f37381ea8a
Removes synchronization from sending packets Makes normal packet sends no longer need to be wrapped and queued like it use to work. Adds more packet queue immunities on top of keep alive to let the following scenarios go out without delay: - Keep Alive - Chat - Kick - All of the packets during the Player Joined World event Hoping that latter one helps join timeout issues more too for slow connections. Removes processing packet queue off of main thread - for the few cases where it is allowed, order is not necessary nor should it even be happening concurrently in first place (handshaking/login/status) Ensures packets sent asynchronously are dispatched on main thread This helps ensure safety for ProtocolLib as packet listeners are commonly accessing world state. This will allow you to schedule a packet to be sent async, but itll be dispatched sync for packet listeners to process. This should solve some deadlock risks This may provide a decent performance improvement because thread synchronization incurs a cache reset so by avoiding ever entering a synchronized block, we get to avoid that, and packet sending is a really hot activity.
68 Zeilen
3.1 KiB
Diff
68 Zeilen
3.1 KiB
Diff
From 294494a32012632470ca8fc99e7ff36a9c9f3027 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <Blake.Galbreath@GMail.com>
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Date: Wed, 18 Dec 2019 22:21:35 -0600
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Subject: [PATCH] MC-145656 Fix Follow Range Initial Target
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 1c703e48e99..e89ad807ed9 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -621,4 +621,9 @@ public class PaperWorldConfig {
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private void pillagerSettings() {
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disablePillagerPatrols = getBoolean("game-mechanics.disable-pillager-patrols", disablePillagerPatrols);
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}
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+
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+ public boolean entitiesTargetWithFollowRange = false;
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+ private void entitiesTargetWithFollowRange() {
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+ entitiesTargetWithFollowRange = getBoolean("entities-target-with-follow-range", entitiesTargetWithFollowRange);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/PathfinderGoalNearestAttackableTarget.java b/src/main/java/net/minecraft/server/PathfinderGoalNearestAttackableTarget.java
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index cd17bf2be53..b85e67a85d1 100644
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--- a/src/main/java/net/minecraft/server/PathfinderGoalNearestAttackableTarget.java
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+++ b/src/main/java/net/minecraft/server/PathfinderGoalNearestAttackableTarget.java
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@@ -25,6 +25,7 @@ public class PathfinderGoalNearestAttackableTarget<T extends EntityLiving> exten
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this.b = i;
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this.a(EnumSet.of(PathfinderGoal.Type.TARGET));
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this.d = (new PathfinderTargetCondition()).a(this.k()).a(predicate);
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+ if (entityinsentient.world.paperConfig.entitiesTargetWithFollowRange) this.d.useFollowRange(); // Paper
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}
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@Override
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diff --git a/src/main/java/net/minecraft/server/PathfinderTargetCondition.java b/src/main/java/net/minecraft/server/PathfinderTargetCondition.java
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index c76a43837b4..e35ec2db078 100644
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--- a/src/main/java/net/minecraft/server/PathfinderTargetCondition.java
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+++ b/src/main/java/net/minecraft/server/PathfinderTargetCondition.java
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@@ -80,7 +80,7 @@ public class PathfinderTargetCondition {
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if (this.b > 0.0D) {
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double d0 = this.g ? entityliving1.A(entityliving) : 1.0D;
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- double d1 = this.b * d0;
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+ double d1 = (useFollowRange ? getFollowRange(entityliving) : this.b) * d0; // Paper
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double d2 = entityliving.g(entityliving1.locX(), entityliving1.locY(), entityliving1.locZ());
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if (d2 > d1 * d1) {
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@@ -96,4 +96,18 @@ public class PathfinderTargetCondition {
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return true;
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}
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}
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+
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+ // Paper start
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+ private boolean useFollowRange = false;
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+
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+ public PathfinderTargetCondition useFollowRange() {
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+ this.useFollowRange = true;
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+ return this;
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+ }
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+
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+ private double getFollowRange(EntityLiving entityliving) {
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+ AttributeInstance attributeinstance = entityliving.getAttributeInstance(GenericAttributes.FOLLOW_RANGE);
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+ return attributeinstance == null ? 16.0D : attributeinstance.getValue();
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+ }
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+ // Paper end
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}
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--
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2.26.2
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