928bcc8d3a
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 09943450 Update SnakeYAML version 5515734f SPIGOT-7162: Incorrect description for Entity#getVehicle javadoc 6f82b381 PR-788: Add getHand() to all relevant events CraftBukkit Changes: aaf484f6f SPIGOT-7163: CraftMerchantRecipe doesn't copy demand and specialPrice from BukkitMerchantRecipe 5329dd6fd PR-1107: Add getHand() to all relevant events 93061706e SPIGOT-7045: Ocelots never spawn with babies with spawn reason OCELOT_BABY
71 Zeilen
4.1 KiB
Diff
71 Zeilen
4.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Mon, 2 Aug 2021 10:10:40 +0200
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Subject: [PATCH] Improve boat collision performance
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diff --git a/src/main/java/net/minecraft/Util.java b/src/main/java/net/minecraft/Util.java
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index 4fce18c52c8144460ebf0c1e336dce712d796cc6..384ddb03af26ae360fd22e2e231d9d14d6ad0865 100644
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--- a/src/main/java/net/minecraft/Util.java
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+++ b/src/main/java/net/minecraft/Util.java
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@@ -112,6 +112,7 @@ public class Util {
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}).findFirst().orElseThrow(() -> {
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return new IllegalStateException("No jar file system provider found");
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});
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+ public static final double COLLISION_EPSILON = 1.0E-7; // Paper
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private static Consumer<String> thePauser = (message) -> {
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};
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index cba73b4bf817a164726863aecada7c05c5975591..327dc44770656932879ffe58d9bbacb6ca3d0713 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -1341,7 +1341,7 @@ public abstract class LivingEntity extends Entity {
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if (!source.isProjectile()) {
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Entity entity = source.getDirectEntity();
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- if (entity instanceof LivingEntity) {
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+ if (entity instanceof LivingEntity && entity.distanceToSqr(this) <= (200.0D * 200.0D)) { // Paper
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this.blockUsingShield((LivingEntity) entity);
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}
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}
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@@ -1449,11 +1449,12 @@ public abstract class LivingEntity extends Entity {
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}
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if (entity1 != null) {
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- double d0 = entity1.getX() - this.getX();
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+ final boolean far = entity1.distanceToSqr(this) > (200.0 * 200.0); // Paper
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+ double d0 = far ? (Math.random() - Math.random()) : entity1.getX() - this.getX(); // Paper
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double d1;
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- for (d1 = entity1.getZ() - this.getZ(); d0 * d0 + d1 * d1 < 1.0E-4D; d1 = (Math.random() - Math.random()) * 0.01D) {
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+ for (d1 = far ? Math.random() - Math.random() : entity1.getZ() - this.getZ(); d0 * d0 + d1 * d1 < 1.0E-4D; d1 = (Math.random() - Math.random()) * 0.01D) { // Paper
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d0 = (Math.random() - Math.random()) * 0.01D;
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}
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@@ -2166,7 +2167,7 @@ public abstract class LivingEntity extends Entity {
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this.hurtCurrentlyUsedShield((float) -event.getDamage(DamageModifier.BLOCKING));
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Entity entity = damagesource.getDirectEntity();
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- if (entity instanceof LivingEntity) {
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+ if (entity instanceof LivingEntity && entity.distanceToSqr(this) <= (200.0D * 200.0D)) { // Paper
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this.blockUsingShield((LivingEntity) entity);
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}
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}
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diff --git a/src/main/java/net/minecraft/world/entity/vehicle/Boat.java b/src/main/java/net/minecraft/world/entity/vehicle/Boat.java
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index 5641a7b5c5e3d93cddabd91703c6f001700c5869..29da8a42406feccf7932097b07b1d32a38fa96b7 100644
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--- a/src/main/java/net/minecraft/world/entity/vehicle/Boat.java
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+++ b/src/main/java/net/minecraft/world/entity/vehicle/Boat.java
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@@ -691,8 +691,8 @@ public class Boat extends Entity {
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this.invFriction = 0.05F;
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if (this.oldStatus == Boat.Status.IN_AIR && this.status != Boat.Status.IN_AIR && this.status != Boat.Status.ON_LAND) {
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this.waterLevel = this.getY(1.0D);
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- this.setPos(this.getX(), (double) (this.getWaterLevelAbove() - this.getBbHeight()) + 0.101D, this.getZ());
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- this.setDeltaMovement(this.getDeltaMovement().multiply(1.0D, 0.0D, 1.0D));
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+ this.move(MoverType.SELF, new Vec3(0.0, ((double) (this.getWaterLevelAbove() - this.getBbHeight()) + 0.101D) - this.getY(), 0.0)); // Paper
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+ this.setDeltaMovement(this.getDeltaMovement().multiply(1.0D, 0.0D, 1.0D)); // Paper
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this.lastYd = 0.0D;
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this.status = Boat.Status.IN_WATER;
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} else {
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