f37381ea8a
Removes synchronization from sending packets Makes normal packet sends no longer need to be wrapped and queued like it use to work. Adds more packet queue immunities on top of keep alive to let the following scenarios go out without delay: - Keep Alive - Chat - Kick - All of the packets during the Player Joined World event Hoping that latter one helps join timeout issues more too for slow connections. Removes processing packet queue off of main thread - for the few cases where it is allowed, order is not necessary nor should it even be happening concurrently in first place (handshaking/login/status) Ensures packets sent asynchronously are dispatched on main thread This helps ensure safety for ProtocolLib as packet listeners are commonly accessing world state. This will allow you to schedule a packet to be sent async, but itll be dispatched sync for packet listeners to process. This should solve some deadlock risks This may provide a decent performance improvement because thread synchronization incurs a cache reset so by avoiding ever entering a synchronized block, we get to avoid that, and packet sending is a really hot activity.
46 Zeilen
2.3 KiB
Diff
46 Zeilen
2.3 KiB
Diff
From 93c5f228e9cf15809c3bb58aa9053697d17e7131 Mon Sep 17 00:00:00 2001
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From: chickeneer <emcchickeneer@gmail.com>
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Date: Tue, 17 Mar 2020 14:18:50 -0500
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Subject: [PATCH] Do not allow bees to load chunks for beehives
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diff --git a/src/main/java/net/minecraft/server/EntityBee.java b/src/main/java/net/minecraft/server/EntityBee.java
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index c7d79efdf6e..dd1d246aeb5 100644
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--- a/src/main/java/net/minecraft/server/EntityBee.java
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+++ b/src/main/java/net/minecraft/server/EntityBee.java
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@@ -315,6 +315,7 @@ public class EntityBee extends EntityAnimal implements EntityBird {
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if (this.hivePos == null) {
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return false;
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} else {
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+ if (!this.world.isLoadedAndInBounds(hivePos)) return false; // Paper
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TileEntity tileentity = this.world.getTileEntity(this.hivePos);
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return tileentity instanceof TileEntityBeehive && ((TileEntityBeehive) tileentity).d();
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@@ -334,6 +335,7 @@ public class EntityBee extends EntityAnimal implements EntityBird {
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}
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private boolean i(BlockPosition blockposition) {
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+ if (!this.world.isLoadedAndInBounds(blockposition)) return false; // Paper
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TileEntity tileentity = this.world.getTileEntity(blockposition);
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return tileentity instanceof TileEntityBeehive ? !((TileEntityBeehive) tileentity).isFull() : false;
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@@ -593,6 +595,7 @@ public class EntityBee extends EntityAnimal implements EntityBird {
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@Override
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public boolean g() {
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if (EntityBee.this.hasHivePos() && EntityBee.this.eI() && EntityBee.this.hivePos.a((IPosition) EntityBee.this.getPositionVector(), 2.0D)) {
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+ if (!EntityBee.this.world.isLoadedAndInBounds(EntityBee.this.hivePos)) return false; // Paper
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TileEntity tileentity = EntityBee.this.world.getTileEntity(EntityBee.this.hivePos);
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if (tileentity instanceof TileEntityBeehive) {
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@@ -616,6 +619,7 @@ public class EntityBee extends EntityAnimal implements EntityBird {
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@Override
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public void c() {
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+ if (!EntityBee.this.world.isLoadedAndInBounds(EntityBee.this.hivePos)) return; // Paper
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TileEntity tileentity = EntityBee.this.world.getTileEntity(EntityBee.this.hivePos);
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if (tileentity instanceof TileEntityBeehive) {
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--
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2.26.2
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