928bcc8d3a
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 09943450 Update SnakeYAML version 5515734f SPIGOT-7162: Incorrect description for Entity#getVehicle javadoc 6f82b381 PR-788: Add getHand() to all relevant events CraftBukkit Changes: aaf484f6f SPIGOT-7163: CraftMerchantRecipe doesn't copy demand and specialPrice from BukkitMerchantRecipe 5329dd6fd PR-1107: Add getHand() to all relevant events 93061706e SPIGOT-7045: Ocelots never spawn with babies with spawn reason OCELOT_BABY
51 Zeilen
3.3 KiB
Diff
51 Zeilen
3.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Mon, 27 Apr 2020 02:48:06 -0700
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Subject: [PATCH] Reduce MutableInt allocations from light engine
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We can abuse the fact light is single threaded and share an instance
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per light engine instance
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diff --git a/src/main/java/net/minecraft/world/level/lighting/BlockLightEngine.java b/src/main/java/net/minecraft/world/level/lighting/BlockLightEngine.java
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index 729c4b1763a24bac3c0764bea505555a32e54f57..37d7165dfd17da03428f8dbbbf95aa8005be289c 100644
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--- a/src/main/java/net/minecraft/world/level/lighting/BlockLightEngine.java
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+++ b/src/main/java/net/minecraft/world/level/lighting/BlockLightEngine.java
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@@ -15,6 +15,7 @@ import org.apache.commons.lang3.mutable.MutableInt;
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public final class BlockLightEngine extends LayerLightEngine<BlockLightSectionStorage.BlockDataLayerStorageMap, BlockLightSectionStorage> {
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private static final Direction[] DIRECTIONS = Direction.values();
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private final BlockPos.MutableBlockPos pos = new BlockPos.MutableBlockPos();
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+ private final MutableInt mutableInt = new MutableInt(); // Paper
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public BlockLightEngine(LightChunkGetter chunkProvider) {
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super(chunkProvider, LightLayer.BLOCK, new BlockLightSectionStorage(chunkProvider));
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@@ -44,7 +45,7 @@ public final class BlockLightEngine extends LayerLightEngine<BlockLightSectionSt
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if (direction == null) {
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return 15;
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} else {
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- MutableInt mutableInt = new MutableInt();
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+ //MutableInt mutableint = new MutableInt(); // Paper - share mutableint, single threaded
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BlockState blockState = this.getStateAndOpacity(targetId, mutableInt);
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if (mutableInt.getValue() >= 15) {
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return 15;
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diff --git a/src/main/java/net/minecraft/world/level/lighting/SkyLightEngine.java b/src/main/java/net/minecraft/world/level/lighting/SkyLightEngine.java
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index 56b8f6ac53e7598da4dea2180825242222f86731..ca710a20e8b97341616463f4058b61cf4999af28 100644
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--- a/src/main/java/net/minecraft/world/level/lighting/SkyLightEngine.java
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+++ b/src/main/java/net/minecraft/world/level/lighting/SkyLightEngine.java
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@@ -15,6 +15,7 @@ import org.apache.commons.lang3.mutable.MutableInt;
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public final class SkyLightEngine extends LayerLightEngine<SkyLightSectionStorage.SkyDataLayerStorageMap, SkyLightSectionStorage> {
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private static final Direction[] DIRECTIONS = Direction.values();
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private static final Direction[] HORIZONTALS = new Direction[]{Direction.NORTH, Direction.SOUTH, Direction.WEST, Direction.EAST};
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+ private final MutableInt mutableInt = new MutableInt(); // Paper
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public SkyLightEngine(LightChunkGetter chunkProvider) {
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super(chunkProvider, LightLayer.SKY, new SkyLightSectionStorage(chunkProvider));
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@@ -26,7 +27,7 @@ public final class SkyLightEngine extends LayerLightEngine<SkyLightSectionStorag
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if (level >= 15) {
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return level;
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} else {
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- MutableInt mutableInt = new MutableInt();
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+ //MutableInt mutableint = new MutableInt(); // Paper - share mutableint, single threaded
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BlockState blockState = this.getStateAndOpacity(targetId, mutableInt);
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if (mutableInt.getValue() >= 15) {
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return 15;
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