234 Zeilen
23 KiB
Diff
234 Zeilen
23 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Byteflux <byte@byteflux.net>
|
|
Date: Wed, 2 Mar 2016 02:17:54 -0600
|
|
Subject: [PATCH] Flat bedrock generator settings
|
|
|
|
== AT ==
|
|
public net.minecraft.world.level.levelgen.SurfaceRules$Condition
|
|
public net.minecraft.world.level.levelgen.SurfaceRules$Context
|
|
public net.minecraft.world.level.levelgen.SurfaceRules$Context blockX
|
|
public net.minecraft.world.level.levelgen.SurfaceRules$Context blockY
|
|
public net.minecraft.world.level.levelgen.SurfaceRules$Context blockZ
|
|
public net.minecraft.world.level.levelgen.SurfaceRules$Context context
|
|
public net.minecraft.world.level.levelgen.SurfaceRules$Context randomState
|
|
public net.minecraft.world.level.levelgen.SurfaceRules$LazyYCondition
|
|
public net.minecraft.world.level.levelgen.SurfaceRules$LazyCondition
|
|
public net.minecraft.world.level.levelgen.SurfaceRules$VerticalGradientConditionSource
|
|
public net.minecraft.world.level.levelgen.SurfaceRules$SurfaceRule
|
|
public net.minecraft.world.level.levelgen.SurfaceSystem getOrCreateRandomFactory(Lnet/minecraft/resources/ResourceLocation;)Lnet/minecraft/world/level/levelgen/PositionalRandomFactory;
|
|
|
|
Co-authored-by: Noah van der Aa <ndvdaa@gmail.com>
|
|
|
|
diff --git a/src/main/java/net/minecraft/core/registries/BuiltInRegistries.java b/src/main/java/net/minecraft/core/registries/BuiltInRegistries.java
|
|
index 5b8ecf5b0165ed2cd4397cdee958e97c2e8f18d5..ad802eb211f05f646159d7fc53f8a9427b46cb89 100644
|
|
--- a/src/main/java/net/minecraft/core/registries/BuiltInRegistries.java
|
|
+++ b/src/main/java/net/minecraft/core/registries/BuiltInRegistries.java
|
|
@@ -310,7 +310,13 @@ public class BuiltInRegistries {
|
|
}
|
|
|
|
public static void bootStrap() {
|
|
+ // Paper start
|
|
+ bootStrap(() -> {});
|
|
+ }
|
|
+ public static void bootStrap(Runnable runnable) {
|
|
+ // Paper end
|
|
createContents();
|
|
+ runnable.run(); // Paper
|
|
freeze();
|
|
validate(REGISTRY);
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/data/worldgen/SurfaceRuleData.java b/src/main/java/net/minecraft/data/worldgen/SurfaceRuleData.java
|
|
index 06e1774dfbb667aca69bc30c9675ed472cb5728c..1d5bc86516df3781aea894c3afd340421ba51a17 100644
|
|
--- a/src/main/java/net/minecraft/data/worldgen/SurfaceRuleData.java
|
|
+++ b/src/main/java/net/minecraft/data/worldgen/SurfaceRuleData.java
|
|
@@ -53,6 +53,66 @@ public class SurfaceRuleData {
|
|
return overworldLike(true, false, true);
|
|
}
|
|
|
|
+ // Paper start
|
|
+ // Taken from SurfaceRules$VerticalGradientConditionSource
|
|
+ // isRoof = true if roof, false if floor
|
|
+ public record PaperBedrockConditionSource(net.minecraft.resources.ResourceLocation randomName, VerticalAnchor trueAtAndBelow, VerticalAnchor falseAtAndAbove, boolean isRoof) implements SurfaceRules.ConditionSource {
|
|
+
|
|
+ public static final net.minecraft.util.KeyDispatchDataCodec<PaperBedrockConditionSource> CODEC = net.minecraft.util.KeyDispatchDataCodec.of(com.mojang.serialization.codecs.RecordCodecBuilder.<PaperBedrockConditionSource>mapCodec((instance) -> {
|
|
+ return instance.group(
|
|
+ net.minecraft.resources.ResourceLocation.CODEC.fieldOf("random_name").forGetter(PaperBedrockConditionSource::randomName),
|
|
+ VerticalAnchor.CODEC.fieldOf("true_at_and_below").forGetter(PaperBedrockConditionSource::trueAtAndBelow),
|
|
+ VerticalAnchor.CODEC.fieldOf("false_at_and_above").forGetter(PaperBedrockConditionSource::falseAtAndAbove),
|
|
+ com.mojang.serialization.Codec.BOOL.fieldOf("roof").forGetter(PaperBedrockConditionSource::isRoof)
|
|
+ ).apply(instance, PaperBedrockConditionSource::new);
|
|
+ }));
|
|
+
|
|
+ public PaperBedrockConditionSource(String randomName, net.minecraft.world.level.levelgen.VerticalAnchor trueAtAndBelow, net.minecraft.world.level.levelgen.VerticalAnchor falseAtAndAbove, boolean invert) {
|
|
+ this(new net.minecraft.resources.ResourceLocation(randomName), trueAtAndBelow, falseAtAndAbove, invert);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public net.minecraft.util.KeyDispatchDataCodec<PaperBedrockConditionSource>codec() {
|
|
+ return CODEC;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public SurfaceRules.Condition apply(SurfaceRules.Context context) {
|
|
+ boolean hasFlatBedrock = context.context.getWorld().paperConfig().environment.generateFlatBedrock;
|
|
+ int trueAtY = this.trueAtAndBelow().resolveY(context.context);
|
|
+ int falseAtY = this.falseAtAndAbove().resolveY(context.context);
|
|
+
|
|
+ int y = isRoof ? Math.max(falseAtY, trueAtY) - 1 : Math.min(falseAtY, trueAtY) ;
|
|
+ final int i = hasFlatBedrock ? y : trueAtY;
|
|
+ final int j = hasFlatBedrock ? y : falseAtY;
|
|
+ // TODO access transformer for randomState
|
|
+ final net.minecraft.world.level.levelgen.PositionalRandomFactory positionalRandomFactory = context.randomState.getOrCreateRandomFactory(this.randomName());
|
|
+
|
|
+ class VerticalGradientCondition extends SurfaceRules.LazyYCondition {
|
|
+ VerticalGradientCondition(SurfaceRules.Context context) {
|
|
+ super(context);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected boolean compute() {
|
|
+ int y = this.context.blockY;
|
|
+ if (y <= i) {
|
|
+ return true;
|
|
+ } else if (y >= j) {
|
|
+ return false;
|
|
+ } else {
|
|
+ double d = net.minecraft.util.Mth.map((double) y, (double) i, (double) j, 1.0D, 0.0D);
|
|
+ net.minecraft.util.RandomSource randomSource = positionalRandomFactory.at(this.context.blockX, y, this.context.blockZ);
|
|
+ return (double) randomSource.nextFloat() < d;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ return new VerticalGradientCondition(context);
|
|
+ }
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
public static SurfaceRules.RuleSource overworldLike(boolean surface, boolean bedrockRoof, boolean bedrockFloor) {
|
|
SurfaceRules.ConditionSource conditionSource = SurfaceRules.yBlockCheck(VerticalAnchor.absolute(97), 2);
|
|
SurfaceRules.ConditionSource conditionSource2 = SurfaceRules.yBlockCheck(VerticalAnchor.absolute(256), 0);
|
|
@@ -83,11 +143,11 @@ public class SurfaceRuleData {
|
|
SurfaceRules.RuleSource ruleSource9 = SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.ON_FLOOR, SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.WOODED_BADLANDS), SurfaceRules.ifTrue(conditionSource, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource16, COARSE_DIRT), SurfaceRules.ifTrue(conditionSource17, COARSE_DIRT), SurfaceRules.ifTrue(conditionSource18, COARSE_DIRT), ruleSource))), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.SWAMP), SurfaceRules.ifTrue(conditionSource6, SurfaceRules.ifTrue(SurfaceRules.not(conditionSource7), SurfaceRules.ifTrue(SurfaceRules.noiseCondition(Noises.SWAMP, 0.0D), WATER)))), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.MANGROVE_SWAMP), SurfaceRules.ifTrue(conditionSource5, SurfaceRules.ifTrue(SurfaceRules.not(conditionSource7), SurfaceRules.ifTrue(SurfaceRules.noiseCondition(Noises.SWAMP, 0.0D), WATER)))))), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.BADLANDS, Biomes.ERODED_BADLANDS, Biomes.WOODED_BADLANDS), SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.ON_FLOOR, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource2, ORANGE_TERRACOTTA), SurfaceRules.ifTrue(conditionSource4, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource16, TERRACOTTA), SurfaceRules.ifTrue(conditionSource17, TERRACOTTA), SurfaceRules.ifTrue(conditionSource18, TERRACOTTA), SurfaceRules.bandlands())), SurfaceRules.ifTrue(conditionSource8, SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.ON_CEILING, RED_SANDSTONE), RED_SAND)), SurfaceRules.ifTrue(SurfaceRules.not(conditionSource11), ORANGE_TERRACOTTA), SurfaceRules.ifTrue(conditionSource10, WHITE_TERRACOTTA), ruleSource3)), SurfaceRules.ifTrue(conditionSource3, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource7, SurfaceRules.ifTrue(SurfaceRules.not(conditionSource4), ORANGE_TERRACOTTA)), SurfaceRules.bandlands())), SurfaceRules.ifTrue(SurfaceRules.UNDER_FLOOR, SurfaceRules.ifTrue(conditionSource10, WHITE_TERRACOTTA)))), SurfaceRules.ifTrue(SurfaceRules.ON_FLOOR, SurfaceRules.ifTrue(conditionSource8, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource12, SurfaceRules.ifTrue(conditionSource11, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource9, AIR), SurfaceRules.ifTrue(SurfaceRules.temperature(), ICE), WATER))), ruleSource8))), SurfaceRules.ifTrue(conditionSource10, SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.ON_FLOOR, SurfaceRules.ifTrue(conditionSource12, SurfaceRules.ifTrue(conditionSource11, WATER))), SurfaceRules.ifTrue(SurfaceRules.UNDER_FLOOR, ruleSource7), SurfaceRules.ifTrue(conditionSource14, SurfaceRules.ifTrue(SurfaceRules.DEEP_UNDER_FLOOR, SANDSTONE)), SurfaceRules.ifTrue(conditionSource15, SurfaceRules.ifTrue(SurfaceRules.VERY_DEEP_UNDER_FLOOR, SANDSTONE)))), SurfaceRules.ifTrue(SurfaceRules.ON_FLOOR, SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.FROZEN_PEAKS, Biomes.JAGGED_PEAKS), STONE), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.WARM_OCEAN, Biomes.LUKEWARM_OCEAN, Biomes.DEEP_LUKEWARM_OCEAN), ruleSource2), ruleSource3)));
|
|
ImmutableList.Builder<SurfaceRules.RuleSource> builder = ImmutableList.builder();
|
|
if (bedrockRoof) {
|
|
- builder.add(SurfaceRules.ifTrue(SurfaceRules.not(SurfaceRules.verticalGradient("bedrock_roof", VerticalAnchor.belowTop(5), VerticalAnchor.top())), BEDROCK));
|
|
+ builder.add(SurfaceRules.ifTrue(SurfaceRules.not(new PaperBedrockConditionSource("bedrock_roof", VerticalAnchor.belowTop(5), VerticalAnchor.top(), true)), BEDROCK)); // Paper
|
|
}
|
|
|
|
if (bedrockFloor) {
|
|
- builder.add(SurfaceRules.ifTrue(SurfaceRules.verticalGradient("bedrock_floor", VerticalAnchor.bottom(), VerticalAnchor.aboveBottom(5)), BEDROCK));
|
|
+ builder.add(SurfaceRules.ifTrue(new PaperBedrockConditionSource("bedrock_floor", VerticalAnchor.bottom(), VerticalAnchor.aboveBottom(5), false), BEDROCK)); // Paper
|
|
}
|
|
|
|
SurfaceRules.RuleSource ruleSource10 = SurfaceRules.ifTrue(SurfaceRules.abovePreliminarySurface(), ruleSource9);
|
|
@@ -112,7 +172,7 @@ public class SurfaceRuleData {
|
|
SurfaceRules.ConditionSource conditionSource11 = SurfaceRules.noiseCondition(Noises.NETHER_WART, 1.17D);
|
|
SurfaceRules.ConditionSource conditionSource12 = SurfaceRules.noiseCondition(Noises.NETHER_STATE_SELECTOR, 0.0D);
|
|
SurfaceRules.RuleSource ruleSource = SurfaceRules.ifTrue(conditionSource9, SurfaceRules.ifTrue(conditionSource3, SurfaceRules.ifTrue(conditionSource4, GRAVEL)));
|
|
- return SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.verticalGradient("bedrock_floor", VerticalAnchor.bottom(), VerticalAnchor.aboveBottom(5)), BEDROCK), SurfaceRules.ifTrue(SurfaceRules.not(SurfaceRules.verticalGradient("bedrock_roof", VerticalAnchor.belowTop(5), VerticalAnchor.top())), BEDROCK), SurfaceRules.ifTrue(conditionSource5, NETHERRACK), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.BASALT_DELTAS), SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.UNDER_CEILING, BASALT), SurfaceRules.ifTrue(SurfaceRules.UNDER_FLOOR, SurfaceRules.sequence(ruleSource, SurfaceRules.ifTrue(conditionSource12, BASALT), BLACKSTONE)))), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.SOUL_SAND_VALLEY), SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.UNDER_CEILING, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource12, SOUL_SAND), SOUL_SOIL)), SurfaceRules.ifTrue(SurfaceRules.UNDER_FLOOR, SurfaceRules.sequence(ruleSource, SurfaceRules.ifTrue(conditionSource12, SOUL_SAND), SOUL_SOIL)))), SurfaceRules.ifTrue(SurfaceRules.ON_FLOOR, SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.not(conditionSource2), SurfaceRules.ifTrue(conditionSource6, LAVA)), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.WARPED_FOREST), SurfaceRules.ifTrue(SurfaceRules.not(conditionSource10), SurfaceRules.ifTrue(conditionSource, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource11, WARPED_WART_BLOCK), WARPED_NYLIUM)))), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.CRIMSON_FOREST), SurfaceRules.ifTrue(SurfaceRules.not(conditionSource10), SurfaceRules.ifTrue(conditionSource, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource11, NETHER_WART_BLOCK), CRIMSON_NYLIUM)))))), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.NETHER_WASTES), SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.UNDER_FLOOR, SurfaceRules.ifTrue(conditionSource7, SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.not(conditionSource6), SurfaceRules.ifTrue(conditionSource3, SurfaceRules.ifTrue(conditionSource4, SOUL_SAND))), NETHERRACK))), SurfaceRules.ifTrue(SurfaceRules.ON_FLOOR, SurfaceRules.ifTrue(conditionSource, SurfaceRules.ifTrue(conditionSource4, SurfaceRules.ifTrue(conditionSource8, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource2, GRAVEL), SurfaceRules.ifTrue(SurfaceRules.not(conditionSource6), GRAVEL)))))))), NETHERRACK);
|
|
+ return SurfaceRules.sequence(SurfaceRules.ifTrue(new PaperBedrockConditionSource("bedrock_floor", VerticalAnchor.bottom(), VerticalAnchor.aboveBottom(5), false), BEDROCK), SurfaceRules.ifTrue(SurfaceRules.not(new PaperBedrockConditionSource("bedrock_roof", VerticalAnchor.belowTop(5), VerticalAnchor.top(), true)), BEDROCK), SurfaceRules.ifTrue(conditionSource5, NETHERRACK), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.BASALT_DELTAS), SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.UNDER_CEILING, BASALT), SurfaceRules.ifTrue(SurfaceRules.UNDER_FLOOR, SurfaceRules.sequence(ruleSource, SurfaceRules.ifTrue(conditionSource12, BASALT), BLACKSTONE)))), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.SOUL_SAND_VALLEY), SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.UNDER_CEILING, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource12, SOUL_SAND), SOUL_SOIL)), SurfaceRules.ifTrue(SurfaceRules.UNDER_FLOOR, SurfaceRules.sequence(ruleSource, SurfaceRules.ifTrue(conditionSource12, SOUL_SAND), SOUL_SOIL)))), SurfaceRules.ifTrue(SurfaceRules.ON_FLOOR, SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.not(conditionSource2), SurfaceRules.ifTrue(conditionSource6, LAVA)), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.WARPED_FOREST), SurfaceRules.ifTrue(SurfaceRules.not(conditionSource10), SurfaceRules.ifTrue(conditionSource, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource11, WARPED_WART_BLOCK), WARPED_NYLIUM)))), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.CRIMSON_FOREST), SurfaceRules.ifTrue(SurfaceRules.not(conditionSource10), SurfaceRules.ifTrue(conditionSource, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource11, NETHER_WART_BLOCK), CRIMSON_NYLIUM)))))), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.NETHER_WASTES), SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.UNDER_FLOOR, SurfaceRules.ifTrue(conditionSource7, SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.not(conditionSource6), SurfaceRules.ifTrue(conditionSource3, SurfaceRules.ifTrue(conditionSource4, SOUL_SAND))), NETHERRACK))), SurfaceRules.ifTrue(SurfaceRules.ON_FLOOR, SurfaceRules.ifTrue(conditionSource, SurfaceRules.ifTrue(conditionSource4, SurfaceRules.ifTrue(conditionSource8, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource2, GRAVEL), SurfaceRules.ifTrue(SurfaceRules.not(conditionSource6), GRAVEL)))))))), NETHERRACK);
|
|
}
|
|
|
|
public static SurfaceRules.RuleSource end() {
|
|
diff --git a/src/main/java/net/minecraft/server/Bootstrap.java b/src/main/java/net/minecraft/server/Bootstrap.java
|
|
index 0d3a8f576c037886ccdd6068ce953c4ce010ae2f..d0ee6523477309bc984869774533ee1941ed0cb0 100644
|
|
--- a/src/main/java/net/minecraft/server/Bootstrap.java
|
|
+++ b/src/main/java/net/minecraft/server/Bootstrap.java
|
|
@@ -69,7 +69,11 @@ public class Bootstrap {
|
|
EntitySelectorOptions.bootStrap();
|
|
DispenseItemBehavior.bootStrap();
|
|
CauldronInteraction.bootStrap();
|
|
- BuiltInRegistries.bootStrap();
|
|
+ // Paper start - register custom flat bedrock
|
|
+ BuiltInRegistries.bootStrap(() -> {
|
|
+ net.minecraft.core.Registry.register(net.minecraft.core.registries.BuiltInRegistries.MATERIAL_CONDITION, new net.minecraft.resources.ResourceLocation("paper", "bedrock_condition_source"), net.minecraft.data.worldgen.SurfaceRuleData.PaperBedrockConditionSource.CODEC.codec());
|
|
+ });
|
|
+ // Paper end
|
|
Bootstrap.wrapStreams();
|
|
}
|
|
// CraftBukkit start - easier than fixing the decompile
|
|
diff --git a/src/main/java/net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator.java b/src/main/java/net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator.java
|
|
index cdc87f14e5d6336856c74d5089e50ae5ebad9923..6b84633bf6956406d2e2c5dd32fa358f41ccc890 100644
|
|
--- a/src/main/java/net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator.java
|
|
+++ b/src/main/java/net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator.java
|
|
@@ -207,7 +207,7 @@ public final class NoiseBasedChunkGenerator extends ChunkGenerator {
|
|
@Override
|
|
public void buildSurface(WorldGenRegion region, StructureManager structures, RandomState noiseConfig, ChunkAccess chunk) {
|
|
if (!SharedConstants.debugVoidTerrain(chunk.getPos())) {
|
|
- WorldGenerationContext worldgenerationcontext = new WorldGenerationContext(this, region);
|
|
+ WorldGenerationContext worldgenerationcontext = new WorldGenerationContext(this, region, region.getMinecraftWorld()); // Paper
|
|
|
|
this.buildSurface(chunk, worldgenerationcontext, noiseConfig, structures, region.getBiomeManager(), region.registryAccess().registryOrThrow(Registries.BIOME), Blender.of(region));
|
|
}
|
|
@@ -235,7 +235,7 @@ public final class NoiseBasedChunkGenerator extends ChunkGenerator {
|
|
return this.createNoiseChunk(ichunkaccess1, structureAccessor, Blender.of(chunkRegion), noiseConfig);
|
|
});
|
|
Aquifer aquifer = noisechunk.aquifer();
|
|
- CarvingContext carvingcontext = new CarvingContext(this, chunkRegion.registryAccess(), chunk.getHeightAccessorForGeneration(), noisechunk, noiseConfig, ((NoiseGeneratorSettings) this.settings.value()).surfaceRule());
|
|
+ CarvingContext carvingcontext = new CarvingContext(this, chunkRegion.registryAccess(), chunk.getHeightAccessorForGeneration(), noisechunk, noiseConfig, ((NoiseGeneratorSettings) this.settings.value()).surfaceRule(), chunkRegion.getMinecraftWorld()); // Paper
|
|
CarvingMask carvingmask = ((ProtoChunk) chunk).getOrCreateCarvingMask(carverStep);
|
|
|
|
for (int j = -8; j <= 8; ++j) {
|
|
diff --git a/src/main/java/net/minecraft/world/level/levelgen/WorldGenerationContext.java b/src/main/java/net/minecraft/world/level/levelgen/WorldGenerationContext.java
|
|
index b99283c31193e2110f6e3f39c23dbfc2442bab2b..1c9d9ecdafb2bd04348045ba0404da052dcd6437 100644
|
|
--- a/src/main/java/net/minecraft/world/level/levelgen/WorldGenerationContext.java
|
|
+++ b/src/main/java/net/minecraft/world/level/levelgen/WorldGenerationContext.java
|
|
@@ -6,10 +6,13 @@ import net.minecraft.world.level.chunk.ChunkGenerator;
|
|
public class WorldGenerationContext {
|
|
private final int minY;
|
|
private final int height;
|
|
+ private final @javax.annotation.Nullable net.minecraft.world.level.Level level; // Paper
|
|
|
|
- public WorldGenerationContext(ChunkGenerator generator, LevelHeightAccessor world) {
|
|
+ public WorldGenerationContext(ChunkGenerator generator, LevelHeightAccessor world) { this(generator, world, null); } // Paper
|
|
+ public WorldGenerationContext(ChunkGenerator generator, LevelHeightAccessor world, @org.jetbrains.annotations.Nullable net.minecraft.world.level.Level level) { // Paper
|
|
this.minY = Math.max(world.getMinBuildHeight(), generator.getMinY());
|
|
this.height = Math.min(world.getHeight(), generator.getGenDepth());
|
|
+ this.level = level; // Paper
|
|
}
|
|
|
|
public int getMinGenY() {
|
|
@@ -19,4 +22,13 @@ public class WorldGenerationContext {
|
|
public int getGenDepth() {
|
|
return this.height;
|
|
}
|
|
+
|
|
+ // Paper start
|
|
+ public net.minecraft.world.level.Level getWorld() {
|
|
+ if (this.level == null) {
|
|
+ throw new NullPointerException("WorldGenerationContext was initialized without a Level, but WorldGenerationContext#getWorld was called");
|
|
+ }
|
|
+ return this.level;
|
|
+ }
|
|
+ // Paper end
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/world/level/levelgen/carver/CarvingContext.java b/src/main/java/net/minecraft/world/level/levelgen/carver/CarvingContext.java
|
|
index a745458ea3581ea91a68c863e3fd0a0292d73a61..f84ee8afe95f912a972e37fbae7a06ecdd3aba06 100644
|
|
--- a/src/main/java/net/minecraft/world/level/levelgen/carver/CarvingContext.java
|
|
+++ b/src/main/java/net/minecraft/world/level/levelgen/carver/CarvingContext.java
|
|
@@ -21,8 +21,8 @@ public class CarvingContext extends WorldGenerationContext {
|
|
private final RandomState randomState;
|
|
private final SurfaceRules.RuleSource surfaceRule;
|
|
|
|
- public CarvingContext(NoiseBasedChunkGenerator noiseChunkGenerator, RegistryAccess registryManager, LevelHeightAccessor heightLimitView, NoiseChunk chunkNoiseSampler, RandomState noiseConfig, SurfaceRules.RuleSource materialRule) {
|
|
- super(noiseChunkGenerator, heightLimitView);
|
|
+ public CarvingContext(NoiseBasedChunkGenerator noiseChunkGenerator, RegistryAccess registryManager, LevelHeightAccessor heightLimitView, NoiseChunk chunkNoiseSampler, RandomState noiseConfig, SurfaceRules.RuleSource materialRule, @javax.annotation.Nullable net.minecraft.world.level.Level level) { // Paper
|
|
+ super(noiseChunkGenerator, heightLimitView, level); // Paper
|
|
this.registryAccess = registryManager;
|
|
this.noiseChunk = chunkNoiseSampler;
|
|
this.randomState = noiseConfig;
|
|
diff --git a/src/main/java/net/minecraft/world/level/levelgen/placement/PlacementContext.java b/src/main/java/net/minecraft/world/level/levelgen/placement/PlacementContext.java
|
|
index 640c2683c842655bbaee8f293f1c2613ef44844e..53d818b0cc602f827d0b907e293515f6810c6792 100644
|
|
--- a/src/main/java/net/minecraft/world/level/levelgen/placement/PlacementContext.java
|
|
+++ b/src/main/java/net/minecraft/world/level/levelgen/placement/PlacementContext.java
|
|
@@ -18,7 +18,7 @@ public class PlacementContext extends WorldGenerationContext {
|
|
private final Optional<PlacedFeature> topFeature;
|
|
|
|
public PlacementContext(WorldGenLevel world, ChunkGenerator generator, Optional<PlacedFeature> placedFeature) {
|
|
- super(generator, world);
|
|
+ super(generator, world, world.getLevel()); // Paper
|
|
this.level = world;
|
|
this.generator = generator;
|
|
this.topFeature = placedFeature;
|