90 Zeilen
2.8 KiB
Java
90 Zeilen
2.8 KiB
Java
package net.minecraft.server;
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// CraftBukkit start
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import org.bukkit.block.BlockFace;
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import org.bukkit.craftbukkit.CraftServer;
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import org.bukkit.craftbukkit.CraftWorld;
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import org.bukkit.craftbukkit.block.CraftBlock;
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import org.bukkit.craftbukkit.inventory.CraftItemStack;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Event.Type;
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import org.bukkit.event.player.PlayerItemEvent;
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// CraftBukkit end
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public class ItemSign extends Item {
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public ItemSign(int i) {
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super(i);
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this.durability = 64;
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this.maxStackSize = 1;
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}
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public boolean a(ItemStack itemstack, EntityHuman entityhuman, World world, int i, int j, int k, int l) {
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if (l == 0) {
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return false;
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} else if (!world.getMaterial(i, j, k).isBuildable()) {
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return false;
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} else {
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// CraftBukkit start - store the clicked block
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CraftWorld craftWorld = ((WorldServer) world).getWorld();
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CraftServer craftServer = ((WorldServer) world).getServer();
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org.bukkit.block.Block blockClicked = craftWorld.getBlockAt(i, j, k);
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// CraftBukkit end
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if (l == 1) {
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++j;
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}
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if (l == 2) {
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--k;
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}
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if (l == 3) {
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++k;
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}
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if (l == 4) {
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--i;
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}
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if (l == 5) {
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++i;
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}
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if (!Block.SIGN_POST.a(world, i, j, k)) {
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return false;
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} else {
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// CraftBukkit start
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// Signs
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Type eventType = Type.PLAYER_ITEM;
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Player who = (entityhuman == null) ? null : (Player) entityhuman.getBukkitEntity();
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org.bukkit.inventory.ItemStack itemInHand = new CraftItemStack(itemstack);
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BlockFace blockface = CraftBlock.notchToBlockFace(l);
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PlayerItemEvent event = new PlayerItemEvent(eventType, who, itemInHand, blockClicked, blockface);
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craftServer.getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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return false;
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}
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// CraftBukkit end
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if (l == 1) {
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world.b(i, j, k, Block.SIGN_POST.id, MathHelper.b((double) ((entityhuman.yaw + 180.0F) * 16.0F / 360.0F) + 0.5D) & 15);
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} else {
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world.b(i, j, k, Block.WALL_SIGN.id, l);
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}
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--itemstack.count;
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TileEntitySign tileentitysign = (TileEntitySign) world.getTileEntity(i, j, k);
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if (tileentitysign != null) {
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entityhuman.a(tileentitysign);
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}
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return true;
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}
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}
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}
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}
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