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Paper-Old/patches/server/0758-Add-PlayerInventorySlotChangeEvent.patch
Spottedleaf 38b3182a90 Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
befcf86d SPIGOT-7740: Fix using new map cursor types
09229095 Add EntityDamageEvent.DamageCause#CAMPFIRE

CraftBukkit Changes:
a1d2cd152 SPIGOT-7747: Mob head is not dropped when mob was blown up by a charged creeper
8078294bc SPIGOT-7746: Server Crashing when Players Getting into End Portals
8d842e250 SPIGOT-7744: Fix exception for shooting projectiles with flame enchantment
64e0ad129 SPIGOT-7744: Fix crash when shooting arrows in creative mode
819f7a10a Fix player items not dropping on death
0a0229bb5 Implement DamageCause#CAMPFIRE and minor improvement in exception for Unhandled block damage
2024-06-14 10:15:52 -07:00

66 Zeilen
3.9 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jakub Zacek <dawon@dawon.eu>
Date: Sun, 24 Apr 2022 22:56:59 +0200
Subject: [PATCH] Add PlayerInventorySlotChangeEvent
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index d8a21c34cb93fe36e98c8b36ea9aea7068753c6d..22771e7c77032b579cdd8e0184e66576b314a530 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -352,6 +352,25 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player {
}
}
+ // Paper start - Add PlayerInventorySlotChangeEvent
+ @Override
+ public void slotChanged(AbstractContainerMenu handler, int slotId, ItemStack oldStack, ItemStack stack) {
+ Slot slot = handler.getSlot(slotId);
+ if (!(slot instanceof ResultSlot)) {
+ if (slot.container == ServerPlayer.this.getInventory()) {
+ if (io.papermc.paper.event.player.PlayerInventorySlotChangeEvent.getHandlerList().getRegisteredListeners().length == 0) {
+ CriteriaTriggers.INVENTORY_CHANGED.trigger(ServerPlayer.this, ServerPlayer.this.getInventory(), stack);
+ return;
+ }
+ io.papermc.paper.event.player.PlayerInventorySlotChangeEvent event = new io.papermc.paper.event.player.PlayerInventorySlotChangeEvent(ServerPlayer.this.getBukkitEntity(), slotId, CraftItemStack.asBukkitCopy(oldStack), CraftItemStack.asBukkitCopy(stack));
+ event.callEvent();
+ if (event.shouldTriggerAdvancements()) {
+ CriteriaTriggers.INVENTORY_CHANGED.trigger(ServerPlayer.this, ServerPlayer.this.getInventory(), stack);
+ }
+ }
+ }
+ }
+ // Paper end - Add PlayerInventorySlotChangeEvent
@Override
public void dataChanged(AbstractContainerMenu handler, int property, int value) {}
diff --git a/src/main/java/net/minecraft/world/inventory/AbstractContainerMenu.java b/src/main/java/net/minecraft/world/inventory/AbstractContainerMenu.java
index 00031a013d8e1e9f40bc1ef9491da6df3b061d5f..ea84d4549815ddfd2829cb2fd3885ddd1114bfa8 100644
--- a/src/main/java/net/minecraft/world/inventory/AbstractContainerMenu.java
+++ b/src/main/java/net/minecraft/world/inventory/AbstractContainerMenu.java
@@ -302,7 +302,7 @@ public abstract class AbstractContainerMenu {
while (iterator.hasNext()) {
ContainerListener icrafting = (ContainerListener) iterator.next();
- icrafting.slotChanged(this, slot, itemstack2);
+ icrafting.slotChanged(this, slot, itemstack1, itemstack2); // Paper - Add PlayerInventorySlotChangeEvent
}
}
diff --git a/src/main/java/net/minecraft/world/inventory/ContainerListener.java b/src/main/java/net/minecraft/world/inventory/ContainerListener.java
index 0e19cc55646625bf32a354d3df2dc2d6bcff96f4..eba024c9aadef8902aacccea1584ffbee6c04e44 100644
--- a/src/main/java/net/minecraft/world/inventory/ContainerListener.java
+++ b/src/main/java/net/minecraft/world/inventory/ContainerListener.java
@@ -5,5 +5,11 @@ import net.minecraft.world.item.ItemStack;
public interface ContainerListener {
void slotChanged(AbstractContainerMenu handler, int slotId, ItemStack stack);
+ // Paper start - Add PlayerInventorySlotChangeEvent
+ default void slotChanged(AbstractContainerMenu handler, int slotId, ItemStack oldStack, ItemStack stack) {
+ slotChanged(handler, slotId, stack);
+ }
+ // Paper end - Add PlayerInventorySlotChangeEvent
+
void dataChanged(AbstractContainerMenu handler, int property, int value);
}