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Paper-Old/Spigot-Server-Patches/0360-Fix-sign-edit-memory-leak.patch
Spottedleaf 2f782a6652 Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
17543ecf SPIGOT-5035: Error Using Virtual Merchant GUI
0fc6922b SPIGOT-5028: Villager#setVillagerExperience() doesn't work
bdbdbe44 SPIGOT-5024: Fox error - Unknown target reason
2019-06-06 16:56:51 +01:00

48 Zeilen
2.3 KiB
Diff

From 392a0cf06c56cebe30dd3efd748d8d238e70cd98 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 28 Feb 2019 00:15:28 -0500
Subject: [PATCH] Fix sign edit memory leak
when a player edits a sign, a reference to their Entity is never cleand up.
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index 9b895269a5..ec4b693730 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -2567,7 +2567,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
TileEntitySign tileentitysign = (TileEntitySign) tileentity;
- if (!tileentitysign.d() || tileentitysign.f() != this.player) {
+ if (!tileentitysign.d() || tileentitysign.signEditor == null || !tileentitysign.signEditor.equals(this.player.getUniqueID())) {
this.minecraftServer.warning("Player " + this.player.getDisplayName().getString() + " just tried to change non-editable sign");
this.sendPacket(tileentity.getUpdatePacket()); // CraftBukkit
return;
diff --git a/src/main/java/net/minecraft/server/TileEntitySign.java b/src/main/java/net/minecraft/server/TileEntitySign.java
index 15b3add9ed..caeaca4c7a 100644
--- a/src/main/java/net/minecraft/server/TileEntitySign.java
+++ b/src/main/java/net/minecraft/server/TileEntitySign.java
@@ -17,6 +17,7 @@ public class TileEntitySign extends TileEntity implements ICommandListener { //
// Paper start - Strip invalid unicode from signs on load
private static final boolean keepInvalidUnicode = Boolean.getBoolean("Paper.keepInvalidUnicode"); // Allow people to keep their bad unicode if they really want it
private boolean privateUnicodeRemoved = false;
+ public java.util.UUID signEditor;
// Paper end
public TileEntitySign() {
@@ -141,7 +142,10 @@ public class TileEntitySign extends TileEntity implements ICommandListener { //
}
public void a(EntityHuman entityhuman) {
- this.j = entityhuman;
+ // Paper start
+ //this.g = entityhuman;
+ signEditor = entityhuman != null ? entityhuman.getUniqueID() : null;
+ // Paper end
}
public EntityHuman f() {
--
2.21.0