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Paper-Old/Spigot-Server-Patches/0080-Fix-Cancelling-BlockPlaceEvent-triggering-physics.patch
Shane Freeder 0ea3083817
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
1e843b72 #510: Add NamespacedKey#fromString() to fetch from user input
a4d18241 #581: Add methods to modify despawn delay for wandering villagers

CraftBukkit Changes:
0cd8f19f #802: Add methods to modify despawn delay for wandering villagers
d5c5d998 SPIGOT-6362: ConcurrentModificationException: null --> Server Crash
8c7d69fe SPIGOT-5228: Entities that are removed during chunk unloads are not properly removed from the chunk.
2021-02-16 17:13:49 +00:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 3 Apr 2016 17:48:50 -0400
Subject: [PATCH] Fix Cancelling BlockPlaceEvent triggering physics
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 5ce86030a71c181c4c28b8934be4fa8c7eafc299..d6ee6aae693519a379b4a6ba26642d5ef78e4deb 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -466,6 +466,7 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
public void b(BlockPosition blockposition, IBlockData iblockdata, IBlockData iblockdata1) {}
public void applyPhysics(BlockPosition blockposition, Block block) {
+ if (captureBlockStates) { return; } // Paper - Cancel all physics during placement
this.a(blockposition.west(), block, blockposition);
this.a(blockposition.east(), block, blockposition);
this.a(blockposition.down(), block, blockposition);