, k);
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return l == 0 ? Material.AIR : Block.byId[l].material;
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}
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public int getData(int i, int j, int k) {
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if (i >= -32000000 && k >= -32000000 && i < 32000000 && k <= 32000000) {
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if (j < 0) {
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return 0;
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} else if (j >= 128) {
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return 0;
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} else {
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Chunk chunk = this.getChunkAt(i >> 4, k >> 4);
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i &= 15;
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k &= 15;
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return chunk.getData(i, j, k);
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}
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} else {
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return 0;
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}
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}
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public void setData(int i, int j, int k, int l) {
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if (this.setRawData(i, j, k, l)) {
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this.update(i, j, k, this.getTypeId(i, j, k));
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}
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}
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public boolean setRawData(int i, int j, int k, int l) {
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if (i >= -32000000 && k >= -32000000 && i < 32000000 && k <= 32000000) {
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if (j < 0) {
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return false;
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} else if (j >= 128) {
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return false;
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} else {
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Chunk chunk = this.getChunkAt(i >> 4, k >> 4);
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i &= 15;
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k &= 15;
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chunk.b(i, j, k, l);
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return true;
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}
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} else {
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return false;
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}
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}
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public boolean setTypeId(int i, int j, int k, int l) {
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// Craftbukkit start
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int old = this.getTypeId(i, j, k);
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if (this.setRawTypeId(i, j, k, l)) {
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this.update(i, j, k, l == 0 ? old : l);
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return true;
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} else {
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return false;
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}
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// Craftbukkit end
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}
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public boolean setTypeIdAndData(int i, int j, int k, int l, int i1) {
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// Craftbukkit start
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int old = this.getTypeId(i, j, k);
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if (this.setRawTypeIdAndData(i, j, k, l, i1)) {
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this.update(i, j, k, l == 0 ? old : l);
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return true;
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} else {
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return false;
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}
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// Craftbukkit end
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}
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public void notify(int i, int j, int k) {
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for (int l = 0; l < this.p.size(); ++l) {
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((IWorldAccess) this.p.get(l)).a(i, j, k);
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}
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}
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protected void update(int i, int j, int k, int l) {
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this.notify(i, j, k);
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this.applyPhysics(i, j, k, l);
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}
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public void g(int i, int j, int k, int l) {
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if (k > l) {
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int i1 = l;
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l = k;
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k = i1;
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}
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this.b(i, k, j, i, l, j);
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}
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public void h(int i, int j, int k) {
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for (int l = 0; l < this.p.size(); ++l) {
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((IWorldAccess) this.p.get(l)).a(i, j, k, i, j, k);
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}
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}
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public void b(int i, int j, int k, int l, int i1, int j1) {
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for (int k1 = 0; k1 < this.p.size(); ++k1) {
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((IWorldAccess) this.p.get(k1)).a(i, j, k, l, i1, j1);
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}
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}
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public void applyPhysics(int i, int j, int k, int l) {
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this.k(i - 1, j, k, l);
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this.k(i + 1, j, k, l);
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this.k(i, j - 1, k, l);
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this.k(i, j + 1, k, l);
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this.k(i, j, k - 1, l);
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this.k(i, j, k + 1, l);
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}
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private void k(int i, int j, int k, int l) {
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if (!this.j && !this.isStatic) {
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Block block = Block.byId[this.getTypeId(i, j, k)];
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if (block != null) {
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// CraftBukkit start
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CraftWorld world = ((WorldServer) this).getWorld();
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if (world != null) {
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BlockPhysicsEvent event = new BlockPhysicsEvent(world.getBlockAt(i, j, k), l);
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((WorldServer) this).getServer().getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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return;
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}
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}
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// CraftBukkit stop
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block.doPhysics(this, i, j, k, l);
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}
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}
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}
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public boolean isChunkLoaded(int i, int j, int k) {
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return this.getChunkAt(i >> 4, k >> 4).c(i & 15, j, k & 15);
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}
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public int getLightLevel(int i, int j, int k) {
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return this.a(i, j, k, true);
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}
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public int a(int i, int j, int k, boolean flag) {
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if (i >= -32000000 && k >= -32000000 && i < 32000000 && k <= 32000000) {
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int l;
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if (flag) {
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l = this.getTypeId(i, j, k);
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if (l == Block.STEP.id || l == Block.SOIL.id) {
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int i1 = this.a(i, j + 1, k, false);
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int j1 = this.a(i + 1, j, k, false);
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int k1 = this.a(i - 1, j, k, false);
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int l1 = this.a(i, j, k + 1, false);
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int i2 = this.a(i, j, k - 1, false);
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if (j1 > i1) {
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i1 = j1;
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}
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if (k1 > i1) {
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i1 = k1;
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}
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if (l1 > i1) {
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i1 = l1;
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}
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if (i2 > i1) {
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i1 = i2;
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}
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return i1;
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}
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}
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if (j < 0) {
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return 0;
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} else if (j >= 128) {
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l = 15 - this.f;
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if (l < 0) {
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l = 0;
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}
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return l;
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} else {
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Chunk chunk = this.getChunkAt(i >> 4, k >> 4);
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i &= 15;
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k &= 15;
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return chunk.c(i, j, k, this.f);
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}
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} else {
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return 15;
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}
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}
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public boolean k(int i, int j, int k) {
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if (i >= -32000000 && k >= -32000000 && i < 32000000 && k <= 32000000) {
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if (j < 0) {
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return false;
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} else if (j >= 128) {
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return true;
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} else if (!this.isChunkLoaded(i >> 4, k >> 4)) {
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return false;
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} else {
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Chunk chunk = this.getChunkAt(i >> 4, k >> 4);
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i &= 15;
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k &= 15;
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return chunk.c(i, j, k);
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}
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} else {
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return false;
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}
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}
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public int getHighestBlockYAt(int i, int j) {
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if (i >= -32000000 && j >= -32000000 && i < 32000000 && j <= 32000000) {
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if (!this.isChunkLoaded(i >> 4, j >> 4)) {
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return 0;
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} else {
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Chunk chunk = this.getChunkAt(i >> 4, j >> 4);
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return chunk.b(i & 15, j & 15);
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}
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} else {
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return 0;
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}
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}
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public void a(EnumSkyBlock enumskyblock, int i, int j, int k, int l) {
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if (!this.worldProvider.e || enumskyblock != EnumSkyBlock.SKY) {
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if (this.isLoaded(i, j, k)) {
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if (enumskyblock == EnumSkyBlock.SKY) {
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if (this.k(i, j, k)) {
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l = 15;
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}
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} else if (enumskyblock == EnumSkyBlock.BLOCK) {
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int i1 = this.getTypeId(i, j, k);
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if (Block.s[i1] > l) {
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l = Block.s[i1];
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}
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}
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if (this.a(enumskyblock, i, j, k) != l) {
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this.a(enumskyblock, i, j, k, i, j, k);
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}
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}
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}
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}
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public int a(EnumSkyBlock enumskyblock, int i, int j, int k) {
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if (j >= 0 && j < 128 && i >= -32000000 && k >= -32000000 && i < 32000000 && k <= 32000000) {
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int l = i >> 4;
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int i1 = k >> 4;
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if (!this.isChunkLoaded(l, i1)) {
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return 0;
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} else {
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Chunk chunk = this.getChunkAt(l, i1);
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return chunk.a(enumskyblock, i & 15, j, k & 15);
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}
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} else {
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return enumskyblock.c;
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}
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}
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public void b(EnumSkyBlock enumskyblock, int i, int j, int k, int l) {
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if (i >= -32000000 && k >= -32000000 && i < 32000000 && k <= 32000000) {
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if (j >= 0) {
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if (j < 128) {
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if (this.isChunkLoaded(i >> 4, k >> 4)) {
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Chunk chunk = this.getChunkAt(i >> 4, k >> 4);
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chunk.a(enumskyblock, i & 15, j, k & 15, l);
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for (int i1 = 0; i1 < this.p.size(); ++i1) {
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((IWorldAccess) this.p.get(i1)).a(i, j, k);
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}
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}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public float l(int i, int j, int k) {
|
|
return this.worldProvider.f[this.getLightLevel(i, j, k)];
|
|
}
|
|
|
|
public boolean d() {
|
|
return this.f < 4;
|
|
}
|
|
|
|
public MovingObjectPosition a(Vec3D vec3d, Vec3D vec3d1) {
|
|
return this.rayTrace(vec3d, vec3d1, false);
|
|
}
|
|
|
|
public MovingObjectPosition rayTrace(Vec3D vec3d, Vec3D vec3d1, boolean flag) {
|
|
if (!Double.isNaN(vec3d.a) && !Double.isNaN(vec3d.b) && !Double.isNaN(vec3d.c)) {
|
|
if (!Double.isNaN(vec3d1.a) && !Double.isNaN(vec3d1.b) && !Double.isNaN(vec3d1.c)) {
|
|
int i = MathHelper.floor(vec3d1.a);
|
|
int j = MathHelper.floor(vec3d1.b);
|
|
int k = MathHelper.floor(vec3d1.c);
|
|
int l = MathHelper.floor(vec3d.a);
|
|
int i1 = MathHelper.floor(vec3d.b);
|
|
int j1 = MathHelper.floor(vec3d.c);
|
|
int k1 = 200;
|
|
|
|
while (k1-- >= 0) {
|
|
if (Double.isNaN(vec3d.a) || Double.isNaN(vec3d.b) || Double.isNaN(vec3d.c)) {
|
|
return null;
|
|
}
|
|
|
|
if (l == i && i1 == j && j1 == k) {
|
|
return null;
|
|
}
|
|
|
|
double d0 = 999.0D;
|
|
double d1 = 999.0D;
|
|
double d2 = 999.0D;
|
|
|
|
if (i > l) {
|
|
d0 = (double) l + 1.0D;
|
|
}
|
|
|
|
if (i < l) {
|
|
d0 = (double) l + 0.0D;
|
|
}
|
|
|
|
if (j > i1) {
|
|
d1 = (double) i1 + 1.0D;
|
|
}
|
|
|
|
if (j < i1) {
|
|
d1 = (double) i1 + 0.0D;
|
|
}
|
|
|
|
if (k > j1) {
|
|
d2 = (double) j1 + 1.0D;
|
|
}
|
|
|
|
if (k < j1) {
|
|
d2 = (double) j1 + 0.0D;
|
|
}
|
|
|
|
double d3 = 999.0D;
|
|
double d4 = 999.0D;
|
|
double d5 = 999.0D;
|
|
double d6 = vec3d1.a - vec3d.a;
|
|
double d7 = vec3d1.b - vec3d.b;
|
|
double d8 = vec3d1.c - vec3d.c;
|
|
|
|
if (d0 != 999.0D) {
|
|
d3 = (d0 - vec3d.a) / d6;
|
|
}
|
|
|
|
if (d1 != 999.0D) {
|
|
d4 = (d1 - vec3d.b) / d7;
|
|
}
|
|
|
|
if (d2 != 999.0D) {
|
|
d5 = (d2 - vec3d.c) / d8;
|
|
}
|
|
|
|
boolean flag1 = false;
|
|
byte b0;
|
|
|
|
if (d3 < d4 && d3 < d5) {
|
|
if (i > l) {
|
|
b0 = 4;
|
|
} else {
|
|
b0 = 5;
|
|
}
|
|
|
|
vec3d.a = d0;
|
|
vec3d.b += d7 * d3;
|
|
vec3d.c += d8 * d3;
|
|
} else if (d4 < d5) {
|
|
if (j > i1) {
|
|
b0 = 0;
|
|
} else {
|
|
b0 = 1;
|
|
}
|
|
|
|
vec3d.a += d6 * d4;
|
|
vec3d.b = d1;
|
|
vec3d.c += d8 * d4;
|
|
} else {
|
|
if (k > j1) {
|
|
b0 = 2;
|
|
} else {
|
|
b0 = 3;
|
|
}
|
|
|
|
vec3d.a += d6 * d5;
|
|
vec3d.b += d7 * d5;
|
|
vec3d.c = d2;
|
|
}
|
|
|
|
Vec3D vec3d2 = Vec3D.create(vec3d.a, vec3d.b, vec3d.c);
|
|
|
|
l = (int) (vec3d2.a = (double) MathHelper.floor(vec3d.a));
|
|
if (b0 == 5) {
|
|
--l;
|
|
++vec3d2.a;
|
|
}
|
|
|
|
i1 = (int) (vec3d2.b = (double) MathHelper.floor(vec3d.b));
|
|
if (b0 == 1) {
|
|
--i1;
|
|
++vec3d2.b;
|
|
}
|
|
|
|
j1 = (int) (vec3d2.c = (double) MathHelper.floor(vec3d.c));
|
|
if (b0 == 3) {
|
|
--j1;
|
|
++vec3d2.c;
|
|
}
|
|
|
|
int l1 = this.getTypeId(l, i1, j1);
|
|
int i2 = this.getData(l, i1, j1);
|
|
Block block = Block.byId[l1];
|
|
|
|
if (l1 > 0 && block.a(i2, flag)) {
|
|
MovingObjectPosition movingobjectposition = block.a(this, l, i1, j1, vec3d, vec3d1);
|
|
|
|
if (movingobjectposition != null) {
|
|
return movingobjectposition;
|
|
}
|
|
}
|
|
}
|
|
|
|
return null;
|
|
} else {
|
|
return null;
|
|
}
|
|
} else {
|
|
return null;
|
|
}
|
|
}
|
|
|
|
public void makeSound(Entity entity, String s, float f, float f1) {
|
|
for (int i = 0; i < this.p.size(); ++i) {
|
|
((IWorldAccess) this.p.get(i)).a(s, entity.locX, entity.locY - (double) entity.height, entity.locZ, f, f1);
|
|
}
|
|
}
|
|
|
|
public void makeSound(double d0, double d1, double d2, String s, float f, float f1) {
|
|
for (int i = 0; i < this.p.size(); ++i) {
|
|
((IWorldAccess) this.p.get(i)).a(s, d0, d1, d2, f, f1);
|
|
}
|
|
}
|
|
|
|
public void a(String s, int i, int j, int k) {
|
|
for (int l = 0; l < this.p.size(); ++l) {
|
|
((IWorldAccess) this.p.get(l)).a(s, i, j, k);
|
|
}
|
|
}
|
|
|
|
public void a(String s, double d0, double d1, double d2, double d3, double d4, double d5) {
|
|
for (int i = 0; i < this.p.size(); ++i) {
|
|
((IWorldAccess) this.p.get(i)).a(s, d0, d1, d2, d3, d4, d5);
|
|
}
|
|
}
|
|
|
|
public boolean a(Entity entity) {
|
|
this.e.add(entity);
|
|
return true;
|
|
}
|
|
|
|
public boolean addEntity(Entity entity) {
|
|
int i = MathHelper.floor(entity.locX / 16.0D);
|
|
int j = MathHelper.floor(entity.locZ / 16.0D);
|
|
boolean flag = false;
|
|
|
|
if (entity instanceof EntityHuman) {
|
|
flag = true;
|
|
}
|
|
|
|
// CraftBukkit start
|
|
if (entity instanceof EntityLiving && !(entity instanceof EntityPlayer)) {
|
|
CreatureSpawnEvent event = CraftEventFactory.callCreatureSpawnEvent((EntityLiving) entity);
|
|
if (event.isCancelled()) {
|
|
return false;
|
|
}
|
|
}
|
|
// CraftBukkit end
|
|
|
|
if (!flag && !this.isChunkLoaded(i, j)) {
|
|
return false;
|
|
} else {
|
|
if (entity instanceof EntityHuman) {
|
|
EntityHuman entityhuman = (EntityHuman) entity;
|
|
|
|
this.players.add(entityhuman);
|
|
this.everyoneSleeping();
|
|
}
|
|
|
|
this.getChunkAt(i, j).a(entity);
|
|
this.entityList.add(entity);
|
|
this.c(entity);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
protected void c(Entity entity) {
|
|
for (int i = 0; i < this.p.size(); ++i) {
|
|
((IWorldAccess) this.p.get(i)).a(entity);
|
|
}
|
|
}
|
|
|
|
protected void d(Entity entity) {
|
|
for (int i = 0; i < this.p.size(); ++i) {
|
|
((IWorldAccess) this.p.get(i)).b(entity);
|
|
}
|
|
}
|
|
|
|
public void kill(Entity entity) {
|
|
if (entity.passenger != null) {
|
|
entity.passenger.mount((Entity) null);
|
|
}
|
|
|
|
if (entity.vehicle != null) {
|
|
entity.mount((Entity) null);
|
|
}
|
|
|
|
entity.die();
|
|
if (entity instanceof EntityHuman) {
|
|
this.players.remove((EntityHuman) entity);
|
|
this.everyoneSleeping();
|
|
}
|
|
}
|
|
|
|
public void removeEntity(Entity entity) {
|
|
entity.die();
|
|
if (entity instanceof EntityHuman) {
|
|
this.players.remove((EntityHuman) entity);
|
|
this.everyoneSleeping();
|
|
}
|
|
|
|
int i = entity.chunkX;
|
|
int j = entity.chunkZ;
|
|
|
|
if (entity.bB && this.isChunkLoaded(i, j)) {
|
|
this.getChunkAt(i, j).b(entity);
|
|
}
|
|
|
|
this.entityList.remove(entity);
|
|
this.d(entity);
|
|
}
|
|
|
|
public void addIWorldAccess(IWorldAccess iworldaccess) {
|
|
this.p.add(iworldaccess);
|
|
}
|
|
|
|
public List getEntities(Entity entity, AxisAlignedBB axisalignedbb) {
|
|
this.I.clear();
|
|
int i = MathHelper.floor(axisalignedbb.a);
|
|
int j = MathHelper.floor(axisalignedbb.d + 1.0D);
|
|
int k = MathHelper.floor(axisalignedbb.b);
|
|
int l = MathHelper.floor(axisalignedbb.e + 1.0D);
|
|
int i1 = MathHelper.floor(axisalignedbb.c);
|
|
int j1 = MathHelper.floor(axisalignedbb.f + 1.0D);
|
|
|
|
for (int k1 = i; k1 < j; ++k1) {
|
|
for (int l1 = i1; l1 < j1; ++l1) {
|
|
if (this.isLoaded(k1, 64, l1)) {
|
|
for (int i2 = k - 1; i2 < l; ++i2) {
|
|
Block block = Block.byId[this.getTypeId(k1, i2, l1)];
|
|
|
|
if (block != null) {
|
|
block.a(this, k1, i2, l1, axisalignedbb, this.I);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
double d0 = 0.25D;
|
|
List list = this.b(entity, axisalignedbb.b(d0, d0, d0));
|
|
|
|
for (int j2 = 0; j2 < list.size(); ++j2) {
|
|
AxisAlignedBB axisalignedbb1 = ((Entity) list.get(j2)).e_();
|
|
|
|
if (axisalignedbb1 != null && axisalignedbb1.a(axisalignedbb)) {
|
|
this.I.add(axisalignedbb1);
|
|
}
|
|
|
|
axisalignedbb1 = entity.a_((Entity) list.get(j2));
|
|
if (axisalignedbb1 != null && axisalignedbb1.a(axisalignedbb)) {
|
|
this.I.add(axisalignedbb1);
|
|
}
|
|
}
|
|
|
|
return this.I;
|
|
}
|
|
|
|
public int a(float f) {
|
|
float f1 = this.b(f);
|
|
float f2 = 1.0F - (MathHelper.cos(f1 * 3.1415927F * 2.0F) * 2.0F + 0.5F);
|
|
|
|
if (f2 < 0.0F) {
|
|
f2 = 0.0F;
|
|
}
|
|
|
|
if (f2 > 1.0F) {
|
|
f2 = 1.0F;
|
|
}
|
|
|
|
f2 = 1.0F - f2;
|
|
f2 = (float) ((double) f2 * (1.0D - (double) (this.d(f) * 5.0F) / 16.0D));
|
|
f2 = (float) ((double) f2 * (1.0D - (double) (this.c(f) * 5.0F) / 16.0D));
|
|
f2 = 1.0F - f2;
|
|
return (int) (f2 * 11.0F);
|
|
}
|
|
|
|
public float b(float f) {
|
|
return this.worldProvider.a(this.worldData.f(), f);
|
|
}
|
|
|
|
public int e(int i, int j) {
|
|
Chunk chunk = this.b(i, j);
|
|
int k = 127;
|
|
|
|
i &= 15;
|
|
|
|
for (j &= 15; k > 0; --k) {
|
|
int l = chunk.getTypeId(i, k, j);
|
|
|
|
if (l != 0 && Block.byId[l].material.isSolid()) {
|
|
return k + 1;
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
public void c(int i, int j, int k, int l, int i1) {
|
|
NextTickListEntry nextticklistentry = new NextTickListEntry(i, j, k, l);
|
|
byte b0 = 8;
|
|
|
|
if (this.a) {
|
|
if (this.a(nextticklistentry.a - b0, nextticklistentry.b - b0, nextticklistentry.c - b0, nextticklistentry.a + b0, nextticklistentry.b + b0, nextticklistentry.c + b0)) {
|
|
int j1 = this.getTypeId(nextticklistentry.a, nextticklistentry.b, nextticklistentry.c);
|
|
|
|
if (j1 == nextticklistentry.d && j1 > 0) {
|
|
Block.byId[j1].a(this, nextticklistentry.a, nextticklistentry.b, nextticklistentry.c, this.random);
|
|
}
|
|
}
|
|
} else {
|
|
if (this.a(i - b0, j - b0, k - b0, i + b0, j + b0, k + b0)) {
|
|
if (l > 0) {
|
|
nextticklistentry.a((long) i1 + this.worldData.f());
|
|
}
|
|
|
|
if (!this.z.contains(nextticklistentry)) {
|
|
this.z.add(nextticklistentry);
|
|
this.y.add(nextticklistentry);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public void cleanUp() {
|
|
int i;
|
|
Entity entity;
|
|
|
|
for (i = 0; i < this.e.size(); ++i) {
|
|
entity = (Entity) this.e.get(i);
|
|
entity.p_();
|
|
if (entity.dead) {
|
|
this.e.remove(i--);
|
|
}
|
|
}
|
|
|
|
this.entityList.removeAll(this.x);
|
|
|
|
int j;
|
|
int k;
|
|
|
|
for (i = 0; i < this.x.size(); ++i) {
|
|
entity = (Entity) this.x.get(i);
|
|
j = entity.chunkX;
|
|
k = entity.chunkZ;
|
|
if (entity.bB && this.isChunkLoaded(j, k)) {
|
|
this.getChunkAt(j, k).b(entity);
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < this.x.size(); ++i) {
|
|
this.d((Entity) this.x.get(i));
|
|
}
|
|
|
|
this.x.clear();
|
|
|
|
for (i = 0; i < this.entityList.size(); ++i) {
|
|
entity = (Entity) this.entityList.get(i);
|
|
if (entity.vehicle != null) {
|
|
if (!entity.vehicle.dead && entity.vehicle.passenger == entity) {
|
|
continue;
|
|
}
|
|
|
|
entity.vehicle.passenger = null;
|
|
entity.vehicle = null;
|
|
}
|
|
|
|
if (!entity.dead) {
|
|
this.playerJoinedWorld(entity);
|
|
}
|
|
|
|
if (entity.dead) {
|
|
j = entity.chunkX;
|
|
k = entity.chunkZ;
|
|
if (entity.bB && this.isChunkLoaded(j, k)) {
|
|
this.getChunkAt(j, k).b(entity);
|
|
}
|
|
|
|
this.entityList.remove(i--);
|
|
this.d(entity);
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < this.c.size(); ++i) {
|
|
TileEntity tileentity = (TileEntity) this.c.get(i);
|
|
|
|
tileentity.g_();
|
|
}
|
|
}
|
|
|
|
public void playerJoinedWorld(Entity entity) {
|
|
this.entityJoinedWorld(entity, true);
|
|
}
|
|
|
|
public void entityJoinedWorld(Entity entity, boolean flag) {
|
|
int i = MathHelper.floor(entity.locX);
|
|
int j = MathHelper.floor(entity.locZ);
|
|
byte b0 = 32;
|
|
|
|
if (!flag || this.a(i - b0, 0, j - b0, i + b0, 128, j + b0)) {
|
|
entity.bk = entity.locX;
|
|
entity.bl = entity.locY;
|
|
entity.bm = entity.locZ;
|
|
entity.lastYaw = entity.yaw;
|
|
entity.lastPitch = entity.pitch;
|
|
if (flag && entity.bB) {
|
|
if (entity.vehicle != null) {
|
|
entity.B();
|
|
} else {
|
|
entity.p_();
|
|
}
|
|
}
|
|
|
|
if (Double.isNaN(entity.locX) || Double.isInfinite(entity.locX)) {
|
|
entity.locX = entity.bk;
|
|
}
|
|
|
|
if (Double.isNaN(entity.locY) || Double.isInfinite(entity.locY)) {
|
|
entity.locY = entity.bl;
|
|
}
|
|
|
|
if (Double.isNaN(entity.locZ) || Double.isInfinite(entity.locZ)) {
|
|
entity.locZ = entity.bm;
|
|
}
|
|
|
|
if (Double.isNaN((double) entity.pitch) || Double.isInfinite((double) entity.pitch)) {
|
|
entity.pitch = entity.lastPitch;
|
|
}
|
|
|
|
if (Double.isNaN((double) entity.yaw) || Double.isInfinite((double) entity.yaw)) {
|
|
entity.yaw = entity.lastYaw;
|
|
}
|
|
|
|
int k = MathHelper.floor(entity.locX / 16.0D);
|
|
int l = MathHelper.floor(entity.locY / 16.0D);
|
|
int i1 = MathHelper.floor(entity.locZ / 16.0D);
|
|
|
|
if (!entity.bB || entity.chunkX != k || entity.bD != l || entity.chunkZ != i1) {
|
|
if (entity.bB && this.isChunkLoaded(entity.chunkX, entity.chunkZ)) {
|
|
this.getChunkAt(entity.chunkX, entity.chunkZ).a(entity, entity.bD);
|
|
}
|
|
|
|
if (this.isChunkLoaded(k, i1)) {
|
|
entity.bB = true;
|
|
this.getChunkAt(k, i1).a(entity);
|
|
} else {
|
|
entity.bB = false;
|
|
}
|
|
}
|
|
|
|
if (flag && entity.bB && entity.passenger != null) {
|
|
if (!entity.passenger.dead && entity.passenger.vehicle == entity) {
|
|
this.playerJoinedWorld(entity.passenger);
|
|
} else {
|
|
entity.passenger.vehicle = null;
|
|
entity.passenger = null;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public boolean containsEntity(AxisAlignedBB axisalignedbb) {
|
|
List list = this.b((Entity) null, axisalignedbb);
|
|
|
|
for (int i = 0; i < list.size(); ++i) {
|
|
Entity entity = (Entity) list.get(i);
|
|
|
|
if (!entity.dead && entity.aE) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
public boolean b(AxisAlignedBB axisalignedbb) {
|
|
int i = MathHelper.floor(axisalignedbb.a);
|
|
int j = MathHelper.floor(axisalignedbb.d + 1.0D);
|
|
int k = MathHelper.floor(axisalignedbb.b);
|
|
int l = MathHelper.floor(axisalignedbb.e + 1.0D);
|
|
int i1 = MathHelper.floor(axisalignedbb.c);
|
|
int j1 = MathHelper.floor(axisalignedbb.f + 1.0D);
|
|
|
|
if (axisalignedbb.a < 0.0D) {
|
|
--i;
|
|
}
|
|
|
|
if (axisalignedbb.b < 0.0D) {
|
|
--k;
|
|
}
|
|
|
|
if (axisalignedbb.c < 0.0D) {
|
|
--i1;
|
|
}
|
|
|
|
for (int k1 = i; k1 < j; ++k1) {
|
|
for (int l1 = k; l1 < l; ++l1) {
|
|
for (int i2 = i1; i2 < j1; ++i2) {
|
|
Block block = Block.byId[this.getTypeId(k1, l1, i2)];
|
|
|
|
if (block != null) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
public boolean c(AxisAlignedBB axisalignedbb) {
|
|
int i = MathHelper.floor(axisalignedbb.a);
|
|
int j = MathHelper.floor(axisalignedbb.d + 1.0D);
|
|
int k = MathHelper.floor(axisalignedbb.b);
|
|
int l = MathHelper.floor(axisalignedbb.e + 1.0D);
|
|
int i1 = MathHelper.floor(axisalignedbb.c);
|
|
int j1 = MathHelper.floor(axisalignedbb.f + 1.0D);
|
|
|
|
if (axisalignedbb.a < 0.0D) {
|
|
--i;
|
|
}
|
|
|
|
if (axisalignedbb.b < 0.0D) {
|
|
--k;
|
|
}
|
|
|
|
if (axisalignedbb.c < 0.0D) {
|
|
--i1;
|
|
}
|
|
|
|
for (int k1 = i; k1 < j; ++k1) {
|
|
for (int l1 = k; l1 < l; ++l1) {
|
|
for (int i2 = i1; i2 < j1; ++i2) {
|
|
Block block = Block.byId[this.getTypeId(k1, l1, i2)];
|
|
|
|
if (block != null && block.material.isLiquid()) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
public boolean d(AxisAlignedBB axisalignedbb) {
|
|
int i = MathHelper.floor(axisalignedbb.a);
|
|
int j = MathHelper.floor(axisalignedbb.d + 1.0D);
|
|
int k = MathHelper.floor(axisalignedbb.b);
|
|
int l = MathHelper.floor(axisalignedbb.e + 1.0D);
|
|
int i1 = MathHelper.floor(axisalignedbb.c);
|
|
int j1 = MathHelper.floor(axisalignedbb.f + 1.0D);
|
|
|
|
if (this.a(i, k, i1, j, l, j1)) {
|
|
for (int k1 = i; k1 < j; ++k1) {
|
|
for (int l1 = k; l1 < l; ++l1) {
|
|
for (int i2 = i1; i2 < j1; ++i2) {
|
|
int j2 = this.getTypeId(k1, l1, i2);
|
|
|
|
if (j2 == Block.FIRE.id || j2 == Block.LAVA.id || j2 == Block.STATIONARY_LAVA.id) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
public boolean a(AxisAlignedBB axisalignedbb, Material material, Entity entity) {
|
|
int i = MathHelper.floor(axisalignedbb.a);
|
|
int j = MathHelper.floor(axisalignedbb.d + 1.0D);
|
|
int k = MathHelper.floor(axisalignedbb.b);
|
|
int l = MathHelper.floor(axisalignedbb.e + 1.0D);
|
|
int i1 = MathHelper.floor(axisalignedbb.c);
|
|
int j1 = MathHelper.floor(axisalignedbb.f + 1.0D);
|
|
|
|
if (!this.a(i, k, i1, j, l, j1)) {
|
|
return false;
|
|
} else {
|
|
boolean flag = false;
|
|
Vec3D vec3d = Vec3D.create(0.0D, 0.0D, 0.0D);
|
|
|
|
for (int k1 = i; k1 < j; ++k1) {
|
|
for (int l1 = k; l1 < l; ++l1) {
|
|
for (int i2 = i1; i2 < j1; ++i2) {
|
|
Block block = Block.byId[this.getTypeId(k1, l1, i2)];
|
|
|
|
if (block != null && block.material == material) {
|
|
double d0 = (double) ((float) (l1 + 1) - BlockFluids.c(this.getData(k1, l1, i2)));
|
|
|
|
if ((double) l >= d0) {
|
|
flag = true;
|
|
block.a(this, k1, l1, i2, entity, vec3d);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (vec3d.c() > 0.0D) {
|
|
vec3d = vec3d.b();
|
|
double d1 = 0.014D;
|
|
|
|
entity.motX += vec3d.a * d1;
|
|
entity.motY += vec3d.b * d1;
|
|
entity.motZ += vec3d.c * d1;
|
|
}
|
|
|
|
return flag;
|
|
}
|
|
}
|
|
|
|
public boolean a(AxisAlignedBB axisalignedbb, Material material) {
|
|
int i = MathHelper.floor(axisalignedbb.a);
|
|
int j = MathHelper.floor(axisalignedbb.d + 1.0D);
|
|
int k = MathHelper.floor(axisalignedbb.b);
|
|
int l = MathHelper.floor(axisalignedbb.e + 1.0D);
|
|
int i1 = MathHelper.floor(axisalignedbb.c);
|
|
int j1 = MathHelper.floor(axisalignedbb.f + 1.0D);
|
|
|
|
for (int k1 = i; k1 < j; ++k1) {
|
|
for (int l1 = k; l1 < l; ++l1) {
|
|
for (int i2 = i1; i2 < j1; ++i2) {
|
|
Block block = Block.byId[this.getTypeId(k1, l1, i2)];
|
|
|
|
if (block != null && block.material == material) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
public boolean b(AxisAlignedBB axisalignedbb, Material material) {
|
|
int i = MathHelper.floor(axisalignedbb.a);
|
|
int j = MathHelper.floor(axisalignedbb.d + 1.0D);
|
|
int k = MathHelper.floor(axisalignedbb.b);
|
|
int l = MathHelper.floor(axisalignedbb.e + 1.0D);
|
|
int i1 = MathHelper.floor(axisalignedbb.c);
|
|
int j1 = MathHelper.floor(axisalignedbb.f + 1.0D);
|
|
|
|
for (int k1 = i; k1 < j; ++k1) {
|
|
for (int l1 = k; l1 < l; ++l1) {
|
|
for (int i2 = i1; i2 < j1; ++i2) {
|
|
Block block = Block.byId[this.getTypeId(k1, l1, i2)];
|
|
|
|
if (block != null && block.material == material) {
|
|
int j2 = this.getData(k1, l1, i2);
|
|
double d0 = (double) (l1 + 1);
|
|
|
|
if (j2 < 8) {
|
|
d0 = (double) (l1 + 1) - (double) j2 / 8.0D;
|
|
}
|
|
|
|
if (d0 >= axisalignedbb.b) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
public Explosion a(Entity entity, double d0, double d1, double d2, float f) {
|
|
return this.createExplosion(entity, d0, d1, d2, f, false);
|
|
}
|
|
|
|
public Explosion createExplosion(Entity entity, double d0, double d1, double d2, float f, boolean flag) {
|
|
Explosion explosion = new Explosion(this, entity, d0, d1, d2, f);
|
|
|
|
explosion.a = flag;
|
|
explosion.a();
|
|
explosion.a(true);
|
|
return explosion;
|
|
}
|
|
|
|
public float a(Vec3D vec3d, AxisAlignedBB axisalignedbb) {
|
|
double d0 = 1.0D / ((axisalignedbb.d - axisalignedbb.a) * 2.0D + 1.0D);
|
|
double d1 = 1.0D / ((axisalignedbb.e - axisalignedbb.b) * 2.0D + 1.0D);
|
|
double d2 = 1.0D / ((axisalignedbb.f - axisalignedbb.c) * 2.0D + 1.0D);
|
|
int i = 0;
|
|
int j = 0;
|
|
|
|
for (float f = 0.0F; f <= 1.0F; f = (float) ((double) f + d0)) {
|
|
for (float f1 = 0.0F; f1 <= 1.0F; f1 = (float) ((double) f1 + d1)) {
|
|
for (float f2 = 0.0F; f2 <= 1.0F; f2 = (float) ((double) f2 + d2)) {
|
|
double d3 = axisalignedbb.a + (axisalignedbb.d - axisalignedbb.a) * (double) f;
|
|
double d4 = axisalignedbb.b + (axisalignedbb.e - axisalignedbb.b) * (double) f1;
|
|
double d5 = axisalignedbb.c + (axisalignedbb.f - axisalignedbb.c) * (double) f2;
|
|
|
|
if (this.a(Vec3D.create(d3, d4, d5), vec3d) == null) {
|
|
++i;
|
|
}
|
|
|
|
++j;
|
|
}
|
|
}
|
|
}
|
|
|
|
return (float) i / (float) j;
|
|
}
|
|
|
|
public TileEntity getTileEntity(int i, int j, int k) {
|
|
Chunk chunk = this.getChunkAt(i >> 4, k >> 4);
|
|
|
|
return chunk != null ? chunk.d(i & 15, j, k & 15) : null;
|
|
}
|
|
|
|
public void setTileEntity(int i, int j, int k, TileEntity tileentity) {
|
|
Chunk chunk = this.getChunkAt(i >> 4, k >> 4);
|
|
|
|
if (chunk != null) {
|
|
chunk.a(i & 15, j, k & 15, tileentity);
|
|
}
|
|
}
|
|
|
|
public void n(int i, int j, int k) {
|
|
Chunk chunk = this.getChunkAt(i >> 4, k >> 4);
|
|
|
|
if (chunk != null) {
|
|
chunk.e(i & 15, j, k & 15);
|
|
}
|
|
}
|
|
|
|
public boolean d(int i, int j, int k) {
|
|
Block block = Block.byId[this.getTypeId(i, j, k)];
|
|
|
|
return block == null ? false : block.a();
|
|
}
|
|
|
|
public boolean doLighting() {
|
|
if (this.J >= 50) {
|
|
return false;
|
|
} else {
|
|
++this.J;
|
|
|
|
try {
|
|
int i = 500;
|
|
|
|
boolean flag;
|
|
|
|
while (this.w.size() > 0) {
|
|
--i;
|
|
if (i <= 0) {
|
|
flag = true;
|
|
return flag;
|
|
}
|
|
|
|
((MetadataChunkBlock) this.w.remove(this.w.size() - 1)).a(this);
|
|
}
|
|
|
|
flag = false;
|
|
return flag;
|
|
} finally {
|
|
--this.J;
|
|
}
|
|
}
|
|
}
|
|
|
|
public void a(EnumSkyBlock enumskyblock, int i, int j, int k, int l, int i1, int j1) {
|
|
this.a(enumskyblock, i, j, k, l, i1, j1, true);
|
|
}
|
|
|
|
public void a(EnumSkyBlock enumskyblock, int i, int j, int k, int l, int i1, int j1, boolean flag) {
|
|
if (!this.worldProvider.e || enumskyblock != EnumSkyBlock.SKY) {
|
|
++u;
|
|
if (u == 50) {
|
|
--u;
|
|
} else {
|
|
int k1 = (l + i) / 2;
|
|
int l1 = (j1 + k) / 2;
|
|
|
|
if (!this.isLoaded(k1, 64, l1)) {
|
|
--u;
|
|
} else if (!this.b(k1, l1).g()) {
|
|
int i2 = this.w.size();
|
|
int j2;
|
|
|
|
if (flag) {
|
|
j2 = 5;
|
|
if (j2 > i2) {
|
|
j2 = i2;
|
|
}
|
|
|
|
for (int k2 = 0; k2 < j2; ++k2) {
|
|
MetadataChunkBlock metadatachunkblock = (MetadataChunkBlock) this.w.get(this.w.size() - k2 - 1);
|
|
|
|
if (metadatachunkblock.a == enumskyblock && metadatachunkblock.a(i, j, k, l, i1, j1)) {
|
|
--u;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
this.w.add(new MetadataChunkBlock(enumskyblock, i, j, k, l, i1, j1));
|
|
j2 = 1000000;
|
|
if (this.w.size() > 1000000) {
|
|
System.out.println("More than " + j2 + " updates, aborting lighting updates");
|
|
this.w.clear();
|
|
}
|
|
|
|
--u;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public void g() {
|
|
int i = this.a(1.0F);
|
|
|
|
if (i != this.f) {
|
|
this.f = i;
|
|
}
|
|
}
|
|
|
|
public void setSpawnFlags(boolean flag, boolean flag1) {
|
|
this.allowMonsters = flag;
|
|
this.allowAnimals = flag1;
|
|
}
|
|
|
|
public void doTick() {
|
|
this.i();
|
|
long i;
|
|
|
|
if (this.everyoneDeeplySleeping()) {
|
|
boolean flag = false;
|
|
|
|
if (this.allowMonsters && this.spawnMonsters >= 1) {
|
|
flag = SpawnerCreature.a(this, this.players);
|
|
}
|
|
|
|
if (!flag) {
|
|
i = this.worldData.f() + 24000L;
|
|
this.worldData.a(i - i % 24000L);
|
|
this.s();
|
|
}
|
|
}
|
|
|
|
// CraftBukkit start -- Only call spawner if we have players online and the world allows for mobs or animals
|
|
if ((this.allowMonsters || this.allowAnimals) && (this instanceof WorldServer && ((WorldServer) this).getServer().getHandle().players.size() > 0)) {
|
|
SpawnerCreature.spawnEntities(this, this.allowMonsters, this.allowAnimals);
|
|
}
|
|
// CraftBukkit end
|
|
|
|
this.chunkProvider.unloadChunks();
|
|
int j = this.a(1.0F);
|
|
|
|
if (j != this.f) {
|
|
this.f = j;
|
|
|
|
for (int k = 0; k < this.p.size(); ++k) {
|
|
((IWorldAccess) this.p.get(k)).a();
|
|
}
|
|
}
|
|
|
|
i = this.worldData.f() + 1L;
|
|
if (i % (long) this.k == 0L) {
|
|
this.save(false, (IProgressUpdate) null);
|
|
}
|
|
|
|
this.worldData.a(i);
|
|
this.a(false);
|
|
this.j();
|
|
}
|
|
|
|
private void x() {
|
|
if (this.worldData.l()) {
|
|
this.C = 1.0F;
|
|
if (this.worldData.j()) {
|
|
this.E = 1.0F;
|
|
}
|
|
}
|
|
}
|
|
|
|
protected void i() {
|
|
if (!this.worldProvider.e) {
|
|
if (this.F > 0) {
|
|
--this.F;
|
|
}
|
|
|
|
int i = this.worldData.k();
|
|
|
|
if (i <= 0) {
|
|
if (this.worldData.j()) {
|
|
this.worldData.b(this.random.nextInt(12000) + 3600);
|
|
} else {
|
|
this.worldData.b(this.random.nextInt(168000) + 12000);
|
|
}
|
|
} else {
|
|
--i;
|
|
this.worldData.b(i);
|
|
if (i <= 0) {
|
|
this.worldData.a(!this.worldData.j());
|
|
}
|
|
}
|
|
|
|
int j = this.worldData.m();
|
|
|
|
if (j <= 0) {
|
|
if (this.worldData.l()) {
|
|
this.worldData.c(this.random.nextInt(12000) + 12000);
|
|
} else {
|
|
this.worldData.c(this.random.nextInt(168000) + 12000);
|
|
}
|
|
} else {
|
|
--j;
|
|
this.worldData.c(j);
|
|
if (j <= 0) {
|
|
this.worldData.b(!this.worldData.l());
|
|
}
|
|
}
|
|
|
|
this.B = this.C;
|
|
if (this.worldData.l()) {
|
|
this.C = (float) ((double) this.C + 0.01D);
|
|
} else {
|
|
this.C = (float) ((double) this.C - 0.01D);
|
|
}
|
|
|
|
if (this.C < 0.0F) {
|
|
this.C = 0.0F;
|
|
}
|
|
|
|
if (this.C > 1.0F) {
|
|
this.C = 1.0F;
|
|
}
|
|
|
|
this.D = this.E;
|
|
if (this.worldData.j()) {
|
|
this.E = (float) ((double) this.E + 0.01D);
|
|
} else {
|
|
this.E = (float) ((double) this.E - 0.01D);
|
|
}
|
|
|
|
if (this.E < 0.0F) {
|
|
this.E = 0.0F;
|
|
}
|
|
|
|
if (this.E > 1.0F) {
|
|
this.E = 1.0F;
|
|
}
|
|
}
|
|
}
|
|
|
|
private void y() {
|
|
this.worldData.c(0);
|
|
this.worldData.b(false);
|
|
this.worldData.b(0);
|
|
this.worldData.a(false);
|
|
}
|
|
|
|
protected void j() {
|
|
this.M.clear();
|
|
|
|
int i;
|
|
int j;
|
|
int k;
|
|
int l;
|
|
|
|
for (int i1 = 0; i1 < this.players.size(); ++i1) {
|
|
EntityHuman entityhuman = (EntityHuman) this.players.get(i1);
|
|
|
|
i = MathHelper.floor(entityhuman.locX / 16.0D);
|
|
j = MathHelper.floor(entityhuman.locZ / 16.0D);
|
|
byte b0 = 9;
|
|
|
|
for (k = -b0; k <= b0; ++k) {
|
|
for (l = -b0; l <= b0; ++l) {
|
|
this.M.add(new ChunkCoordIntPair(k + i, l + j));
|
|
}
|
|
}
|
|
}
|
|
|
|
if (this.N > 0) {
|
|
--this.N;
|
|
}
|
|
|
|
Iterator iterator = this.M.iterator();
|
|
|
|
while (iterator.hasNext()) {
|
|
ChunkCoordIntPair chunkcoordintpair = (ChunkCoordIntPair) iterator.next();
|
|
|
|
i = chunkcoordintpair.x * 16;
|
|
j = chunkcoordintpair.z * 16;
|
|
Chunk chunk = this.getChunkAt(chunkcoordintpair.x, chunkcoordintpair.z);
|
|
int j1;
|
|
int k1;
|
|
int l1;
|
|
|
|
if (this.N == 0) {
|
|
this.g = this.g * 3 + this.h;
|
|
k = this.g >> 2;
|
|
l = k & 15;
|
|
j1 = k >> 8 & 15;
|
|
k1 = k >> 16 & 127;
|
|
l1 = chunk.getTypeId(l, k1, j1);
|
|
l += i;
|
|
j1 += j;
|
|
if (l1 == 0 && this.getLightLevel(l, k1, j1) <= this.random.nextInt(8) && this.a(EnumSkyBlock.SKY, l, k1, j1) <= 0) {
|
|
EntityHuman entityhuman1 = this.a((double) l + 0.5D, (double) k1 + 0.5D, (double) j1 + 0.5D, 8.0D);
|
|
|
|
if (entityhuman1 != null && entityhuman1.d((double) l + 0.5D, (double) k1 + 0.5D, (double) j1 + 0.5D) > 4.0D) {
|
|
this.makeSound((double) l + 0.5D, (double) k1 + 0.5D, (double) j1 + 0.5D, "ambient.cave.cave", 0.7F, 0.8F + this.random.nextFloat() * 0.2F);
|
|
this.N = this.random.nextInt(12000) + 6000;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (this.random.nextInt(100000) == 0 && this.v() && this.u()) {
|
|
this.g = this.g * 3 + this.h;
|
|
k = this.g >> 2;
|
|
l = i + (k & 15);
|
|
j1 = j + (k >> 8 & 15);
|
|
k1 = this.e(l, j1);
|
|
if (this.q(l, k1, j1)) {
|
|
this.a((Entity) (new EntityWeatherStorm(this, (double) l, (double) k1, (double) j1)));
|
|
this.F = 2;
|
|
}
|
|
}
|
|
|
|
int i2;
|
|
|
|
if (this.random.nextInt(16) == 0 && this.v()) {
|
|
this.g = this.g * 3 + this.h;
|
|
k = this.g >> 2;
|
|
l = k & 15;
|
|
j1 = k >> 8 & 15;
|
|
k1 = this.e(l + i, j1 + j);
|
|
if (this.getWorldChunkManager().getBiome(l + i, j1 + j).c() && k1 >= 0 && k1 < 128 && chunk.a(EnumSkyBlock.BLOCK, l, k1, j1) < 10) {
|
|
l1 = chunk.getTypeId(l, k1 - 1, j1);
|
|
i2 = chunk.getTypeId(l, k1, j1);
|
|
if (i2 == 0 && Block.SNOW.canPlace(this, l + i, k1, j1 + j) && l1 != 0 && l1 != Block.ICE.id && Block.byId[l1].material.isSolid()) {
|
|
this.setTypeId(l + i, k1, j1 + j, Block.SNOW.id);
|
|
}
|
|
|
|
if (l1 == Block.STATIONARY_WATER.id && chunk.getData(l, k1 - 1, j1) == 0) {
|
|
this.setTypeId(l + i, k1 - 1, j1 + j, Block.ICE.id);
|
|
}
|
|
}
|
|
}
|
|
|
|
for (k = 0; k < 80; ++k) {
|
|
this.g = this.g * 3 + this.h;
|
|
l = this.g >> 2;
|
|
j1 = l & 15;
|
|
k1 = l >> 8 & 15;
|
|
l1 = l >> 16 & 127;
|
|
i2 = chunk.b[j1 << 11 | k1 << 7 | l1] & 255;
|
|
if (Block.n[i2]) {
|
|
Block.byId[i2].a(this, j1 + i, l1, k1 + j, this.random);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public boolean a(boolean flag) {
|
|
int i = this.y.size();
|
|
|
|
if (i != this.z.size()) {
|
|
throw new IllegalStateException("TickNextTick list out of synch");
|
|
} else {
|
|
if (i > 1000) {
|
|
i = 1000;
|
|
}
|
|
|
|
for (int j = 0; j < i; ++j) {
|
|
NextTickListEntry nextticklistentry = (NextTickListEntry) this.y.first();
|
|
|
|
if (!flag && nextticklistentry.e > this.worldData.f()) {
|
|
break;
|
|
}
|
|
|
|
this.y.remove(nextticklistentry);
|
|
this.z.remove(nextticklistentry);
|
|
byte b0 = 8;
|
|
|
|
if (this.a(nextticklistentry.a - b0, nextticklistentry.b - b0, nextticklistentry.c - b0, nextticklistentry.a + b0, nextticklistentry.b + b0, nextticklistentry.c + b0)) {
|
|
int k = this.getTypeId(nextticklistentry.a, nextticklistentry.b, nextticklistentry.c);
|
|
|
|
if (k == nextticklistentry.d && k > 0) {
|
|
Block.byId[k].a(this, nextticklistentry.a, nextticklistentry.b, nextticklistentry.c, this.random);
|
|
}
|
|
}
|
|
}
|
|
|
|
return this.y.size() != 0;
|
|
}
|
|
}
|
|
|
|
public List b(Entity entity, AxisAlignedBB axisalignedbb) {
|
|
this.O.clear();
|
|
int i = MathHelper.floor((axisalignedbb.a - 2.0D) / 16.0D);
|
|
int j = MathHelper.floor((axisalignedbb.d + 2.0D) / 16.0D);
|
|
int k = MathHelper.floor((axisalignedbb.c - 2.0D) / 16.0D);
|
|
int l = MathHelper.floor((axisalignedbb.f + 2.0D) / 16.0D);
|
|
|
|
for (int i1 = i; i1 <= j; ++i1) {
|
|
for (int j1 = k; j1 <= l; ++j1) {
|
|
if (this.isChunkLoaded(i1, j1)) {
|
|
this.getChunkAt(i1, j1).a(entity, axisalignedbb, this.O);
|
|
}
|
|
}
|
|
}
|
|
|
|
return this.O;
|
|
}
|
|
|
|
public List a(Class oclass, AxisAlignedBB axisalignedbb) {
|
|
int i = MathHelper.floor((axisalignedbb.a - 2.0D) / 16.0D);
|
|
int j = MathHelper.floor((axisalignedbb.d + 2.0D) / 16.0D);
|
|
int k = MathHelper.floor((axisalignedbb.c - 2.0D) / 16.0D);
|
|
int l = MathHelper.floor((axisalignedbb.f + 2.0D) / 16.0D);
|
|
ArrayList arraylist = new ArrayList();
|
|
|
|
for (int i1 = i; i1 <= j; ++i1) {
|
|
for (int j1 = k; j1 <= l; ++j1) {
|
|
if (this.isChunkLoaded(i1, j1)) {
|
|
this.getChunkAt(i1, j1).a(oclass, axisalignedbb, arraylist);
|
|
}
|
|
}
|
|
}
|
|
|
|
return arraylist;
|
|
}
|
|
|
|
public void b(int i, int j, int k, TileEntity tileentity) {
|
|
if (this.isLoaded(i, j, k)) {
|
|
this.b(i, k).f();
|
|
}
|
|
|
|
for (int l = 0; l < this.p.size(); ++l) {
|
|
((IWorldAccess) this.p.get(l)).a(i, j, k, tileentity);
|
|
}
|
|
}
|
|
|
|
public int a(Class oclass) {
|
|
int i = 0;
|
|
|
|
for (int j = 0; j < this.entityList.size(); ++j) {
|
|
Entity entity = (Entity) this.entityList.get(j);
|
|
|
|
if (oclass.isAssignableFrom(entity.getClass())) {
|
|
++i;
|
|
}
|
|
}
|
|
|
|
return i;
|
|
}
|
|
|
|
public void a(List list) {
|
|
// CraftBukkit start
|
|
Entity entity = null;
|
|
for (int i = 0; i < list.size(); ++i) {
|
|
entity = (Entity) list.get(i);
|
|
// CraftBukkit start
|
|
if (entity instanceof EntityLiving && !(entity instanceof EntityPlayer)) {
|
|
CreatureSpawnEvent event = CraftEventFactory.callCreatureSpawnEvent((EntityLiving) entity);
|
|
if (event.isCancelled()) {
|
|
continue;
|
|
}
|
|
}
|
|
|
|
this.entityList.add(entity);
|
|
// CraftBukkit end
|
|
this.c((Entity) list.get(i));
|
|
}
|
|
}
|
|
|
|
public void b(List list) {
|
|
this.x.addAll(list);
|
|
}
|
|
|
|
public boolean a(int i, int j, int k, int l, boolean flag) {
|
|
int i1 = this.getTypeId(j, k, l);
|
|
Block block = Block.byId[i1];
|
|
Block block1 = Block.byId[i];
|
|
AxisAlignedBB axisalignedbb = block1.d(this, j, k, l);
|
|
|
|
if (flag) {
|
|
axisalignedbb = null;
|
|
}
|
|
|
|
// CraftBukkit start - We dont want to allow the user to override the bounding box check
|
|
boolean defaultReturn = axisalignedbb != null && !this.containsEntity(axisalignedbb) ? false : (block != Block.WATER && block != Block.STATIONARY_WATER && block != Block.LAVA && block != Block.STATIONARY_LAVA && block != Block.FIRE && block != Block.SNOW ? i > 0 && block == null && block1.canPlace(this, j, k, l) : true);
|
|
|
|
if (axisalignedbb != null && !this.containsEntity(axisalignedbb)) {
|
|
return false;
|
|
}
|
|
|
|
BlockCanBuildEvent event = new BlockCanBuildEvent(((WorldServer) this).getWorld().getBlockAt(j, k, l), i, defaultReturn);
|
|
((WorldServer) this).getServer().getPluginManager().callEvent(event);
|
|
|
|
return event.isBuildable();
|
|
// CraftBukkit end
|
|
}
|
|
|
|
public PathEntity findPath(Entity entity, Entity entity1, float f) {
|
|
int i = MathHelper.floor(entity.locX);
|
|
int j = MathHelper.floor(entity.locY);
|
|
int k = MathHelper.floor(entity.locZ);
|
|
int l = (int) (f + 16.0F);
|
|
int i1 = i - l;
|
|
int j1 = j - l;
|
|
int k1 = k - l;
|
|
int l1 = i + l;
|
|
int i2 = j + l;
|
|
int j2 = k + l;
|
|
ChunkCache chunkcache = new ChunkCache(this, i1, j1, k1, l1, i2, j2);
|
|
|
|
return (new Pathfinder(chunkcache)).a(entity, entity1, f);
|
|
}
|
|
|
|
public PathEntity a(Entity entity, int i, int j, int k, float f) {
|
|
int l = MathHelper.floor(entity.locX);
|
|
int i1 = MathHelper.floor(entity.locY);
|
|
int j1 = MathHelper.floor(entity.locZ);
|
|
int k1 = (int) (f + 8.0F);
|
|
int l1 = l - k1;
|
|
int i2 = i1 - k1;
|
|
int j2 = j1 - k1;
|
|
int k2 = l + k1;
|
|
int l2 = i1 + k1;
|
|
int i3 = j1 + k1;
|
|
ChunkCache chunkcache = new ChunkCache(this, l1, i2, j2, k2, l2, i3);
|
|
|
|
return (new Pathfinder(chunkcache)).a(entity, i, j, k, f);
|
|
}
|
|
|
|
public boolean isBlockFacePowered(int i, int j, int k, int l) {
|
|
int i1 = this.getTypeId(i, j, k);
|
|
|
|
return i1 == 0 ? false : Block.byId[i1].c(this, i, j, k, l);
|
|
}
|
|
|
|
public boolean isBlockPowered(int i, int j, int k) {
|
|
return this.isBlockFacePowered(i, j - 1, k, 0) ? true : (this.isBlockFacePowered(i, j + 1, k, 1) ? true : (this.isBlockFacePowered(i, j, k - 1, 2) ? true : (this.isBlockFacePowered(i, j, k + 1, 3) ? true : (this.isBlockFacePowered(i - 1, j, k, 4) ? true : this.isBlockFacePowered(i + 1, j, k, 5)))));
|
|
}
|
|
|
|
public boolean isBlockFaceIndirectlyPowered(int i, int j, int k, int l) {
|
|
if (this.d(i, j, k)) {
|
|
return this.isBlockPowered(i, j, k);
|
|
} else {
|
|
int i1 = this.getTypeId(i, j, k);
|
|
|
|
return i1 == 0 ? false : Block.byId[i1].b(this, i, j, k, l);
|
|
}
|
|
}
|
|
|
|
public boolean isBlockIndirectlyPowered(int i, int j, int k) {
|
|
return this.isBlockFaceIndirectlyPowered(i, j - 1, k, 0) ? true : (this.isBlockFaceIndirectlyPowered(i, j + 1, k, 1) ? true : (this.isBlockFaceIndirectlyPowered(i, j, k - 1, 2) ? true : (this.isBlockFaceIndirectlyPowered(i, j, k + 1, 3) ? true : (this.isBlockFaceIndirectlyPowered(i - 1, j, k, 4) ? true : this.isBlockFaceIndirectlyPowered(i + 1, j, k, 5)))));
|
|
}
|
|
|
|
public EntityHuman a(Entity entity, double d0) {
|
|
return this.a(entity.locX, entity.locY, entity.locZ, d0);
|
|
}
|
|
|
|
public EntityHuman a(double d0, double d1, double d2, double d3) {
|
|
double d4 = -1.0D;
|
|
EntityHuman entityhuman = null;
|
|
|
|
for (int i = 0; i < this.players.size(); ++i) {
|
|
EntityHuman entityhuman1 = (EntityHuman) this.players.get(i);
|
|
double d5 = entityhuman1.d(d0, d1, d2);
|
|
|
|
if ((d3 < 0.0D || d5 < d3 * d3) && (d4 == -1.0D || d5 < d4)) {
|
|
d4 = d5;
|
|
entityhuman = entityhuman1;
|
|
}
|
|
}
|
|
|
|
return entityhuman;
|
|
}
|
|
|
|
public EntityHuman a(String s) {
|
|
for (int i = 0; i < this.players.size(); ++i) {
|
|
if (s.equals(((EntityHuman) this.players.get(i)).name)) {
|
|
return (EntityHuman) this.players.get(i);
|
|
}
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
public byte[] c(int i, int j, int k, int l, int i1, int j1) {
|
|
byte[] abyte = new byte[l * i1 * j1 * 5 / 2];
|
|
int k1 = i >> 4;
|
|
int l1 = k >> 4;
|
|
int i2 = i + l - 1 >> 4;
|
|
int j2 = k + j1 - 1 >> 4;
|
|
int k2 = 0;
|
|
int l2 = j;
|
|
int i3 = j + i1;
|
|
|
|
if (j < 0) {
|
|
l2 = 0;
|
|
}
|
|
|
|
if (i3 > 128) {
|
|
i3 = 128;
|
|
}
|
|
|
|
for (int j3 = k1; j3 <= i2; ++j3) {
|
|
int k3 = i - j3 * 16;
|
|
int l3 = i + l - j3 * 16;
|
|
|
|
if (k3 < 0) {
|
|
k3 = 0;
|
|
}
|
|
|
|
if (l3 > 16) {
|
|
l3 = 16;
|
|
}
|
|
|
|
for (int i4 = l1; i4 <= j2; ++i4) {
|
|
int j4 = k - i4 * 16;
|
|
int k4 = k + j1 - i4 * 16;
|
|
|
|
if (j4 < 0) {
|
|
j4 = 0;
|
|
}
|
|
|
|
if (k4 > 16) {
|
|
k4 = 16;
|
|
}
|
|
|
|
k2 = this.getChunkAt(j3, i4).a(abyte, k3, l2, j4, l3, i3, k4, k2);
|
|
}
|
|
}
|
|
|
|
return abyte;
|
|
}
|
|
|
|
public void k() {
|
|
this.r.b();
|
|
}
|
|
|
|
public void setTime(long i) {
|
|
this.worldData.a(i);
|
|
}
|
|
|
|
public long getSeed() {
|
|
return this.worldData.b();
|
|
}
|
|
|
|
public long getTime() {
|
|
return this.worldData.f();
|
|
}
|
|
|
|
public ChunkCoordinates getSpawn() {
|
|
return new ChunkCoordinates(this.worldData.c(), this.worldData.d(), this.worldData.e());
|
|
}
|
|
|
|
public boolean a(EntityHuman entityhuman, int i, int j, int k) {
|
|
return true;
|
|
}
|
|
|
|
public void a(Entity entity, byte b0) {}
|
|
|
|
public IChunkProvider o() {
|
|
return this.chunkProvider;
|
|
}
|
|
|
|
public void d(int i, int j, int k, int l, int i1) {
|
|
int j1 = this.getTypeId(i, j, k);
|
|
|
|
if (j1 > 0) {
|
|
Block.byId[j1].a(this, i, j, k, l, i1);
|
|
}
|
|
}
|
|
|
|
public IDataManager p() {
|
|
return this.r;
|
|
}
|
|
|
|
public WorldData q() {
|
|
return this.worldData;
|
|
}
|
|
|
|
public void everyoneSleeping() {
|
|
this.H = !this.players.isEmpty();
|
|
Iterator iterator = this.players.iterator();
|
|
|
|
while (iterator.hasNext()) {
|
|
EntityHuman entityhuman = (EntityHuman) iterator.next();
|
|
|
|
// CraftBukkit
|
|
if (!entityhuman.isSleeping() && !entityhuman.fauxSleeping) {
|
|
this.H = false;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// CraftBukkit start
|
|
// Calls the method that checks to see if players are sleeping
|
|
// Called by CraftPlayer.setPermanentSleeping()
|
|
public void checkSleepStatus() {
|
|
if (!isStatic) {
|
|
everyoneSleeping();
|
|
}
|
|
}
|
|
// CraftBukkit end
|
|
|
|
protected void s() {
|
|
this.H = false;
|
|
Iterator iterator = this.players.iterator();
|
|
|
|
while (iterator.hasNext()) {
|
|
EntityHuman entityhuman = (EntityHuman) iterator.next();
|
|
|
|
if (entityhuman.isSleeping()) {
|
|
entityhuman.a(false, false, true);
|
|
}
|
|
}
|
|
|
|
this.y();
|
|
}
|
|
|
|
public boolean everyoneDeeplySleeping() {
|
|
if (this.H && !this.isStatic) {
|
|
Iterator iterator = this.players.iterator();
|
|
|
|
// CraftBukkit start
|
|
boolean foundActualSleepers = false;
|
|
|
|
// This allows us to assume that some people are in bed
|
|
// but not really, allowing time to pass in spite of AFKers
|
|
|
|
EntityHuman entityhuman;
|
|
|
|
do {
|
|
if (!iterator.hasNext()) {
|
|
return foundActualSleepers;
|
|
}
|
|
|
|
entityhuman = (EntityHuman) iterator.next();
|
|
if (entityhuman.isDeeplySleeping()) {
|
|
foundActualSleepers = true;
|
|
}
|
|
} while (entityhuman.isDeeplySleeping() || entityhuman.fauxSleeping);
|
|
// CraftBukkit end
|
|
|
|
return false;
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public float c(float f) {
|
|
return (this.D + (this.E - this.D) * f) * this.d(f);
|
|
}
|
|
|
|
public float d(float f) {
|
|
return this.B + (this.C - this.B) * f;
|
|
}
|
|
|
|
public boolean u() {
|
|
return (double) this.c(1.0F) > 0.9D;
|
|
}
|
|
|
|
public boolean v() {
|
|
return (double) this.d(1.0F) > 0.2D;
|
|
}
|
|
|
|
public boolean q(int i, int j, int k) {
|
|
if (!this.v()) {
|
|
return false;
|
|
} else if (!this.isChunkLoaded(i, j, k)) {
|
|
return false;
|
|
} else if (this.e(i, k) > j) {
|
|
return false;
|
|
} else {
|
|
BiomeBase biomebase = this.getWorldChunkManager().getBiome(i, k);
|
|
|
|
return biomebase.c() ? false : biomebase.d();
|
|
}
|
|
}
|
|
}
|