f37381ea8a
Removes synchronization from sending packets Makes normal packet sends no longer need to be wrapped and queued like it use to work. Adds more packet queue immunities on top of keep alive to let the following scenarios go out without delay: - Keep Alive - Chat - Kick - All of the packets during the Player Joined World event Hoping that latter one helps join timeout issues more too for slow connections. Removes processing packet queue off of main thread - for the few cases where it is allowed, order is not necessary nor should it even be happening concurrently in first place (handshaking/login/status) Ensures packets sent asynchronously are dispatched on main thread This helps ensure safety for ProtocolLib as packet listeners are commonly accessing world state. This will allow you to schedule a packet to be sent async, but itll be dispatched sync for packet listeners to process. This should solve some deadlock risks This may provide a decent performance improvement because thread synchronization incurs a cache reset so by avoiding ever entering a synchronized block, we get to avoid that, and packet sending is a really hot activity.
22 Zeilen
1001 B
Diff
22 Zeilen
1001 B
Diff
From f4a127bb46e7480a5709c3ba832b87e5fec90e0c Mon Sep 17 00:00:00 2001
|
|
From: Shane Freeder <theboyetronic@gmail.com>
|
|
Date: Sat, 7 Mar 2020 00:07:51 +0000
|
|
Subject: [PATCH] Validate tripwire hook placement before update
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/BlockTripwireHook.java b/src/main/java/net/minecraft/server/BlockTripwireHook.java
|
|
index 1b9d889af6b..a5e6e94fe0d 100644
|
|
--- a/src/main/java/net/minecraft/server/BlockTripwireHook.java
|
|
+++ b/src/main/java/net/minecraft/server/BlockTripwireHook.java
|
|
@@ -149,6 +149,7 @@ public class BlockTripwireHook extends Block {
|
|
|
|
this.a(world, blockposition, flag4, flag5, flag2, flag3);
|
|
if (!flag) {
|
|
+ if (world.getType(blockposition).getBlock() == Blocks.TRIPWIRE_HOOK) // Paper - validate
|
|
world.setTypeAndData(blockposition, (IBlockData) iblockdata3.set(BlockTripwireHook.FACING, enumdirection), 3);
|
|
if (flag1) {
|
|
this.a(world, blockposition, enumdirection);
|
|
--
|
|
2.26.2
|
|
|