18f0f8d1ca
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 312281ea PR-742: Make World implement Keyed CraftBukkit Changes: 2ac7fa7a SPIGOT-7014: getLootTable API should not persistently update loot table 7fdd7941 PR-1046: Make World implement Keyed 7bc728a6 PR-1045: Revert changes to persistence required checks Spigot Changes: b6d12d17 Rebuild patches
68 Zeilen
4.0 KiB
Diff
68 Zeilen
4.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Nassim Jahnke <jahnke.nassim@gmail.com>
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Date: Sun, 19 Dec 2021 21:11:20 +0100
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Subject: [PATCH] Fix tripwire state inconsistency
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This patch prevents updating and re-setting the tripwire when being removed in certain conditions
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diff --git a/src/main/java/net/minecraft/world/level/block/TripWireBlock.java b/src/main/java/net/minecraft/world/level/block/TripWireBlock.java
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index 6b40bf94fbaa18605b59b92ad1582e8dc3a6a9cd..7d89b9ed84209c161b2c6fec5304abbbf41f2e80 100644
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--- a/src/main/java/net/minecraft/world/level/block/TripWireBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/TripWireBlock.java
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@@ -74,7 +74,7 @@ public class TripWireBlock extends Block {
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@Override
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public void onRemove(BlockState state, Level world, BlockPos pos, BlockState newState, boolean moved) {
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if (!moved && !state.is(newState.getBlock())) {
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- this.updateSource(world, pos, (BlockState) state.setValue(TripWireBlock.POWERED, true));
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+ this.updateSource(world, pos, (BlockState) state.setValue(TripWireBlock.POWERED, true), true); // Paper - fix state inconsistency
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}
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}
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@@ -89,6 +89,12 @@ public class TripWireBlock extends Block {
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}
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private void updateSource(Level world, BlockPos pos, BlockState state) {
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+ // Paper start - fix state inconsistency
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+ this.updateSource(world, pos, state, false);
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+ }
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+
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+ private void updateSource(Level world, BlockPos pos, BlockState state, boolean beingRemoved) {
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+ // Paper end
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Direction[] aenumdirection = new Direction[]{Direction.SOUTH, Direction.WEST};
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int i = aenumdirection.length;
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int j = 0;
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@@ -104,7 +110,7 @@ public class TripWireBlock extends Block {
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if (iblockdata1.is((Block) this.hook)) {
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if (iblockdata1.getValue(TripWireHookBlock.FACING) == enumdirection.getOpposite()) {
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- this.hook.calculateState(world, blockposition1, iblockdata1, false, true, k, state);
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+ this.hook.calculateState(world, blockposition1, iblockdata1, false, true, k, state, beingRemoved); // Paper - fix state inconsistency
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}
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} else if (iblockdata1.is((Block) this)) {
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++k;
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diff --git a/src/main/java/net/minecraft/world/level/block/TripWireHookBlock.java b/src/main/java/net/minecraft/world/level/block/TripWireHookBlock.java
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index 02a3e1ced592784b9c66927c76376c7ab413367d..a4344bf2267112e3c1e31c07c9f6b8eae9666947 100644
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--- a/src/main/java/net/minecraft/world/level/block/TripWireHookBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/TripWireHookBlock.java
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@@ -107,6 +107,12 @@ public class TripWireHookBlock extends Block {
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}
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public void calculateState(Level world, BlockPos pos, BlockState state, boolean beingRemoved, boolean flag1, int i, @Nullable BlockState iblockdata1) {
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+ // Paper start - fix tripwire inconsistency
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+ this.calculateState(world, pos, state, beingRemoved, flag1, i, iblockdata1, false);
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+ }
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+
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+ public void calculateState(Level world, BlockPos pos, BlockState state, boolean beingRemoved, boolean flag1, int i, @Nullable BlockState iblockdata1, boolean tripWireBeingRemoved) {
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+ // Paper end
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Direction enumdirection = (Direction) state.getValue(TripWireHookBlock.FACING);
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boolean flag2 = (Boolean) state.getValue(TripWireHookBlock.ATTACHED);
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boolean flag3 = (Boolean) state.getValue(TripWireHookBlock.POWERED);
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@@ -140,6 +146,7 @@ public class TripWireHookBlock extends Block {
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boolean flag7 = (Boolean) iblockdata2.getValue(TripWireBlock.POWERED);
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flag5 |= flag6 && flag7;
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+ if (k != i || !tripWireBeingRemoved || !flag6) // Paper - don't update the tripwire again if being removed and not disarmed
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aiblockdata[k] = iblockdata2;
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if (k == i) {
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world.scheduleTick(pos, (Block) this, 10);
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