Archiviert
13
0
Dieses Repository wurde am 2024-12-25 archiviert. Du kannst Dateien ansehen und es klonen, aber nicht pushen oder Issues/Pull-Requests öffnen.
Paper-Old/patches/server/0015-Not-implemeneted.patch
Spottedleaf 01a13871de
Rewrite chunk system (#8177)
Patch documentation to come

Issues with the old system that are fixed now:
- World generation does not scale with cpu cores effectively.
- Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps.
- Unreliable prioritisation of chunk gen/load calls that block the main thread.
- Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved.
- Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal.
- Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles.

The above list is not complete. The patch documentation will complete it.

New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil.

Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft.

The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 01:02:51 -07:00

106 Zeilen
4.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Sun, 3 Mar 2019 20:53:18 -0800
Subject: [PATCH] Not implemeneted
Currently a placeholder patch.
diff --git a/src/main/java/io/papermc/paper/util/TickThread.java b/src/main/java/io/papermc/paper/util/TickThread.java
new file mode 100644
index 0000000000000000000000000000000000000000..d59885ee9c8b29d5bac34dce0597e345e5358c77
--- /dev/null
+++ b/src/main/java/io/papermc/paper/util/TickThread.java
@@ -0,0 +1,79 @@
+package io.papermc.paper.util;
+
+import net.minecraft.server.MinecraftServer;
+import net.minecraft.server.level.ServerLevel;
+import net.minecraft.world.entity.Entity;
+import org.bukkit.Bukkit;
+import java.util.concurrent.atomic.AtomicInteger;
+
+public final class TickThread extends Thread {
+
+ public static final boolean STRICT_THREAD_CHECKS = Boolean.getBoolean("paper.strict-thread-checks");
+
+ static {
+ if (STRICT_THREAD_CHECKS) {
+ MinecraftServer.LOGGER.warn("Strict thread checks enabled - performance may suffer");
+ }
+ }
+
+ public static void softEnsureTickThread(final String reason) {
+ if (!STRICT_THREAD_CHECKS) {
+ return;
+ }
+ ensureTickThread(reason);
+ }
+
+ public static void ensureTickThread(final String reason) {
+ if (!isTickThread()) {
+ MinecraftServer.LOGGER.error("Thread " + Thread.currentThread().getName() + " failed main thread check: " + reason, new Throwable());
+ throw new IllegalStateException(reason);
+ }
+ }
+
+ public static void ensureTickThread(final ServerLevel world, final int chunkX, final int chunkZ, final String reason) {
+ if (!isTickThreadFor(world, chunkX, chunkZ)) {
+ MinecraftServer.LOGGER.error("Thread " + Thread.currentThread().getName() + " failed main thread check: " + reason, new Throwable());
+ throw new IllegalStateException(reason);
+ }
+ }
+
+ public static void ensureTickThread(final Entity entity, final String reason) {
+ if (!isTickThreadFor(entity)) {
+ MinecraftServer.LOGGER.error("Thread " + Thread.currentThread().getName() + " failed main thread check: " + reason, new Throwable());
+ throw new IllegalStateException(reason);
+ }
+ }
+
+ public final int id; /* We don't override getId as the spec requires that it be unique (with respect to all other threads) */
+
+ private static final AtomicInteger ID_GENERATOR = new AtomicInteger();
+
+ public TickThread(final String name) {
+ this(null, name);
+ }
+
+ public TickThread(final Runnable run, final String name) {
+ this(run, name, ID_GENERATOR.incrementAndGet());
+ }
+
+ private TickThread(final Runnable run, final String name, final int id) {
+ super(run, name);
+ this.id = id;
+ }
+
+ public static TickThread getCurrentTickThread() {
+ return (TickThread)Thread.currentThread();
+ }
+
+ public static boolean isTickThread() {
+ return Bukkit.isPrimaryThread();
+ }
+
+ public static boolean isTickThreadFor(final ServerLevel world, final int chunkX, final int chunkZ) {
+ return Bukkit.isPrimaryThread();
+ }
+
+ public static boolean isTickThreadFor(final Entity entity) {
+ return Bukkit.isPrimaryThread();
+ }
+}
diff --git a/src/main/java/org/spigotmc/AsyncCatcher.java b/src/main/java/org/spigotmc/AsyncCatcher.java
index bbf0d9d9c44fe8d7add2f978994ec129420814c7..78669fa035b7537ff7e533cf32aaf2995625424f 100644
--- a/src/main/java/org/spigotmc/AsyncCatcher.java
+++ b/src/main/java/org/spigotmc/AsyncCatcher.java
@@ -9,7 +9,7 @@ public class AsyncCatcher
public static void catchOp(String reason)
{
- if ( AsyncCatcher.enabled && Thread.currentThread() != MinecraftServer.getServer().serverThread )
+ if ( (AsyncCatcher.enabled || io.papermc.paper.util.TickThread.STRICT_THREAD_CHECKS) && Thread.currentThread() != MinecraftServer.getServer().serverThread ) // Paper
{
throw new IllegalStateException( "Asynchronous " + reason + "!" );
}